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Achievement Hunter HEIST
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Achievement Hunter HEIST

Un jeu de société de Pete Betcher Brian Reilly
Éditeur: Rooster Teeth Games
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Achievement Hunter HEIST
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Descriptif Descriptif
Get a team together, pick a target, and attempt to pull off a high stakes heist without getting BUSTED. The game includes four unique scenarios and is playable with 2-4 players.

Achievement Hunter HEIST is a real-time, co-op card game with a light deck building aspect. Players work together simultaneously to work through the heist deck via tricktaking-like gameplay. The game is played in three phases: 1) prep, 2) heist, 3) getaway.

Prep: Choose your team, deal out a starting hand, trade cards (as needed), and pick a heist.
Heist: Start the clock, aim to gather as much loot as possible, while not letting strikes stack up.
Getaway: work through a winding city as you speed towards the warehouse.
Lose: Get six strikes or reach the time limit of 10 minutes.
As players go deeper into the heist deck, precious time passes. The longer players are in the heist phase, the more difficult the getaway phase will become. Can you get in, get out, and avoid being busted?
Informations supplémentaires Informations supplémentaires
Mécanique: Reconnaissance de formes
Catégories: Jeux de cartes En temps réel
Noms alternatifs:
BARCODE: ?????????
Cela a été vu 1136 fois
Descriptif Descriptif
Get a team together, pick a target, and attempt to pull off a high stakes heist without getting BUSTED. The game includes four unique scenarios and is playable with 2-4 players.

Achievement Hunter HEIST is a real-time, co-op card game with a light deck building aspect. Players work together simultaneously to work through the heist deck via tricktaking-like gameplay. The game is played in three phases: 1) prep, 2) heist, 3) getaway.

Prep: Choose your team, deal out a starting hand, trade cards (as needed), and pick a heist.
Heist: Start the clock, aim to gather as much loot as possible, while not letting strikes stack up.
Getaway: work through a winding city as you speed towards the warehouse.
Lose: Get six strikes or reach the time limit of 10 minutes.
As players go deeper into the heist deck, precious time passes. The longer players are in the heist phase, the more difficult the getaway phase will become. Can you get in, get out, and avoid being busted?
Informations supplémentaires Informations supplémentaires
Mécanique: Reconnaissance de formes
Catégories: Jeux de cartes En temps réel
Noms alternatifs:
BARCODE: ?????????
Cela a été vu 1136 fois

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