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2-6
120'
8
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Shafausa

Un juego de mesa de Christophe Borgeat
Editor: HELVETIA Games Sàrl
Shafausa
Disponível num armazém externo.
Envio em cerca de 3/7 dias
-15%
59,46€

Precio de venta

IT Gratis
bundle con bustine Paquete con mangas
Cartas en el juego:
  • 30__PH_1__ tarjetas (43.5mm__PH_3__x__PH_4__67.5mm__PH_5__)
STANDARD paquete de mangas 10% de descuento
+1x
Shafausa
59,46€
69,95€
=
61,71€
Precio completo
72,45€
SUPERIOR paquete de mangas 10% de descuento
+1x
Shafausa
59,46€
69,95€
=
61,71€
Precio completo
72,45€
PREMIUM paquete de mangas 10% de descuento
+1x
Shafausa
59,46€
69,95€
=
61,71€
Precio completo
72,45€
Fundas de cartas en este juego. Fundas de cartas en este juego.
30 tarjetas de 43.5mm de ancho y 67.5mm de alto
1x (50 PC) Mayday: 50 Bustine Premium Mini EURO (45 x 68 mm) (MDG7080)
Disponible
1x (100 PC) Mayday: 100 Bustine Mini EURO (45 x 68 mm) (MDG7035)
Disponible
1x (100 PC) 100 Bustine Arcane Euro Small (44 x 68 mm)
Para ordenar
1x (50 PC) 50 Bustine Ultra-Pro: Mini Euro Size (44x68 mm) (82661)
Disponible
1x (100 PC) Sapphire: 100 Bustine Mini Euro (45 x 68 mm) (Azure)
Disponible
1x (50 PC) uplay.it edizioni: 50 Bustine Premium Mini EURO (45 x 68 mm) (UPL-7080)
Disponible
1x (110 PC) Sleeve Kings Mini Euro Card Sleeves (45x68mm) 110 Pack 60 Microns
Para ordenar
1x (55 PC) Sleeve Kings Mini Euro Card Sleeves (57x89mm) 55 Pack 90 Microns
Pocas copias
1x (75 PC) uplay.it edizioni: 75 Bustine Superior Mini EURO (45 x 68 mm) (UPL-AZURE)
Disponible
1x (50 PC) Honu Moana: 50 Bustine Premium Mini EURO (45 x 68 mm) (HMN-7080)
Disponible
1x (75 PC) Honu Moana: 75 Bustine Superior Mini EURO (45 x 68 mm) (HMN-AZURE)
Disponible
1x (100 PC) Honu Moana: 100 Bustine Standard Mini EURO (45 x 68 mm) (HMN-7035)
Disponible
Descripción Descripción
While digging on the slopes of Mount Ego, the Dwarves of Shafausa discovered a secret passage under the falls of the river Rain. From there they gained access into a subterranean world of obscure galleries and gigantic caves, full of immeasurable wealth. The exploitation of this area rapidly assured the small tribe a lifestyle far superior to anything previously known in Helvetia. Their neighbours, the Vampires of Zugriga, immediately realised the fantastic commercial potential of these discoveries. Thanks to a clever stock exchange system, they implicated the other Helvetian tribes in their dealings, for the joy and well-being of all – or so they claimed.

But wealth doesn't just fall from the sky, and it takes a good dose of know-how to be able to rival with the skill of a vampire...

In Shafausa, each player represents a Helvetian tribe that has come to propose a new monetary system based on an exchange of resources. Each round players can make purchases (buildings, mines, warehouses) and exchange currency – and through these transactions influence the stock market for the prosperity of their region. Each player holds three Power cards with special actions, but can use only one during the game as the other two are then removed from play. The game lasts a number of rounds, with each round having seven phases:

  • Extraction: Mines and certain buildings produce resources, with some buildings affecting how many resources something produces.
  • Order of Play: Players bid for turn order; as players drop from the bidding, they place their marker in line relative to those who have previously dropped out, so whoever stays in the longest can get the position he wants.
  • Buying and Constructing: In turn order, players buy at most one available building and construct two warehouses; alternatively, a player can pay to remove a building in order to make space for new buildings next round.
  • Management: Players can build mines, add miners to their workforce, construct purchased buildings, buy and sell resources, and construct new towns.
  • Administration: Players pay for buildings in reserve and check their resource limits; resource costs are adjusted based on past sales.
  • Speculation: In turn order, players pay to adjust the prices of various resources, with each price marker being adjustable only once.
  • End of Game Check: If one of a player's towns or warehouses has been filled, the game ends. Players then score points for their towns, mines, buildings, and so on, and the player with the most points wins.
In addition to this "Geek" version of the rules, Shafausa includes a "Colonial" version in which players draft start-up tiles (instead of starting with pre-determined characters who come with specific buildings, funds, etc.) and a "Family" version that removes the "Speculation" phase, simplifies turn order, and otherwise makes the game less involved.

