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Greenland (Third Edition)

Un juego de mesa de Phil Eklund
Editor: Ion Game Design
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Greenland (Third Edition)
Disponible en un almacén externo.
Envío en aproximadamente 7/15 días
-15%
46,74€

Precio de venta

IT Gratis
bundle con bustine Paquete con mangas
Cartas en el juego:
  • 63__PH_1__ tarjetas (57.0mm__PH_3__x__PH_4__87.0mm__PH_5__)
STANDARD paquete de mangas 10% de descuento
+1x
Greenland (Third Edition)
46,74€
54,99€
=
49,26€
Precio completo
57,79€
SUPERIOR paquete de mangas 10% de descuento
+1x
Greenland (Third Edition)
46,74€
54,99€
=
49,26€
Precio completo
57,79€
PREMIUM paquete de mangas 10% de descuento
+1x
Greenland (Third Edition)
46,74€
54,99€
=
51,78€
Precio completo
60,59€
Fundas de cartas en este juego. Fundas de cartas en este juego.
63 tarjetas de 57.0mm de ancho y 87.0mm de alto
2x (50 PC) FFG: 50 Clear Sleeves - Standard American Board Game Pack (57x89 mm) (FFS03)
Para ordenar
2x (50 PC) Mayday: 50 Bustine Premium USA Chimera (57.5 x 89 mm) (MDG7078)
Disponible
1x (100 PC) Mayday: 100 Bustine Chimera USA (57.5 x 89 mm) (MDG7044)
Para ordenar
1x (100 PC) 100 Bustine Arcane American Medium (57 x 89 mm)
Disponible
1x (100 PC) Sapphire: 100 Bustine Chimera USA (57.5 x 89 mm) (Orange)
Disponible
1x (100 PC) uplay.it edizioni: 100 Bustine Standard USA Chimera (57.5 x 89 mm) (UPL-7044)
Disponible
1x (110 PC) Sleeve Kings Standard Usa Chimera Card Sleeves (57.5x89mm) 110 Pack 60 Microns
Disponible
2x (55 PC) Sleeve Kings Mini Euro Card Sleeves (57x89mm) 55 Pack 90 Microns
Pocas copias
1x (75 PC) uplay.it edizioni: 75 Bustine Superior USA Chimera (57,5 x 89 mm) (UPL-ORANGE)
Disponible
2x (50 PC) Honu Moana: 50 Bustine Premium USA Chimera (57.5 x 89 mm) (HMN-7078)
Disponible
1x (75 PC) Honu Moana: 75 Bustine Superior USA Chimera (57,5 x 89 mm) (HMN-ORANGE)
Disponible
1x (100 PC) Honu Moana: 100 Bustine Standard USA Chimera (57.5 x 89 mm) (HMN-7044)
Disponible
Descripción Descripción
This new edition of Greenland includes the Sea Sami expansion pack so it is playable with up to 4 players. The four players in Greenland represent the Tunit (Player Green), Norse (Player Red), Sea Sámi (Player Blue), and Thule (Player Yellow) tribes inhabiting Greenland from the 11th to the 15th centuries. As a tribe, you attempt to secure food, resources, and technology to increase the size of your tribe and support children, elders, and livestock while also wiping out competing species or gathering resources to collect victory points. You must work around the weather and the extinction of natural resources as well as negotiate deals to protect your wives while you decide between monotheism or polytheism. In this tableau-building game, you'll send your population out to hunt native species of Greenland — but some might not come back. (Historically, the climate turned frigid and all but the Thule (Inuit) died out.) In the game, play takes place over six phases; all players complete each phase in turn order, then the next phase starts. Each turn is one generation. In order: Resolve events: Examples include elder deaths, animal migrations, feuds, or global cooling. If a trade ship arrives, an auction is held for its wares. Assign hunters: Hunters are assigned to hunting grounds, resource gathering, colonizing the New World, raiding other tribes for wives or animals, or promotion to an elder. Negotiate: Players can bribe others to peacefully withdraw hunters, including marrying them to their daughters. Players with a War Chief Elder can use hunters to attack others on the same card. The New World turns hostile if there are too many colonists. Resolve hunting: Roll a die for each hunter and modify it for technologies and marriages. Success can result in gaining new hunters, resources, hand cards, wives, and/or technologies. Beware, as some animals can be confused by the prey-predator relationship and your hunters might not return. Some successes let your take cards from the central play area into your hand if within hand limit. Maintain livestock: Pay to keep the animals you've already domesticated. Take elder actions: Examples include invention, domestication, proselytization, and witch-burning. If you have no elders, you can convert to monotheism. Depending on each player's ending theistic worldview, he has a variable scoring based on successful hunts (polytheism) or resource gathering (monotheism).
Información adicional Información adicional
mecanica: Subasta/Licitación Lanzamiento de dados Simulación Colocación de trabajadores
Categorías: Juegos de cartas Económico medievales Político/Negociación
Nombres alternativos: Greenland (Third Edition) 格陵兰岛
BARCODE: 6533410403672
