Promo Banner
Langue: Anglais
Gingerdead House
add-wishlist
add-collection
6.13
Vote BGG : BGG Stats
2-4
30'
12
Moderater Text im Spiel

Gingerdead House

Un jeu de société de Jonathan Rivera Bryce Walter
Éditeur: Zafty Games
video thumbnail
utrade Voulez-vous vendre votre copie de ce jeu ?
utradestar
Utilisez notre marché utrade !
Gingerdead House
L'article n'est pas disponible, vous pouvez utiliser l'alerte pour être averti lorsqu'il sera de nouveau en stock.
Pochettes de cartes dans ce jeu Pochettes de cartes dans ce jeu
205 cartes de 64.0mm de largeur et 89.0mm de hauteur
3x (100 Pièces) Ultra-Pro: 100 Bustine Premium Standard European (66.7 x 92.1 mm) (81385)
Disponible
3x (100 Pièces) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Disponible
3x (100 Pièces) Gamegenic: 100 Bustine Soft (67 x 94 mm) (6571)
Disponible
3x (100 Pièces) Just Sleeves: 100 Bustine Soft (67 x 94 mm) (6757)
Disponible
3x (100 Pièces) Tcglab: 100 Bustine Premium Oversize Fit (66.7 x 92.1 mm) (117565)
Pour commander
Descriptif Descriptif
Set in the world of Grimm’s Fairy Tales, you will battle hordes of witches, ogres, trolls, and a slew of other assorted monsters that want nothing more than the destruction of your delicious Gingerbread House! Monsters may not be the scariest foes you face, though, as you will also be playing against other people who have the same goal as you: survival! Be assured that your “friends” will do whatever they can to protect themselves not only from the horde of monsters, but from any and all of the tricks that you may use throughout the game. At the end of the game, only one player’s house will be left standing -- will it be yours?! Summary of play: Every turn has several steps including Action, Player, movement/combat, cleanup. In the action phase, an action card is flipped and there is a number indicating how many monsters enter the current player's field. Each monster has a lane indicator that tells the player which lane the monster will enter. The field itself is 5 rows by 4 lanes. If ever 2 monsters enter the same lane, the second one pushes the first one farther toward the player. In the player phase, the active player uses defenses and tricks to protect themselves or damage other player's fields. The active player always starts their player phase with 5 cards in their hand. In the movement phase, each monster moves down the field one tile. If they run into a defense, combat happens and either the monster or defense with the higher power wins combat. In the cleanup phase, players finish any effects that need to resolve, remove any defenses or monsters that have been destroyed in combat, and refill their hand up to 5 cards total. The player who is the last person standing is the winner!
Informations supplémentaires Informations supplémentaires
Mécanique: Gestion des mains Prends ça
Catégories: Fantaisie
Noms alternatifs:
BARCODE: 644391763023
Dans la collection 1 Cela a été vu 5265 fois
Descriptif Descriptif
Set in the world of Grimm’s Fairy Tales, you will battle hordes of witches, ogres, trolls, and a slew of other assorted monsters that want nothing more than the destruction of your delicious Gingerbread House! Monsters may not be the scariest foes you face, though, as you will also be playing against other people who have the same goal as you: survival! Be assured that your “friends” will do whatever they can to protect themselves not only from the horde of monsters, but from any and all of the tricks that you may use throughout the game. At the end of the game, only one player’s house will be left standing -- will it be yours?! Summary of play: Every turn has several steps including Action, Player, movement/combat, cleanup. In the action phase, an action card is flipped and there is a number indicating how many monsters enter the current player's field. Each monster has a lane indicator that tells the player which lane the monster will enter. The field itself is 5 rows by 4 lanes. If ever 2 monsters enter the same lane, the second one pushes the first one farther toward the player. In the player phase, the active player uses defenses and tricks to protect themselves or damage other player's fields. The active player always starts their player phase with 5 cards in their hand. In the movement phase, each monster moves down the field one tile. If they run into a defense, combat happens and either the monster or defense with the higher power wins combat. In the cleanup phase, players finish any effects that need to resolve, remove any defenses or monsters that have been destroyed in combat, and refill their hand up to 5 cards total. The player who is the last person standing is the winner!
Pochettes de cartes dans ce jeu Pochettes de cartes dans ce jeu
205 cartes de 64.0mm de largeur et 89.0mm de hauteur
3x (100 Pièces) Ultra-Pro: 100 Bustine Premium Standard European (66.7 x 92.1 mm) (81385)
Disponible
3x (100 Pièces) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Disponible
3x (100 Pièces) Gamegenic: 100 Bustine Soft (67 x 94 mm) (6571)
Disponible
3x (100 Pièces) Just Sleeves: 100 Bustine Soft (67 x 94 mm) (6757)
Disponible
3x (100 Pièces) Tcglab: 100 Bustine Premium Oversize Fit (66.7 x 92.1 mm) (117565)
Pour commander
Informations supplémentaires Informations supplémentaires
Mécanique: Gestion des mains Prends ça
Catégories: Fantaisie
Noms alternatifs:
BARCODE: 644391763023
Dans la collection 1 Cela a été vu 5265 fois
Fréquemment achetés ensemble Fréquemment achetés ensemble