Información adicional Información adicional
mecanica: Tenencia de acciones Comercio
Categorías: Económico fantasía Industria/Manufactura
Nombres alternativos:
BARCODE: 7629999014961
En 10__PH_1__ listas de deseos En la colección 1__PH_1__ Esto fue visto 16373__PH_1__ veces
bundle con bustine Paquete con mangas
Cartas en el juego:
  • 30__PH_1__ tarjetas (43.5mm__PH_3__x__PH_4__67.5mm__PH_5__)
STANDARD paquete de mangas 10% de descuento
+1x
Shafausa
59,46€
69,95€
=
61,71€
Precio completo
72,45€
SUPERIOR paquete de mangas 10% de descuento
+1x
Shafausa
59,46€
69,95€
=
61,71€
Precio completo
72,45€
PREMIUM paquete de mangas 10% de descuento
+1x
Shafausa
59,46€
69,95€
=
61,71€
Precio completo
72,45€
Descripción Descripción
While digging on the slopes of Mount Ego, the Dwarves of Shafausa discovered a secret passage under the falls of the river Rain. From there they gained access into a subterranean world of obscure galleries and gigantic caves, full of immeasurable wealth. The exploitation of this area rapidly assured the small tribe a lifestyle far superior to anything previously known in Helvetia. Their neighbours, the Vampires of Zugriga, immediately realised the fantastic commercial potential of these discoveries. Thanks to a clever stock exchange system, they implicated the other Helvetian tribes in their dealings, for the joy and well-being of all – or so they claimed.

But wealth doesn't just fall from the sky, and it takes a good dose of know-how to be able to rival with the skill of a vampire...

In Shafausa, each player represents a Helvetian tribe that has come to propose a new monetary system based on an exchange of resources. Each round players can make purchases (buildings, mines, warehouses) and exchange currency – and through these transactions influence the stock market for the prosperity of their region. Each player holds three Power cards with special actions, but can use only one during the game as the other two are then removed from play. The game lasts a number of rounds, with each round having seven phases:

  • Extraction: Mines and certain buildings produce resources, with some buildings affecting how many resources something produces.
  • Order of Play: Players bid for turn order; as players drop from the bidding, they place their marker in line relative to those who have previously dropped out, so whoever stays in the longest can get the position he wants.
  • Buying and Constructing: In turn order, players buy at most one available building and construct two warehouses; alternatively, a player can pay to remove a building in order to make space for new buildings next round.
  • Management: Players can build mines, add miners to their workforce, construct purchased buildings, buy and sell resources, and construct new towns.
  • Administration: Players pay for buildings in reserve and check their resource limits; resource costs are adjusted based on past sales.
  • Speculation: In turn order, players pay to adjust the prices of various resources, with each price marker being adjustable only once.
  • End of Game Check: If one of a player's towns or warehouses has been filled, the game ends. Players then score points for their towns, mines, buildings, and so on, and the player with the most points wins.
In addition to this "Geek" version of the rules, Shafausa includes a "Colonial" version in which players draft start-up tiles (instead of starting with pre-determined characters who come with specific buildings, funds, etc.) and a "Family" version that removes the "Speculation" phase, simplifies turn order, and otherwise makes the game less involved.

Fundas de cartas en este juego. Fundas de cartas en este juego.
30 tarjetas de 43.5mm de ancho y 67.5mm de alto
1x (50 PC) Mayday: 50 Bustine Premium Mini EURO (45 x 68 mm) (MDG7080)
Disponible
1x (100 PC) Mayday: 100 Bustine Mini EURO (45 x 68 mm) (MDG7035)
Disponible
1x (100 PC) 100 Bustine Arcane Euro Small (44 x 68 mm)
Para ordenar
1x (50 PC) 50 Bustine Ultra-Pro: Mini Euro Size (44x68 mm) (82661)
Disponible
1x (100 PC) Sapphire: 100 Bustine Mini Euro (45 x 68 mm) (Azure)
Disponible
1x (50 PC) uplay.it edizioni: 50 Bustine Premium Mini EURO (45 x 68 mm) (UPL-7080)
Disponible
1x (110 PC) Sleeve Kings Mini Euro Card Sleeves (45x68mm) 110 Pack 60 Microns
Para ordenar
1x (55 PC) Sleeve Kings Mini Euro Card Sleeves (57x89mm) 55 Pack 90 Microns
Pocas copias
1x (75 PC) uplay.it edizioni: 75 Bustine Superior Mini EURO (45 x 68 mm) (UPL-AZURE)
Disponible
1x (50 PC) Honu Moana: 50 Bustine Premium Mini EURO (45 x 68 mm) (HMN-7080)
Disponible
1x (75 PC) Honu Moana: 75 Bustine Superior Mini EURO (45 x 68 mm) (HMN-AZURE)
Disponible
1x (100 PC) Honu Moana: 100 Bustine Standard Mini EURO (45 x 68 mm) (HMN-7035)
Disponible
Información adicional Información adicional
mecanica: Tenencia de acciones Comercio
Categorías: Económico fantasía Industria/Manufactura
Nombres alternativos:
BARCODE: 7629999014961
En 10__PH_1__ listas de deseos En la colección 1__PH_1__ Esto fue visto 16373__PH_1__ veces

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