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Bear Trap: The Soviet-Afghan War, 1979-1989

Un jeu de société de P. R. Daniels
Éditeur: GMT Games
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Bear Trap: The Soviet-Afghan War, 1979-1989
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Pochettes de cartes dans ce jeu Pochettes de cartes dans ce jeu
114 cartes de 64.0mm de largeur et 89.0mm de hauteur
2x (100 Pièces) Ultra-Pro: 100 Bustine Protettive per Carte Premium (66,7x92,1 mm) (81385)
Disponible
2x (100 Pièces) Ultra-Pro: 100 Bustine Protettive per Carte (66,7x92,1 mm) (81126)
Disponible
3x (50 Pièces) Mayday: 50 Bustine Premium Standard (63,5 x 88 mm) (MDG7077)
Disponible
2x (100 Pièces) Mayday: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
Disponible
2x (100 Pièces) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
Quelques exemplaires
2x (100 Pièces) Mayday: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
Pour commander
2x (100 Pièces) 100 Bustine Ultra-Pro: Standard Gaming Cards (66x91 mm)
Pour commander
2x (80 Pièces) Mayday: 80 Bustine Standard Retro Viola (66 x 91 mm) (MDG7141G)
Pour commander
2x (80 Pièces) Mayday: 80 Bustine Standard Retro Marrone (66 x 91 mm) (MDG7141H)
Disponible
2x (100 Pièces) Gamegenic 100 Prime Sleeves - Green (66 x 91 mm)
Pour commander
Descriptif Descriptif
Bear Trap: The Soviet-Afghan War is a quick-playing, low-complexity game simulating the Soviet-Afghan War (1979-1989). Bear Trap adapts the game system from Sekigahara to this new setting. One player takes command of the ruling Democratic Republic of Afghanistan and its forces, supported by the Soviet 40th Army. The other player takes command of the local tribal rebels (the Lashkar) and Mujahideen guerrilla fighters. The Soviet player seeks to prop up the sympathetic local government and “solve the Russian Ice-lock Problem” while the Insurgent player seeks to expel the foreign invaders and secularist government. Gameplay consists of alternating turns playing cards to replenish, activate, and move units on an area-based map of Afghanistan, with battles occurring whenever units from both sides end up in the same space. Bear Trap adapts the core mechanics from GMT Games' classic Sekigahara, allowing for the possibility of betrayal and defections, but also adds several new aspects, such as hidden unit stances, powerful strategy cards, and a unique card-assisted solo mode for either side. Bear Trap is first and foremost a 2-player game, but it also includes rules for solo play (which utilizes a card-assisted flowchart bot). Time Scale: 16-20 months per Reshuffle Unit Scale: 1 Block = 500 - 8,000 soldiers Number of Players: 1 to 2 Play Time: 2 to 3 hours Complexity: Low (3/9 on GMT's scale)
Informations supplémentaires Informations supplémentaires
Mécanique: Mouvement de zone Gestion des mains Déploiement d'unités secrètes
Catégories: Guerre
Noms alternatifs:
BARCODE: ?????????
Cela a été vu 459__PH_1__ fois
Descriptif Descriptif
Bear Trap: The Soviet-Afghan War is a quick-playing, low-complexity game simulating the Soviet-Afghan War (1979-1989). Bear Trap adapts the game system from Sekigahara to this new setting. One player takes command of the ruling Democratic Republic of Afghanistan and its forces, supported by the Soviet 40th Army. The other player takes command of the local tribal rebels (the Lashkar) and Mujahideen guerrilla fighters. The Soviet player seeks to prop up the sympathetic local government and “solve the Russian Ice-lock Problem” while the Insurgent player seeks to expel the foreign invaders and secularist government. Gameplay consists of alternating turns playing cards to replenish, activate, and move units on an area-based map of Afghanistan, with battles occurring whenever units from both sides end up in the same space. Bear Trap adapts the core mechanics from GMT Games' classic Sekigahara, allowing for the possibility of betrayal and defections, but also adds several new aspects, such as hidden unit stances, powerful strategy cards, and a unique card-assisted solo mode for either side. Bear Trap is first and foremost a 2-player game, but it also includes rules for solo play (which utilizes a card-assisted flowchart bot). Time Scale: 16-20 months per Reshuffle Unit Scale: 1 Block = 500 - 8,000 soldiers Number of Players: 1 to 2 Play Time: 2 to 3 hours Complexity: Low (3/9 on GMT's scale)
Pochettes de cartes dans ce jeu Pochettes de cartes dans ce jeu
114 cartes de 64.0mm de largeur et 89.0mm de hauteur
2x (100 Pièces) Ultra-Pro: 100 Bustine Protettive per Carte Premium (66,7x92,1 mm) (81385)
Disponible
2x (100 Pièces) Ultra-Pro: 100 Bustine Protettive per Carte (66,7x92,1 mm) (81126)
Disponible
3x (50 Pièces) Mayday: 50 Bustine Premium Standard (63,5 x 88 mm) (MDG7077)
Disponible
2x (100 Pièces) Mayday: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
Disponible
2x (100 Pièces) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
Quelques exemplaires
2x (100 Pièces) Mayday: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
Pour commander
2x (100 Pièces) 100 Bustine Ultra-Pro: Standard Gaming Cards (66x91 mm)
Pour commander
2x (80 Pièces) Mayday: 80 Bustine Standard Retro Viola (66 x 91 mm) (MDG7141G)
Pour commander
2x (80 Pièces) Mayday: 80 Bustine Standard Retro Marrone (66 x 91 mm) (MDG7141H)
Disponible
2x (100 Pièces) Gamegenic 100 Prime Sleeves - Green (66 x 91 mm)
Pour commander
Informations supplémentaires Informations supplémentaires
Mécanique: Mouvement de zone Gestion des mains Déploiement d'unités secrètes
Catégories: Guerre
Noms alternatifs:
BARCODE: ?????????
Cela a été vu 459__PH_1__ fois