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2-4
40'
10
No necessary in-game text
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Take and Trade commodities in the Baltic Sea to acquire more power than your opponents in the main cities of the 13th Century! At the beginning of each round commodity cards are randomly grouped to packages with a minimum base value. Their value vary from 2 to 5. Buildings (cards) are placed on the table too. Each player takes two turns per round, the first on in clockwise order, the second one counterclockwise. Your turn starts with choosing a group of commodity cards OR one building from the display in the middle of the table. Then you may build up to three buildings from your hand. To build you must pay the costs by discarding your commodities. Depending on where you build (color of the building indicates the city), your commodities have a different value. Usually the commodity have their base value, but in every city, one commodity is not wanted at all and another one is more expensive. For example, in Gdansk you cannot pay with grain, but glass has a value +2. The buildings show victory points and persons. They also have different features to help you getting more commodities, create more Victory Points or build easier by giving money per merchant on your cards etc. In Riga players react on what the common display in the middle of the table offers. Who will be able to acquire the most Victory Points from his opportunities? Riga continues the series of small games from Ostia in the Baltic Sea following Visby and Tallinn.
Mechanics: | Commodity Speculation Hand Management Take That |
Categories: | Card Games Economic Medieval |
Alternative names: | |
BARCODE: | 648038940709 |
The item is in 1 cart In 3 wishlists This was seen 5220 times |
Take and Trade commodities in the Baltic Sea to acquire more power than your opponents in the main cities of the 13th Century! At the beginning of each round commodity cards are randomly grouped to packages with a minimum base value. Their value vary from 2 to 5. Buildings (cards) are placed on the table too. Each player takes two turns per round, the first on in clockwise order, the second one counterclockwise. Your turn starts with choosing a group of commodity cards OR one building from the display in the middle of the table. Then you may build up to three buildings from your hand. To build you must pay the costs by discarding your commodities. Depending on where you build (color of the building indicates the city), your commodities have a different value. Usually the commodity have their base value, but in every city, one commodity is not wanted at all and another one is more expensive. For example, in Gdansk you cannot pay with grain, but glass has a value +2. The buildings show victory points and persons. They also have different features to help you getting more commodities, create more Victory Points or build easier by giving money per merchant on your cards etc. In Riga players react on what the common display in the middle of the table offers. Who will be able to acquire the most Victory Points from his opportunities? Riga continues the series of small games from Ostia in the Baltic Sea following Visby and Tallinn.
Mechanics: | Commodity Speculation Hand Management Take That |
Categories: | Card Games Economic Medieval |
Alternative names: | |
BARCODE: | 648038940709 |
The item is in 1 cart In 3 wishlists This was seen 5220 times |