phone (+39) 320 073 4588
email CONTACTEZ-NOUS PAR EMAIL
Promo Banner Promo Banner
Main Pic
add-wishlist
add-collection
add-alert
6.03
Vote BGG : BGG Stats
LANGUAGE-UK LANGUAGE-DE LANGUAGE-FR LANGUAGE-ITWWW
3-8
20'
8
Aucun texte nécessaire dans le jeu

Dschamál

Un jeu de société de Thomas Liesching
Éditeur: Zoch Verlag
utrade Voulez-vous vendre votre copie de ce jeu ?
utradestar
Utilisez notre marché utrade !
Dschamál
L'article n'est pas disponible, vous pouvez utiliser l'alerte pour être averti lorsqu'il sera de nouveau en stock.
add-alert
Descriptif Descriptif
Released in Essen 2005. Dschamal offers four variants on a simple game of feeling in a black sack for oddly shaped wooden pieces. Not gentle, relaxed feeling, oh no. This is dog eat dog, fight like animals feeling, as two players each thrust their hand into the sack to grab a piece before the other. The rules call it a duel, and a duel it is! As the crowd watches the very entertaining spectacle of people trying to feel a shape without looking in, pulling the bag back and forth, and trying not to pull out the wrong shape, or a black shape, or to grab the camel piece and slam it down shouting "I'm the camel!", they get to decide if players have cheated or failed the task. It's a very aggressive but fun game. First player to seven pieces win. The rules are suprisingly complex though, with several What If variants that you have to run through to understand all the possible outcomes. The other three games in the rules offer variants on what to do with the pieces, such as build a tower, but it's essentially still a duel. Along with Bausack and Bamboleo, Zoch seem to have cornered the market in oddly shaped wooden pieces. Dscahamal is nicely made and fun, but you may tire of it quickly, both physically and mentally.
Informations supplémentaires Informations supplémentaires
Mécanique: Système d'allocation de points d'action
Catégories: Stratégie
Noms alternatifs: Dschamál Dschamal Dschamál
BARCODE: ?????????
Dans 4__PH_1__ listes de souhaits Cela a été vu 5562__PH_1__ fois
Descriptif Descriptif
Released in Essen 2005. Dschamal offers four variants on a simple game of feeling in a black sack for oddly shaped wooden pieces. Not gentle, relaxed feeling, oh no. This is dog eat dog, fight like animals feeling, as two players each thrust their hand into the sack to grab a piece before the other. The rules call it a duel, and a duel it is! As the crowd watches the very entertaining spectacle of people trying to feel a shape without looking in, pulling the bag back and forth, and trying not to pull out the wrong shape, or a black shape, or to grab the camel piece and slam it down shouting "I'm the camel!", they get to decide if players have cheated or failed the task. It's a very aggressive but fun game. First player to seven pieces win. The rules are suprisingly complex though, with several What If variants that you have to run through to understand all the possible outcomes. The other three games in the rules offer variants on what to do with the pieces, such as build a tower, but it's essentially still a duel. Along with Bausack and Bamboleo, Zoch seem to have cornered the market in oddly shaped wooden pieces. Dscahamal is nicely made and fun, but you may tire of it quickly, both physically and mentally.
Informations supplémentaires Informations supplémentaires
Mécanique: Système d'allocation de points d'action
Catégories: Stratégie
Noms alternatifs: Dschamál Dschamal Dschamál
BARCODE: ?????????
Dans 4__PH_1__ listes de souhaits Cela a été vu 5562__PH_1__ fois