El artículo está en el carrito 1__PH_1__ En 6__PH_1__ listas de deseos En colecciones 4__PH_1__ Esto fue visto 3902__PH_1__ veces
bundle con bustine Paquete con mangas
Cartas en el juego:
  • 63__PH_1__ tarjetas (57.0mm__PH_3__x__PH_4__87.0mm__PH_5__)
STANDARD paquete de mangas 10% de descuento
+1x
Greenland (Third Edition)
46,74€
54,99€
=
49,26€
Precio completo
57,79€
SUPERIOR paquete de mangas 10% de descuento
+1x
Greenland (Third Edition)
46,74€
54,99€
=
49,26€
Precio completo
57,79€
PREMIUM paquete de mangas 10% de descuento
+1x
Greenland (Third Edition)
46,74€
54,99€
=
51,78€
Precio completo
60,59€
Descripción Descripción
This new edition of Greenland includes the Sea Sami expansion pack so it is playable with up to 4 players. The four players in Greenland represent the Tunit (Player Green), Norse (Player Red), Sea Sámi (Player Blue), and Thule (Player Yellow) tribes inhabiting Greenland from the 11th to the 15th centuries. As a tribe, you attempt to secure food, resources, and technology to increase the size of your tribe and support children, elders, and livestock while also wiping out competing species or gathering resources to collect victory points. You must work around the weather and the extinction of natural resources as well as negotiate deals to protect your wives while you decide between monotheism or polytheism. In this tableau-building game, you'll send your population out to hunt native species of Greenland — but some might not come back. (Historically, the climate turned frigid and all but the Thule (Inuit) died out.) In the game, play takes place over six phases; all players complete each phase in turn order, then the next phase starts. Each turn is one generation. In order: Resolve events: Examples include elder deaths, animal migrations, feuds, or global cooling. If a trade ship arrives, an auction is held for its wares. Assign hunters: Hunters are assigned to hunting grounds, resource gathering, colonizing the New World, raiding other tribes for wives or animals, or promotion to an elder. Negotiate: Players can bribe others to peacefully withdraw hunters, including marrying them to their daughters. Players with a War Chief Elder can use hunters to attack others on the same card. The New World turns hostile if there are too many colonists. Resolve hunting: Roll a die for each hunter and modify it for technologies and marriages. Success can result in gaining new hunters, resources, hand cards, wives, and/or technologies. Beware, as some animals can be confused by the prey-predator relationship and your hunters might not return. Some successes let your take cards from the central play area into your hand if within hand limit. Maintain livestock: Pay to keep the animals you've already domesticated. Take elder actions: Examples include invention, domestication, proselytization, and witch-burning. If you have no elders, you can convert to monotheism. Depending on each player's ending theistic worldview, he has a variable scoring based on successful hunts (polytheism) or resource gathering (monotheism).
Fundas de cartas en este juego. Fundas de cartas en este juego.
63 tarjetas de 57.0mm de ancho y 87.0mm de alto
2x (50 PC) FFG: 50 Clear Sleeves - Standard American Board Game Pack (57x89 mm) (FFS03)
Para ordenar
2x (50 PC) Mayday: 50 Bustine Premium USA Chimera (57.5 x 89 mm) (MDG7078)
Disponible
1x (100 PC) Mayday: 100 Bustine Chimera USA (57.5 x 89 mm) (MDG7044)
Para ordenar
1x (100 PC) 100 Bustine Arcane American Medium (57 x 89 mm)
Disponible
1x (100 PC) Sapphire: 100 Bustine Chimera USA (57.5 x 89 mm) (Orange)
Disponible
1x (100 PC) uplay.it edizioni: 100 Bustine Standard USA Chimera (57.5 x 89 mm) (UPL-7044)
Disponible
1x (110 PC) Sleeve Kings Standard Usa Chimera Card Sleeves (57.5x89mm) 110 Pack 60 Microns
Disponible
2x (55 PC) Sleeve Kings Mini Euro Card Sleeves (57x89mm) 55 Pack 90 Microns
Pocas copias
1x (75 PC) uplay.it edizioni: 75 Bustine Superior USA Chimera (57,5 x 89 mm) (UPL-ORANGE)
Disponible
2x (50 PC) Honu Moana: 50 Bustine Premium USA Chimera (57.5 x 89 mm) (HMN-7078)
Disponible
1x (75 PC) Honu Moana: 75 Bustine Superior USA Chimera (57,5 x 89 mm) (HMN-ORANGE)
Disponible
1x (100 PC) Honu Moana: 100 Bustine Standard USA Chimera (57.5 x 89 mm) (HMN-7044)
Disponible
Información adicional Información adicional
mecanica: Subasta/Licitación Lanzamiento de dados Simulación Colocación de trabajadores
Categorías: Juegos de cartas Económico medievales Político/Negociación
Nombres alternativos: Greenland (Third Edition) 格陵兰岛
BARCODE: 6533410403672
El artículo está en el carrito 1__PH_1__ En 6__PH_1__ listas de deseos En colecciones 4__PH_1__ Esto fue visto 3902__PH_1__ veces
Comprados juntos con frecuencia Comprados juntos con frecuencia

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