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Schiavi del Dio Macchina is an expansion for Numenera that presents two distinct campaigns, each composed of eight chapters, for a total of sixteen adventures. These can be played separately or intertwined to create an epic campaign set in the Ninth World. You get two complete campaigns, each divided into eight chapters, offering sixteen adventures with the flexibility to run them independently or weave them together for a broader, more engaging narrative.
The settings are richly detailed, with maps and in‑depth descriptions to support the Game Master’s work, along with the introduction of new mechanics for managing and developing communities in the Ninth World. Completing the package are evocative illustrations that enhance immersion in the world of Numenera.
THE MANUAL INCLUDES:
Relics of the Machine
A bandit. A hermit. A mercenary. Five “fallen angels” guard divine keys capable of unlocking a power the Ninth World has never seen before—a force that could topple cities, nations, and even the Amber Patriarch himself. A mad explorer has almost everything he needs to unleash an ancient army of automatons upon the Ninth World. Will the PCs manage to find the five keys before he brings disaster?
Amber Stronghold
The Amber Gatherers are an informal network of scholars, explorers, and other travelers. When one of their safehouses is found burned and abandoned, the PCs are tasked with uncovering the cause. Inhuman demon‑worshippers, a fracture in reality, and the strange “red plague” await them—but success will not only save the outpost, it may even lead to the creation of a new bastion of civilization.
Hardcover
Author: Bruce R. Cordell
Game System: Cypher System
| Meccaniche: | |
| Categorie: | |
| Nomi alternativi: | |
| BARCODE: | 9788869811920 |

Schiavi del Dio Macchina is an expansion for Numenera that presents two distinct campaigns, each composed of eight chapters, for a total of sixteen adventures. These can be played separately or intertwined to create an epic campaign set in the Ninth World. You get two complete campaigns, each divided into eight chapters, offering sixteen adventures with the flexibility to run them independently or weave them together for a broader, more engaging narrative.
The settings are richly detailed, with maps and in‑depth descriptions to support the Game Master’s work, along with the introduction of new mechanics for managing and developing communities in the Ninth World. Completing the package are evocative illustrations that enhance immersion in the world of Numenera.
THE MANUAL INCLUDES:
Relics of the Machine
A bandit. A hermit. A mercenary. Five “fallen angels” guard divine keys capable of unlocking a power the Ninth World has never seen before—a force that could topple cities, nations, and even the Amber Patriarch himself. A mad explorer has almost everything he needs to unleash an ancient army of automatons upon the Ninth World. Will the PCs manage to find the five keys before he brings disaster?
Amber Stronghold
The Amber Gatherers are an informal network of scholars, explorers, and other travelers. When one of their safehouses is found burned and abandoned, the PCs are tasked with uncovering the cause. Inhuman demon‑worshippers, a fracture in reality, and the strange “red plague” await them—but success will not only save the outpost, it may even lead to the creation of a new bastion of civilization.
Hardcover
Author: Bruce R. Cordell
Game System: Cypher System
| Meccaniche: | |
| Categorie: | |
| Nomi alternativi: | |
| BARCODE: | 9788869811920 |