phone (+39) 320 073 4588
email CONTACTEZ-NOUS PAR EMAIL
Promo Banner Promo Banner
Main Pic
add-wishlist
add-collection
add-alert
6.58
Vote BGG : BGG Stats
LANGUAGE-UK
2
Aucun texte nécessaire dans le jeu

Eisenhower's War

Un jeu de société de Ty Bomba Doug Johnson
Éditeur: Decision Games (I)
video thumbnail
utrade Voulez-vous vendre votre copie de ce jeu ?
utradestar
Utilisez notre marché utrade !
Eisenhower's War
Disponible dans un entrepôt externe.
Expédition sous environ 3/7 jours
-15%
30,59€

Prix de vente

IT 4,49€
Descriptif Descriptif
Eisenhower’s War (EW) is a two-player wargame covering the final 11 months of World War II in northwest Europe, from D-Day through the end of April 1945, when the Anglo-Allied campaign in the west effectively came to its end. The game is also easily adaptable for solitaire play. The political boundaries shown on the map are those drawn by Hitler prior to his downfall. Victory is judged by measuring the player’s performances against that of their historic counterparts, with the historic outcome reckoned as a draw. If the Allied player does better than Eisenhower, he will be adjudged to have won the game. If he does worse, he’ll be reckoned to have lost the game. Each turn of play equals one or two months of ‘real’ time, depending on the time of year. Each hexagon represents 40 miles (65 km) from side to opposite side. World at War #60
Informations supplémentaires Informations supplémentaires
Mécanique: Hex et compteur
Catégories: Guerre Guerre
Noms alternatifs:
BARCODE: ?????????
Cela a été vu 1108__PH_1__ fois
Descriptif Descriptif
Eisenhower’s War (EW) is a two-player wargame covering the final 11 months of World War II in northwest Europe, from D-Day through the end of April 1945, when the Anglo-Allied campaign in the west effectively came to its end. The game is also easily adaptable for solitaire play. The political boundaries shown on the map are those drawn by Hitler prior to his downfall. Victory is judged by measuring the player’s performances against that of their historic counterparts, with the historic outcome reckoned as a draw. If the Allied player does better than Eisenhower, he will be adjudged to have won the game. If he does worse, he’ll be reckoned to have lost the game. Each turn of play equals one or two months of ‘real’ time, depending on the time of year. Each hexagon represents 40 miles (65 km) from side to opposite side. World at War #60
Informations supplémentaires Informations supplémentaires
Mécanique: Hex et compteur
Catégories: Guerre Guerre
Noms alternatifs:
BARCODE: ?????????
Cela a été vu 1108__PH_1__ fois