The game is excellent! It's very deep, strategic, has lots of replayability and is a very thematic game. Somewhat convoluted at first, but after that the game flow is very straightforward.
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2
120'
Moderate in-game text
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Quartermaster General: East Front
Available in an external warehouse.Shipping in about 2/5 days
Sale Price
In June 1941, Germany invaded the Soviet Union, along with Finland, Romania, and other nations. Germany was seeking another lightning victory, like those attained in Poland, France, and elsewhere; four years and millions of lives later, Soviet troops captured Berlin and forced the German surrender.
Quartermaster General: East Front provides an in-depth look at one of the major operational theaters of the World War in less than two hours. The game is played over 16 game rounds, each representing three months, starting in Summer 1941 and ending in Spring 1945.
| Mechanics: | Hand Management Area Movement Eventi Multi-Use Cards Interrupts |
| Categories: | Wargame World War II |
| Alternative names: | |
| BARCODE: | 3558380121602 |
| The item is in 1 cart This was seen 1451 times | |
In June 1941, Germany invaded the Soviet Union, along with Finland, Romania, and other nations. Germany was seeking another lightning victory, like those attained in Poland, France, and elsewhere; four years and millions of lives later, Soviet troops captured Berlin and forced the German surrender.
Quartermaster General: East Front provides an in-depth look at one of the major operational theaters of the World War in less than two hours. The game is played over 16 game rounds, each representing three months, starting in Summer 1941 and ending in Spring 1945.
| Mechanics: | Hand Management Area Movement Eventi Multi-Use Cards Interrupts |
| Categories: | Wargame World War II |
| Alternative names: | |
| BARCODE: | 3558380121602 |
| The item is in 1 cart This was seen 1451 times | |
What players say
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A selection of reviews rated 8 or higher. BoardGameGeek. BGG ratings are not included in the uplay average.
I really love the innovations and changes to the Quartermaster General system made to support fewer factions and two players. The mobility of the units in QMG: East Front also introduces a whole new dimension to gameplay that makes for rewardingly complex tactics. This is the kind of game I'd take to a desert island and never get bored of it.
I am 100% total QMG series fan and this for-sure-not-a-LOTR-QMG War of the Ring Card Game. East Front is a blast. I love 6p WWII, but this EF is much more serious game. What is important it is more historically driven then WWII, its rather like 1914. Its a WEuro masterpiece. Looking foward to West Front.
This was a very pleasant surprise. Like many QG players, I've always loved the multiplayer aspect of the series and I had my doubts. No more. Only played twice to be fair, once in each direction but each was an absolutely brilliant game! Tense, fun and thoughtful. Not to mention a damn site easier to get to the table. The contingency cards work really well and combat fairly slick but still has plenty going on. All in all a great addition to the series....and perhaps my favourite.
After playing our first game, we immediately wanted to play it again. Once you learn how the game flows on the map and with the cards, it. becomes very tense and engaging. We had fun; the game requires tactical and strategic thinking, and the pace is fast. An excellent start in the two-player QMG series.
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