Pochettes de cartes dans ce jeu
87 cartes de 63.5mm de largeur et 88.0mm de hauteur
2x
(50 Pièces)
1x
(100 Pièces)
1x
(100 Pièces)
1x
(100 Pièces)
1x
(100 Pièces)
1x
(100 Pièces)
1x
(110 Pièces)
2x
(75 Pièces)
2x
(50 Pièces)
2x
(75 Pièces)
1x
(100 Pièces)
1x
(100 Pièces)
6 cartes de 70.0mm de largeur et 122.0mm de hauteur
1x
(75 Pièces)
1x
(100 Pièces)
1x
(75 Pièces)
1x
(50 Pièces)
1x
(75 Pièces)
1x
(100 Pièces)
Descriptif
HOOK: The movies Alien and Escape from Alcatraz meet 3-Card Monte meet the spin cycle of your washing machine!
In MoonQuake Escape, get ready to face the challenges of the spinning, changing 3D surface of the doomed prison planet of Zartaclaton. A massive MoonQuake grants you sudden freedom from your captivity, but there's only one way to Escape--the last rescue rocket, and you need to reach it before the other players. Use the rotating and revolving 3D moon to gather charges and decide which actions will best meet your goal: finding and stopping others players, readying or stealing key equipment, or finding better ways to hide. Along the treacherous journey, watch out for shifting and dangerous terrain, out of control defenses, and a relentless prison guard that are out to end your sentence--for life!
Finding and stopping the other players is your best plan, but each is hiding amongst decoys and traps. Player interaction focuses on a risk fraught variation of the classic 3-card Monte combined with a thematic "Bluffing" component that completely reverses the "Take That" mechanic. Can you use protective shields to lure opponents into picking the wrong hiding spot and keep your own plan from backfiring? Reach the rocket and prepare for a climatic battle--will you be prepared to capitalize on unexpected turn of events? Be the first to launch during the MoonQuake and you've Escaped the competition!
Informations supplémentaires
Descriptif
HOOK: The movies Alien and Escape from Alcatraz meet 3-Card Monte meet the spin cycle of your washing machine!
In MoonQuake Escape, get ready to face the challenges of the spinning, changing 3D surface of the doomed prison planet of Zartaclaton. A massive MoonQuake grants you sudden freedom from your captivity, but there's only one way to Escape--the last rescue rocket, and you need to reach it before the other players. Use the rotating and revolving 3D moon to gather charges and decide which actions will best meet your goal: finding and stopping others players, readying or stealing key equipment, or finding better ways to hide. Along the treacherous journey, watch out for shifting and dangerous terrain, out of control defenses, and a relentless prison guard that are out to end your sentence--for life!
Finding and stopping the other players is your best plan, but each is hiding amongst decoys and traps. Player interaction focuses on a risk fraught variation of the classic 3-card Monte combined with a thematic "Bluffing" component that completely reverses the "Take That" mechanic. Can you use protective shields to lure opponents into picking the wrong hiding spot and keep your own plan from backfiring? Reach the rocket and prepare for a climatic battle--will you be prepared to capitalize on unexpected turn of events? Be the first to launch during the MoonQuake and you've Escaped the competition!
Pochettes de cartes dans ce jeu
87 cartes de 63.5mm de largeur et 88.0mm de hauteur
2x
(50 Pièces)
1x
(100 Pièces)
1x
(100 Pièces)
1x
(100 Pièces)
1x
(100 Pièces)
1x
(100 Pièces)
1x
(110 Pièces)
2x
(75 Pièces)
2x
(50 Pièces)
2x
(75 Pièces)
1x
(100 Pièces)
1x
(100 Pièces)
6 cartes de 70.0mm de largeur et 122.0mm de hauteur
1x
(75 Pièces)
1x
(100 Pièces)
1x
(75 Pièces)
1x
(50 Pièces)
1x
(75 Pièces)
1x
(100 Pièces)
Informations supplémentaires