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Fleets: The Pleiad Conflict

Un juego de mesa de Daniel Fryxelius
Editor: FryxGames
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Fleets: The Pleiad Conflict
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Fundas de cartas en este juego. Fundas de cartas en este juego.
90 tarjetas de 43.0mm de ancho y 68.0mm de alto
2x (50 PC) Mayday: 50 Bustine Premium Mini EURO (45 x 68 mm) (MDG7080)
Disponible
1x (100 PC) Mayday: 100 Bustine Mini EURO (45 x 68 mm) (MDG7035)
Disponible
1x (100 PC) 100 Bustine Arcane Euro Small (44 x 68 mm)
Para ordenar
2x (50 PC) 50 Bustine Ultra-Pro: Mini Euro Size (44x68 mm) (82661)
Disponible
1x (100 PC) Sapphire: 100 Bustine Mini Euro (45 x 68 mm) (Azure)
Disponible
2x (50 PC) uplay.it edizioni: 50 Bustine Premium Mini EURO (45 x 68 mm) (UPL-7080)
Disponible
1x (110 PC) Sleeve Kings Mini Euro Card Sleeves (45x68mm) 110 Pack 60 Microns
Para ordenar
2x (55 PC) Sleeve Kings Mini Euro Card Sleeves (57x89mm) 55 Pack 90 Microns
Pocas copias
2x (75 PC) uplay.it edizioni: 75 Bustine Superior Mini EURO (45 x 68 mm) (UPL-AZURE)
Disponible
2x (50 PC) Honu Moana: 50 Bustine Premium Mini EURO (45 x 68 mm) (HMN-7080)
Disponible
2x (75 PC) Honu Moana: 75 Bustine Superior Mini EURO (45 x 68 mm) (HMN-AZURE)
Disponible
1x (100 PC) Honu Moana: 100 Bustine Standard Mini EURO (45 x 68 mm) (HMN-7035)
Disponible
Descripción Descripción
In 3400 AD, mankind has colonized the Pleiad star cluster where mighty corporations vie for control and influence. Each player equips fleets with escort ships and upgrades and uses them to control star systems for VPs. Diplomatic leverage, cunning, and brute force will determine the victor. Each round in Fleets: The Pleiad Conflict consists of six phases: 1) Player order. Every round has a new randomized player order. Being first has its pros and cons, so does being last. 2) Build. The players take turn buying new fleets, escort ships, and upgrades, using their megacredits. The fleets each consist of a flagship and space for some combinations of escort ships and upgrade cards. Which fleet you choose and how you develop it will determine its strengths and weaknesses. 3) Deployment. The players place their fleets at the different systems they want to control. 4) Diplomacy. Players take turns using diplomatic actions. There are 2 basic actions: A) Use 2 diplomatic points to retreat your fleet from the board. B) Use 6 diplomatic points to retreat an opposing fleet from a system where you have a fleet. There are also diplomatic actions on some fleets, systems, and action cards. 5) Battle. At every system with more than one fleet there will be a battle where every ship gets to shoot once. Each fleet has different initiative numbers for its ships, describing when they get to act. Late ships risk being shot down before they have a chance to fire. During battle, players can also use battle actions on action cards, upgrade cards, fleets, and escort ships. Most battle actions cost energy from the fleet. If a flagship is destroyed, its owner must immediately retreat all surviving escort ships from that battle and discard the fleet. 6) Reward. Players get 1 VP for each system they have to themselves (The first player to reach 7 VP is the winner.). Then each fleet gets energy from its reactor and resources from the system where they are located. Then each player gets 2 diplomatic points, 6 megacredits, and an action card, and then the next round can begin.
Información adicional Información adicional
mecanica: Área de control/área de influencia Lanzamiento de dados Manejo de manos
Categorías: Ciencia ficción guerra
Nombres alternativos:
BARCODE: 610098346036
En la colección 1__PH_1__ Esto fue visto 11390__PH_1__ veces
Descripción Descripción
In 3400 AD, mankind has colonized the Pleiad star cluster where mighty corporations vie for control and influence. Each player equips fleets with escort ships and upgrades and uses them to control star systems for VPs. Diplomatic leverage, cunning, and brute force will determine the victor. Each round in Fleets: The Pleiad Conflict consists of six phases: 1) Player order. Every round has a new randomized player order. Being first has its pros and cons, so does being last. 2) Build. The players take turn buying new fleets, escort ships, and upgrades, using their megacredits. The fleets each consist of a flagship and space for some combinations of escort ships and upgrade cards. Which fleet you choose and how you develop it will determine its strengths and weaknesses. 3) Deployment. The players place their fleets at the different systems they want to control. 4) Diplomacy. Players take turns using diplomatic actions. There are 2 basic actions: A) Use 2 diplomatic points to retreat your fleet from the board. B) Use 6 diplomatic points to retreat an opposing fleet from a system where you have a fleet. There are also diplomatic actions on some fleets, systems, and action cards. 5) Battle. At every system with more than one fleet there will be a battle where every ship gets to shoot once. Each fleet has different initiative numbers for its ships, describing when they get to act. Late ships risk being shot down before they have a chance to fire. During battle, players can also use battle actions on action cards, upgrade cards, fleets, and escort ships. Most battle actions cost energy from the fleet. If a flagship is destroyed, its owner must immediately retreat all surviving escort ships from that battle and discard the fleet. 6) Reward. Players get 1 VP for each system they have to themselves (The first player to reach 7 VP is the winner.). Then each fleet gets energy from its reactor and resources from the system where they are located. Then each player gets 2 diplomatic points, 6 megacredits, and an action card, and then the next round can begin.
Fundas de cartas en este juego. Fundas de cartas en este juego.
90 tarjetas de 43.0mm de ancho y 68.0mm de alto
2x (50 PC) Mayday: 50 Bustine Premium Mini EURO (45 x 68 mm) (MDG7080)
Disponible
1x (100 PC) Mayday: 100 Bustine Mini EURO (45 x 68 mm) (MDG7035)
Disponible
1x (100 PC) 100 Bustine Arcane Euro Small (44 x 68 mm)
Para ordenar
2x (50 PC) 50 Bustine Ultra-Pro: Mini Euro Size (44x68 mm) (82661)
Disponible
1x (100 PC) Sapphire: 100 Bustine Mini Euro (45 x 68 mm) (Azure)
Disponible
2x (50 PC) uplay.it edizioni: 50 Bustine Premium Mini EURO (45 x 68 mm) (UPL-7080)
Disponible
1x (110 PC) Sleeve Kings Mini Euro Card Sleeves (45x68mm) 110 Pack 60 Microns
Para ordenar
2x (55 PC) Sleeve Kings Mini Euro Card Sleeves (57x89mm) 55 Pack 90 Microns
Pocas copias
2x (75 PC) uplay.it edizioni: 75 Bustine Superior Mini EURO (45 x 68 mm) (UPL-AZURE)
Disponible
2x (50 PC) Honu Moana: 50 Bustine Premium Mini EURO (45 x 68 mm) (HMN-7080)
Disponible
2x (75 PC) Honu Moana: 75 Bustine Superior Mini EURO (45 x 68 mm) (HMN-AZURE)
Disponible
1x (100 PC) Honu Moana: 100 Bustine Standard Mini EURO (45 x 68 mm) (HMN-7035)
Disponible
Información adicional Información adicional
mecanica: Área de control/área de influencia Lanzamiento de dados Manejo de manos
Categorías: Ciencia ficción guerra
Nombres alternativos:
BARCODE: 610098346036
En la colección 1__PH_1__ Esto fue visto 11390__PH_1__ veces