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Deadlands: Weird West Core Rulebook (GDR)
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Deadlands: Weird West Core Rulebook (GDR)
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Deadlands is set in the Weird West, an alternate history where mysterious beings called the Reckoners have given life to monsters and magic. California has shattered into a labyrinth of flooded sea-canyons, and a mysterious super-fuel called “ghost rock” has spawned as much war and strife as it has “steampunk” devices. Players are steely-eyed gunfighters, card-slinging sorcerers called hucksters, mysterious shamans, savage braves, mad scientists, and more who battle against evil.The core book for Deadlands: The Weird West is a 192-page hardcover book, in our usual "graphic novel" size, and glorious, bloody, full-color throughout. It require Savage Worlds core rules to play.
| Mécanique: | |
| Catégories: | |
| Noms alternatifs: | |
| BARCODE: | 9781950082469 |
| Cela a été vu 1692 fois | |
Deadlands is set in the Weird West, an alternate history where mysterious beings called the Reckoners have given life to monsters and magic. California has shattered into a labyrinth of flooded sea-canyons, and a mysterious super-fuel called “ghost rock” has spawned as much war and strife as it has “steampunk” devices. Players are steely-eyed gunfighters, card-slinging sorcerers called hucksters, mysterious shamans, savage braves, mad scientists, and more who battle against evil.The core book for Deadlands: The Weird West is a 192-page hardcover book, in our usual "graphic novel" size, and glorious, bloody, full-color throughout. It require Savage Worlds core rules to play.
| Mécanique: | |
| Catégories: | |
| Noms alternatifs: | |
| BARCODE: | 9781950082469 |
| Cela a été vu 1692 fois | |