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Nemesis: Carnomorphs

Un jeu de société de Paweł Samborski
Éditeur: Awaken Realms
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Nemesis: Carnomorphs
Actuellement épuisé. Commandable.
62,99€
IT Gratuit
bundle con bustine Bundle avec manches
Cartes dans le jeu:
  • Cartes 57__PH_1__ (63.0mm__PH_3__x__PH_4__88.0mm__PH_5__)
  • Cartes 8__PH_1__ (44.0mm__PH_3__x__PH_4__67.0mm__PH_5__)
Lot de pochettes STANDARD 10% de réduction Lot de pochettes SUPERIOR 10% de réduction Lot de pochettes PREMIUM 10% de réduction
Pochettes de cartes dans ce jeu Pochettes de cartes dans ce jeu
57 cartes de 63.0mm de largeur et 88.0mm de hauteur
2x (50 Pièces) Mayday: 50 Bustine Premium Standard (63,5 x 88 mm) (MDG7077)
Disponible
1x (100 Pièces) Mayday: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
Disponible
1x (100 Pièces) 100 Bustine Arcane Standard Size (63 x 88 mm)
Pour commander
1x (100 Pièces) 100 Bustine Protettive Dragon Shield - Misura Standard - Trasparente
Pour commander
1x (100 Pièces) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
Quelques exemplaires
1x (100 Pièces) Sapphire: 100 Bustine Stardard (63.5 x 88 mm) (Green)
Pour commander
1x (100 Pièces) uplay.it edizioni: 100 Bustine Standard (63.5 x 88 mm) (UPL-7041)
Disponible
1x (110 Pièces) Sleeve Kings Card Game Card Sleeves (63.5x88mm) 110 Pack 60 Microns
Pour commander
1x (75 Pièces) uplay.it edizioni: 75 Bustine Superior (63.5 x 88 mm) (UPL-GREEN)
Disponible
2x (50 Pièces) Honu Moana: 50 Bustine Premium (63.5 x 88 mm) (HMN-7077)
Disponible
1x (75 Pièces) Honu Moana: 75 Bustine Superior (63.5 x 88 mm) (HMN-GREEN)
Disponible
1x (100 Pièces) Honu Moana: 100 Bustine Standard (63.5 x 88 mm) (HMN-7041)
Disponible
1x (100 Pièces) Sapphire: 100 Bustine Perfect size (63.5 x 88 mm) (DarkGreen)
Disponible
8 cartes de 44.0mm de largeur et 67.0mm de hauteur
1x (50 Pièces) Mayday: 50 Bustine Premium Mini EURO (45 x 68 mm) (MDG7080)
Disponible
1x (100 Pièces) Mayday: 100 Bustine Mini EURO (45 x 68 mm) (MDG7035)
Disponible
1x (100 Pièces) 100 Bustine Arcane Euro Small (44 x 68 mm)
Pour commander
1x (50 Pièces) 50 Bustine Ultra-Pro: Mini Euro Size (44x68 mm) (82661)
Disponible
1x (100 Pièces) Sapphire: 100 Bustine Mini Euro (45 x 68 mm) (Azure)
Disponible
1x (50 Pièces) uplay.it edizioni: 50 Bustine Premium Mini EURO (45 x 68 mm) (UPL-7080)
Disponible
1x (110 Pièces) Sleeve Kings Mini Euro Card Sleeves (45x68mm) 110 Pack 60 Microns
Pour commander
1x (55 Pièces) Sleeve Kings Mini Euro Card Sleeves (57x89mm) 55 Pack 90 Microns
Quelques exemplaires
1x (75 Pièces) uplay.it edizioni: 75 Bustine Superior Mini EURO (45 x 68 mm) (UPL-AZURE)
Disponible
1x (50 Pièces) Honu Moana: 50 Bustine Premium Mini EURO (45 x 68 mm) (HMN-7080)
Disponible
1x (75 Pièces) Honu Moana: 75 Bustine Superior Mini EURO (45 x 68 mm) (HMN-AZURE)
Disponible
1x (100 Pièces) Honu Moana: 100 Bustine Standard Mini EURO (45 x 68 mm) (HMN-7035)
Disponible
Descriptif Descriptif
"Everything happened because of a single cat. It had to get on board during our rendezvous with the Adrastea science vessel, orbiting the DB-198 protoplanet. Soon after, we took samples from DB-198 and made our jump back with everyone tucked away safely in their stasis pods. Everyone, except the cat. Even its nine lives couldn't save it. As the ship accelerated up to 1000G, poor critter turned into a four-kilogram projectile that smashed several sample canisters and turned into a thin layer of protein soup on the bulkhead door. Nothing too bad, right? Well, it turns out something weird was hidden in the damaged samples. A voracious, parasitic form of XNA that could attach itself to many different genetic molecules, including DNA, and rewrite them to grow carrier organisms. This strange virus recombined the cat’s remains. Then, it went through all the biomass in our kitchen supplies. Finally, it found us, locked away in our stasis pods; pieces of canned flesh waiting to be opened. Soon, all hell broke loose. We tried to fight these things, but the more we bled and the more of us died, the stronger and larger they