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Eat Me, If You Can.
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5.99
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Idéal à 6 joueurs 6 votes sur 11 Âge conseillé par les joueurs : 8+ 4 votes sur 7
4-6
15'
6
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Eat Me, If You Can.

Un jeu de société de Jun'ichi Sato
Éditeur: Japon Brand
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Eat Me, If You Can.
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Pochettes de cartes dans ce jeu Pochettes de cartes dans ce jeu
6 cartes de 56.0mm de largeur et 87.0mm de hauteur
1x (50 Pièces) Fantasy Flight Games: 50 Bustine Clear Standard American (57 x 89 mm) (FFS03)
Disponible
1x (50 Pièces) Mayday Games: 50 Bustine Premium Standard USA (56 x 87 mm) (MDG7076)
Disponible
1x (50 Pièces) Mayday Games: 50 Bustine Premium USA Chimera (57.5 x 89 mm) (MDG7078)
Pour commander
1x (100 Pièces) Mayday Games: 100 Bustine Chimera USA (57.5 x 89 mm) (MDG7044)
Pour commander
1x (100 Pièces) Mayday Games: 100 Bustine Standard USA (56 x 87 mm) (MDG7040)
Disponible
1x (100 Pièces) Ultra-Pro: 100 Bustine Small Pro-Fit (60 x 87 mm) (82713)
Pour commander
1x (100 Pièces) Sapphire: 100 Bustine Chimera USA Orange (57.5 x 89 mm)
Pour commander
1x (100 Pièces) Sapphire: 100 Bustine USA Purple (56 x 87 mm)
Pour commander
Descriptif Descriptif
Little Red Riding Hood and the family of pigs are living peacefully in the village – but one day, a hungry wolf appears who would dearly love to eat someone. Red and the pigs are in danger of being eaten! Rather than surrender to the plate, though, they decide to trap the wolf and shoo him from the village. Can they drive the wolf away – or will they all be eaten?

In Eat Me, If You Can, the wolf player tries to eat one of the other players to score points while the players, being prey, score by trapping the wolf. In each round, one player is the wolf and the other players are given Little Red Riding Hood (worth 3 points), Mother Pig (2 points), or a little piggy (1 point). Each non-wolf player then secretly chooses one of two cards in hand: Will the player sleep and rest, hoping not to be disturbed by the wolf? Or will the player set up a trap, thinking that the wolf will be coming for her? Once the players lay down their cards, the wolf chooses one of the players. If this player went to sleep, the wolf takes points from this player equal to the value of her character; if she set up a trap, on the other hand, she takes points from the wolf. Everyone else who rested this round scores points from the bank for their character – but only if they got their beauty sleep!

Whoever lost points that round becomes the wolf for the next round and hands out the character cards to players as she wishes. As soon as a player has ten or more points, the game ends and the player with the most points wins.
Informations supplémentaires Informations supplémentaires
Mécanique:
Catégories: Bluffant Jeux de cartes Déduction
Noms alternatifs: Eat Me, If You Can. 赤ずきんは眠らない Cappuccetto Rosso Non Dorme Mai De Boze Wolf Eat Me If You Can Eat Me If You Can! Eat Me, If You Can. Mange-moi si tu peux! Red Riding Hood Never Sleeps Съешь меня, если сможешь 來咬我啊 Eat me if you can! 赤ずきんは眠らない 나 잡아봐라!
BARCODE: ?????????
Dans la collection 1 Cela a été vu 5664 fois
Descriptif Descriptif
Little Red Riding Hood and the family of pigs are living peacefully in the village – but one day, a hungry wolf appears who would dearly love to eat someone. Red and the pigs are in danger of being eaten! Rather than surrender to the plate, though, they decide to trap the wolf and shoo him from the village. Can they drive the wolf away – or will they all be eaten?

In Eat Me, If You Can, the wolf player tries to eat one of the other players to score points while the players, being prey, score by trapping the wolf. In each round, one player is the wolf and the other players are given Little Red Riding Hood (worth 3 points), Mother Pig (2 points), or a little piggy (1 point). Each non-wolf player then secretly chooses one of two cards in hand: Will the player sleep and rest, hoping not to be disturbed by the wolf? Or will the player set up a trap, thinking that the wolf will be coming for her? Once the players lay down their cards, the wolf chooses one of the players. If this player went to sleep, the wolf takes points from this player equal to the value of her character; if she set up a trap, on the other hand, she takes points from the wolf. Everyone else who rested this round scores points from the bank for their character – but only if they got their beauty sleep!

Whoever lost points that round becomes the wolf for the next round and hands out the character cards to players as she wishes. As soon as a player has ten or more points, the game ends and the player with the most points wins.
Pochettes de cartes dans ce jeu Pochettes de cartes dans ce jeu
6 cartes de 56.0mm de largeur et 87.0mm de hauteur
1x (50 Pièces) Fantasy Flight Games: 50 Bustine Clear Standard American (57 x 89 mm) (FFS03)
Disponible
1x (50 Pièces) Mayday Games: 50 Bustine Premium Standard USA (56 x 87 mm) (MDG7076)
Disponible
1x (50 Pièces) Mayday Games: 50 Bustine Premium USA Chimera (57.5 x 89 mm) (MDG7078)
Pour commander
1x (100 Pièces) Mayday Games: 100 Bustine Chimera USA (57.5 x 89 mm) (MDG7044)
Pour commander
1x (100 Pièces) Mayday Games: 100 Bustine Standard USA (56 x 87 mm) (MDG7040)
Disponible
1x (100 Pièces) Ultra-Pro: 100 Bustine Small Pro-Fit (60 x 87 mm) (82713)
Pour commander
1x (100 Pièces) Sapphire: 100 Bustine Chimera USA Orange (57.5 x 89 mm)
Pour commander
1x (100 Pièces) Sapphire: 100 Bustine USA Purple (56 x 87 mm)
Pour commander
Informations supplémentaires Informations supplémentaires
Mécanique:
Catégories: Bluffant Jeux de cartes Déduction
Noms alternatifs: Eat Me, If You Can. 赤ずきんは眠らない Cappuccetto Rosso Non Dorme Mai De Boze Wolf Eat Me If You Can Eat Me If You Can! Eat Me, If You Can. Mange-moi si tu peux! Red Riding Hood Never Sleeps Съешь меня, если сможешь 來咬我啊 Eat me if you can! 赤ずきんは眠らない 나 잡아봐라!
BARCODE: ?????????
Dans la collection 1 Cela a été vu 5664 fois

Ce que disent les joueurs

À combien de joueurs il est le meilleur · 11 votes sur BoardGameGeek

  • 1 0 0 le trouvent idéal, 0 le recommandent, 5 le déconseillent
  • 2 0 0 le trouvent idéal, 0 le recommandent, 5 le déconseillent
  • 3 0 0 le trouvent idéal, 1 le recommandent, 3 le déconseillent
  • 4 1 1 le trouvent idéal, 5 le recommandent, 0 le déconseillent
  • 5 1 1 le trouvent idéal, 6 le recommandent, 0 le déconseillent
  • 6 6 6 le trouvent idéal, 3 le recommandent, 0 le déconseillent
  • 6+ 0 0 le trouvent idéal, 0 le recommandent, 3 le déconseillent

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