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Hamlet

Un jeu de société de David Chircop
Éditeur: Cranio Creations
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Hamlet
Le jeu arrive bientôt
49,99€
IT Gratuit
Descriptif Descriptif
Hamlet is a medium weight competitive village builder where players are communally turning their Hamlet into a bustling little town. In this tile placing game, players construct buildings that everyone can use to create materials, refine resources, earn money and make important deliveries to construct the Hamlet’s big landmark - the Church. The game features irregular shaped tiles that connect together without a grid to form a village that is completely different every time. The tile placement organically creates interconnecting paths that the villagers use to transport resources across the village. This leads players to construct boards where no two games will ever feel the same. Since the buildings are communal, this also creates a fluid economy, where players are always working hard to provide the village with the resources that are most needed. The game is designed by David Chircop (Petrichor, The Pursuit of Happiness). It plays between 1 to 4 players, with a solo mode currently being developed. It will be published by award winning studio Mighty Boards (Excavation Earth, Posthuman Saga).
Informations supplémentaires Informations supplémentaires
Mécanique: Ramassage et livraison Placement des tuiles
Catégories: Bâtiment de la ville Économique Médiéval
Noms alternatifs:
BARCODE: 8034055584279
Dans 2__PH_1__ listes de souhaits Dans les collections 2__PH_1__ Cela a été vu 765__PH_1__ fois
Descriptif Descriptif
Hamlet is a medium weight competitive village builder where players are communally turning their Hamlet into a bustling little town. In this tile placing game, players construct buildings that everyone can use to create materials, refine resources, earn money and make important deliveries to construct the Hamlet’s big landmark - the Church. The game features irregular shaped tiles that connect together without a grid to form a village that is completely different every time. The tile placement organically creates interconnecting paths that the villagers use to transport resources across the village. This leads players to construct boards where no two games will ever feel the same. Since the buildings are communal, this also creates a fluid economy, where players are always working hard to provide the village with the resources that are most needed. The game is designed by David Chircop (Petrichor, The Pursuit of Happiness). It plays between 1 to 4 players, with a solo mode currently being developed. It will be published by award winning studio Mighty Boards (Excavation Earth, Posthuman Saga).
Informations supplémentaires Informations supplémentaires
Mécanique: Ramassage et livraison Placement des tuiles
Catégories: Bâtiment de la ville Économique Médiéval
Noms alternatifs:
BARCODE: 8034055584279
Dans 2__PH_1__ listes de souhaits Dans les collections 2__PH_1__ Cela a été vu 765__PH_1__ fois