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2-4
20'
6
Aucun texte nécessaire dans le jeu
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Dead & Breakfast
Éditeur: Braincrack Games
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Dead & Breakfast
PHOTOS SUR BGG
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In this game of ghoulish guesthousery, players build a mortifying motel, fill it to the brim with horrifying inhabitants, adorn its walls with voluptuous vines of poison ivy, and invite puzzled patrons in from the cold to meet their frightening finale.
However, a ghastly ghoul besieges the local Haunted Hardware Store, and other enigmatic entrepreneurs are opening horrible hostels of their own, meaning you’ll have to work fast to ensure that your Dead & Breakfast is the best of the worst!
In less verbose vocabulary, Dead & Breakfast is a tile-laying game where you assemble a hotel, placing creatures, flowers, and guests to score points. Each turn, players place one of the available un-haunted window tiles into their hotel, before passing the turn to the left. Once a row (5 windows) of a player's hotel is complete, they can invite a guest, occupying one window but activating their specific scoring condition.
Once everyone has built a 5x5 hotel, points are won in three ways: inviting guests who fear the creatures that live in your hotel; connecting certain types of flowers to your door via ivy; and fulfilling the conditions of the Bonus Scoring Tile. The Hotelier with the most points wins!
However, a ghastly ghoul besieges the local Haunted Hardware Store, and other enigmatic entrepreneurs are opening horrible hostels of their own, meaning you’ll have to work fast to ensure that your Dead & Breakfast is the best of the worst!
In less verbose vocabulary, Dead & Breakfast is a tile-laying game where you assemble a hotel, placing creatures, flowers, and guests to score points. Each turn, players place one of the available un-haunted window tiles into their hotel, before passing the turn to the left. Once a row (5 windows) of a player's hotel is complete, they can invite a guest, occupying one window but activating their specific scoring condition.
Once everyone has built a 5x5 hotel, points are won in three ways: inviting guests who fear the creatures that live in your hotel; connecting certain types of flowers to your door via ivy; and fulfilling the conditions of the Bonus Scoring Tile. The Hotelier with the most points wins!
| Mécanique: | Reconnaissance de formes Création d'itinéraires/réseaux Ensemble de collecte Placement des tuiles |
| Catégories: | Casse-tête |
| Noms alternatifs: | |
| BARCODE: | 655003984132 |
| Dans la liste de souhaits 1 Cela a été vu 2595 fois | |
In this game of ghoulish guesthousery, players build a mortifying motel, fill it to the brim with horrifying inhabitants, adorn its walls with voluptuous vines of poison ivy, and invite puzzled patrons in from the cold to meet their frightening finale.
However, a ghastly ghoul besieges the local Haunted Hardware Store, and other enigmatic entrepreneurs are opening horrible hostels of their own, meaning you’ll have to work fast to ensure that your Dead & Breakfast is the best of the worst!
In less verbose vocabulary, Dead & Breakfast is a tile-laying game where you assemble a hotel, placing creatures, flowers, and guests to score points. Each turn, players place one of the available un-haunted window tiles into their hotel, before passing the turn to the left. Once a row (5 windows) of a player's hotel is complete, they can invite a guest, occupying one window but activating their specific scoring condition.
Once everyone has built a 5x5 hotel, points are won in three ways: inviting guests who fear the creatures that live in your hotel; connecting certain types of flowers to your door via ivy; and fulfilling the conditions of the Bonus Scoring Tile. The Hotelier with the most points wins!
However, a ghastly ghoul besieges the local Haunted Hardware Store, and other enigmatic entrepreneurs are opening horrible hostels of their own, meaning you’ll have to work fast to ensure that your Dead & Breakfast is the best of the worst!
In less verbose vocabulary, Dead & Breakfast is a tile-laying game where you assemble a hotel, placing creatures, flowers, and guests to score points. Each turn, players place one of the available un-haunted window tiles into their hotel, before passing the turn to the left. Once a row (5 windows) of a player's hotel is complete, they can invite a guest, occupying one window but activating their specific scoring condition.
Once everyone has built a 5x5 hotel, points are won in three ways: inviting guests who fear the creatures that live in your hotel; connecting certain types of flowers to your door via ivy; and fulfilling the conditions of the Bonus Scoring Tile. The Hotelier with the most points wins!
| Mécanique: | Reconnaissance de formes Création d'itinéraires/réseaux Ensemble de collecte Placement des tuiles |
| Catégories: | Casse-tête |
| Noms alternatifs: | |
| BARCODE: | 655003984132 |
| Dans la liste de souhaits 1 Cela a été vu 2595 fois | |
