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Extraordinary Adventures: Pirates
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Extraordinary Adventures: Pirates

Un jeu de société de Don Beyer Glenn Drover
Éditeur: Forbidden Games
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Extraordinary Adventures: Pirates
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Pochettes de cartes dans ce jeu Pochettes de cartes dans ce jeu
139 cartes de 64.0mm de largeur et 89.0mm de hauteur
2x (100 Pièces) Ultra-Pro: 100 Bustine Premium Standard European (66.7 x 92.1 mm) (81385)
Disponible
2x (100 Pièces) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Disponible
2x (100 Pièces) Gamegenic: 100 Bustine Soft (67 x 94 mm) (6571)
Disponible
2x (100 Pièces) Just Sleeves: 100 Bustine Soft (67 x 94 mm) (6757)
Pour commander
2x (100 Pièces) Tcglab: 100 Bustine Premium Oversize Fit (66.7 x 92.1 mm) (117565)
Pour commander
20 cartes de 60.0mm de largeur et 60.0mm de hauteur
1x (110 Pièces) Mayday Games: 110 Bustine Square (65 x 65 mm)
Disponible
1x (110 Pièces) Mayday Games: 110 Bustine Standard Square (63.5 x 63.5 mm)
Pour commander
Descriptif Descriptif
While playing Extraordinary Voyages: Pirates, you become a pirate captain sailing three ships through the Caribbean in search of rich merchants to plunder and friendly ports in which to trade your booty for riches. In more detail, you have one ship on each of the three "tracks", i.e., pathways through the Caribbean Sea. On each turn, you play three cards from your hand to move your ships. Your cards have a basic movement number, and often a secondary action. You may use one or the other to move your ships down the track or gain special advantages. Each of the three tracks winds through the Caribbean islands toward your ultimate goal: the Spanish Treasure Galleon at Trinidad. Along the way, there will be detours that lead to merchant ships that may be plundered, and towns that may be visited to cash in your plunder for treasure. Plundering merchant ships and visiting towns also allows you to recruit more crewmen (cards) for your crew (deck). The better your deck is, the faster that your ships are able to move, so deciding when to take detours for plunder and recruiting and when to sail on toward your ultimate goal is an important decision that every pirate captain must make. The first pirate captain to reach the Treasure Galleon at the end of any track ends the game. Each pirate ship scores points based on what place they finished on each track, as well as for the treasures earned by selling plunder. The richest captain goes down in history as the Pirate King!
Informations supplémentaires Informations supplémentaires
Mécanique: Ensemble de collecte
Catégories: Pirates Course
Noms alternatifs:
BARCODE: 852068008043
Cela a été vu 2599 fois
Descriptif Descriptif
While playing Extraordinary Voyages: Pirates, you become a pirate captain sailing three ships through the Caribbean in search of rich merchants to plunder and friendly ports in which to trade your booty for riches. In more detail, you have one ship on each of the three "tracks", i.e., pathways through the Caribbean Sea. On each turn, you play three cards from your hand to move your ships. Your cards have a basic movement number, and often a secondary action. You may use one or the other to move your ships down the track or gain special advantages. Each of the three tracks winds through the Caribbean islands toward your ultimate goal: the Spanish Treasure Galleon at Trinidad. Along the way, there will be detours that lead to merchant ships that may be plundered, and towns that may be visited to cash in your plunder for treasure. Plundering merchant ships and visiting towns also allows you to recruit more crewmen (cards) for your crew (deck). The better your deck is, the faster that your ships are able to move, so deciding when to take detours for plunder and recruiting and when to sail on toward your ultimate goal is an important decision that every pirate captain must make. The first pirate captain to reach the Treasure Galleon at the end of any track ends the game. Each pirate ship scores points based on what place they finished on each track, as well as for the treasures earned by selling plunder. The richest captain goes down in history as the Pirate King!
Pochettes de cartes dans ce jeu Pochettes de cartes dans ce jeu
139 cartes de 64.0mm de largeur et 89.0mm de hauteur
2x (100 Pièces) Ultra-Pro: 100 Bustine Premium Standard European (66.7 x 92.1 mm) (81385)
Disponible
2x (100 Pièces) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Disponible
2x (100 Pièces) Gamegenic: 100 Bustine Soft (67 x 94 mm) (6571)
Disponible
2x (100 Pièces) Just Sleeves: 100 Bustine Soft (67 x 94 mm) (6757)
Pour commander
2x (100 Pièces) Tcglab: 100 Bustine Premium Oversize Fit (66.7 x 92.1 mm) (117565)
Pour commander
20 cartes de 60.0mm de largeur et 60.0mm de hauteur
1x (110 Pièces) Mayday Games: 110 Bustine Square (65 x 65 mm)
Disponible
1x (110 Pièces) Mayday Games: 110 Bustine Standard Square (63.5 x 63.5 mm)
Pour commander
Informations supplémentaires Informations supplémentaires
Mécanique: Ensemble de collecte
Catégories: Pirates Course
Noms alternatifs:
BARCODE: 852068008043
Cela a été vu 2599 fois