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Idioma: ingles
Bus: 20th Anniversary Edition
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7.59
#658 en la clasificación 3.173 votos
Voto BGG: BGG Stats
Mejor con 4 jugadores 28 votos de 60 Edad recomendada por los jugadores: 12+ 8 votos de 15
3-5
120'
14
No es necesario texto en el juego.

Bus: 20th Anniversary Edition

Un juego de mesa de Jeroen Doumen Joris Wiersinga
Editor: Capstone Games
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Bus: 20th Anniversary Edition
Available in an external warehouse.<br> Shipping in about <em>90/120 days</em> Available in an external warehouse.
Shipping in about 90/120 days
101,69€
IT Gratis
Descripción Descripción
Prior to Essen 1999, a group of students created Splotter Spellen to sell some of their own game designs. This game is regarded as one of the highlights of that group. The object of the game is to deliver as many people to their destinations as you can. To accomplish this, players place route markers on the board to connect passengers to their destinations. However, the destination types (work, bar, home) vary from turn to turn, so you can follow certain passengers as they make their way through the daily grind. Players may buy more buses (they start off with one), build onto their bus route, bring new passengers to the city (via the trains), expand the city by adding more buildings, and run their buses. There is another option, the clock, but more on that later. The action board has one other clever feature. On some actions, route expansion and building, the first player to choose that action actually gets to execute the action last! Which leads to some interesting games of chicken and some painful decisions. Buying more buses allows a player to carry one more passenger every time they run their buses - hence scoring, in the best case, one more point. Depending on how the city gets built, however, finding lots of passengers on the street can be tricky. Bus routes extend from either end of a Settlers-style initial placement. Extensions are appended to either end. Routes may only run parallel if a route is completely blocked at both ends - seems pretty rare - so getting one end pinched off can be painful (but isn't it always?). All new passengers will arrive at one of two train stations so that is one concern when route building. One must also be careful to run by a nice mix of building types. And, when building, one must always have an eye towards spoiling other players' routes by placing a mix of building types at each of their intersection so that all of their passengers just walk! Finally, when carrying passengers, one wants to be careful to set up to carry the same passenger next turn.
Información adicional Información adicional
mecanica: Recoger y entregar Construcción de rutas/redes Colocación de trabajadores
Categorías: Transporte
Nombres alternativos:
BARCODE: 850000576049
El artículo está en 2 carritos En 23 listas de deseos En colecciones 6 Esto fue visto 7720 veces
Descripción Descripción
Prior to Essen 1999, a group of students created Splotter Spellen to sell some of their own game designs. This game is regarded as one of the highlights of that group. The object of the game is to deliver as many people to their destinations as you can. To accomplish this, players place route markers on the board to connect passengers to their destinations. However, the destination types (work, bar, home) vary from turn to turn, so you can follow certain passengers as they make their way through the daily grind. Players may buy more buses (they start off with one), build onto their bus route, bring new passengers to the city (via the trains), expand the city by adding more buildings, and run their buses. There is another option, the clock, but more on that later. The action board has one other clever feature. On some actions, route expansion and building, the first player to choose that action actually gets to execute the action last! Which leads to some interesting games of chicken and some painful decisions. Buying more buses allows a player to carry one more passenger every time they run their buses - hence scoring, in the best case, one more point. Depending on how the city gets built, however, finding lots of passengers on the street can be tricky. Bus routes extend from either end of a Settlers-style initial placement. Extensions are appended to either end. Routes may only run parallel if a route is completely blocked at both ends - seems pretty rare - so getting one end pinched off can be painful (but isn't it always?). All new passengers will arrive at one of two train stations so that is one concern when route building. One must also be careful to run by a nice mix of building types. And, when building, one must always have an eye towards spoiling other players' routes by placing a mix of building types at each of their intersection so that all of their passengers just walk! Finally, when carrying passengers, one wants to be careful to set up to carry the same passenger next turn.
Información adicional Información adicional
mecanica: Recoger y entregar Construcción de rutas/redes Colocación de trabajadores
Categorías: Transporte
Nombres alternativos:
BARCODE: 850000576049
El artículo está en 2 carritos En 23 listas de deseos En colecciones 6 Esto fue visto 7720 veces
Comprados juntos con frecuencia Comprados juntos con frecuencia

Lo que dicen los jugadores

Con cuántos jugadores funciona mejor · 60 votos en BoardGameGeek

  • 1 0 0 lo consideran el mejor, 0 lo recomiendan, 22 lo desaconsejan
  • 2 1 1 lo consideran el mejor, 1 lo recomiendan, 30 lo desaconsejan
  • 3 19 19 lo consideran el mejor, 26 lo recomiendan, 3 lo desaconsejan
  • 4 28 28 lo consideran el mejor, 18 lo recomiendan, 3 lo desaconsejan
  • 5 7 7 lo consideran el mejor, 20 lo recomiendan, 19 lo desaconsejan
  • 5+ 0 0 lo consideran el mejor, 0 lo recomiendan, 18 lo desaconsejan

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