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2-5
60'
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Olympos: Oikoumene

Un juego de mesa de Philippe Keyaerts
Editor: Ystari
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Olympos: Oikoumene
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Descripción Descripción
Olympos: Oikoumene is a small set of modules for Philippe Keyaerts' Olympos that can be used independently or in groups. In the base game, players spend time (the game's currency) to take actions, with the choices being expansion or development. Expanding brings new settlers onto the game board, while development takes place on the game's discovery board, with players either buying new scientific discoveries – such as medicine or phalanxes – or building architectural wonders. Each discovery brings you new powers, such as an upgrade in military strength due to the phalanx, and each wonder earns you points. Olympos: Oikoumene consists of new Discovery tiles (to be mixed with those of the base game with some being discarded before play), new Wonder tiles (ditto), and five objective tiles. Two of the five objectives are randomly chosen prior to the start of the game, and whichever player first meets the stated objective claims the appropriate tile, which is worth 3 VPs at game's end.
Información adicional Información adicional
mecanica: Sistema de asignación de puntos de acción
Categorías: Histórico Civilización Histórico
Nombres alternativos:
BARCODE: 3558380012863
En 5__PH_1__ listas de deseos En colecciones 8__PH_1__ Esto fue visto 16091__PH_1__ veces
Descripción Descripción
Olympos: Oikoumene is a small set of modules for Philippe Keyaerts' Olympos that can be used independently or in groups. In the base game, players spend time (the game's currency) to take actions, with the choices being expansion or development. Expanding brings new settlers onto the game board, while development takes place on the game's discovery board, with players either buying new scientific discoveries – such as medicine or phalanxes – or building architectural wonders. Each discovery brings you new powers, such as an upgrade in military strength due to the phalanx, and each wonder earns you points. Olympos: Oikoumene consists of new Discovery tiles (to be mixed with those of the base game with some being discarded before play), new Wonder tiles (ditto), and five objective tiles. Two of the five objectives are randomly chosen prior to the start of the game, and whichever player first meets the stated objective claims the appropriate tile, which is worth 3 VPs at game's end.
Información adicional Información adicional
mecanica: Sistema de asignación de puntos de acción
Categorías: Histórico Civilización Histórico
Nombres alternativos:
BARCODE: 3558380012863
En 5__PH_1__ listas de deseos En colecciones 8__PH_1__ Esto fue visto 16091__PH_1__ veces
Comprados juntos con frecuencia Comprados juntos con frecuencia