became. The last of us now plan to destroy the ship, but the road to control room is blocked by the original carrier, now a lumbering hulk of flesh that still has a disfigured cat’s head. I volunteered to fight it with a jerry-rigged flamethrower. I know it’s irrational, but this damn animal has to pay for everything that happened to my crew!" Rules: Now lets get some more detail on the rules. Again, this is just a general idea, that we will be developing hard in the upcoming time! But we hope it will give you enough feel to give you decision to get it or not ;) Larvae (Metagorgers): Biggest change will be larvae stage - at the begging of the game this will be the ONLY thing that will be in the alien bag (no other stronger aliens), but whenever you will happen to get one, you will roll a die to determine how many there will come (probably 2-4). They will be able to only give you light wound, but if they do, they will try to run (with the part that they have bitten off and your DNA). So if at the end of the round they will not be killed, you take them off the board and put one Shambler token into the alien bag (so Metagorger escaped, evolved and now is somewhere in the ship). Shamblers: Shamblers will be much stronger opponent and be able to hit you pretty strong. In addition they will try to find and eat whole body to evolve into next stage. We are thinking about giving players possibility to burn bodies to prevent this from happening. Fleshbeasts: Evolved Shambler. They will be the strongest opponents in the game - stronger then Intruder Queen - they can come into being only after eating whole corpse so there can be more of them on the ship at the same time. Generally, they will be designed in a way to create amazing pressure on players to do everything they can not to make Flashbeast creation possible, or they will be really screwed. Butcher: With the pass of time, one of the shambler can eat another and Butcher is created - it is also really strong opponent, but there can be only 1 Butcher in time at the Board. Overall combat: As you probably can tell, combat will be very different from Core Box. It will force players to take much more active approach - you need to make sure that whatever will be on this ship will not evolve beyond its current state. It will still not be a combat game, but a survival one, but the feeling will be very different. You will want to fight and make sure to kill (and then double kill just to be sure), instead of mostly run. Mutation cards: Infection cards will be changed into mutation and once again they will come with some serious disadvantages. They might be instant one-time thing or they might be a permanent setback. What can also happen, that with some major disadvantage, you can get some small buff (for example you will not be able to hold any weapon, but you will be a little bit better in close combat). We will try to keep mutation in very cinematic fashion. Corpes: We will also probably want to add heavy impact at corpses left on the ship and introduce more then just one starting and you will discover them during ship exploration. You will either waste resources and time to burn them (but meanwhile you can also burn very important parts of the ship) or ignore them, but it will fire back at you. All in all this expansion will be designed in a way to give you constant pressure between trying to meet your goal and managing Carnomorphs on the ship. —description from the publisher
Informations supplémentaires Informations supplémentaires
Mécanique: Campagne/carte de combat pilotée Lancer les dés Tableau modulaire
Catégories: Aventure Extension pour le jeu de base Horreur Miniatures Science-fiction
Noms alternatifs: Nemesis: Carnomorphs Nemesis: Karnomorfok Nemesis: Karnomorfové Nemesis: Karnomorfy Немезида: Карноморфы 复仇女神号:吞噬者 네메시스: 카르노모프
BARCODE: 5907222999226
L'article se trouve dans 4__PH_1__ paniers Dans la liste de souhaits 1__PH_1__ Dans les collections 2__PH_1__ Cela a été vu 6442__PH_1__ fois
bundle con bustine Bundle avec manches
Cartes dans le jeu:
  • Cartes 57__PH_1__ (63.0mm__PH_3__x__PH_4__88.0mm__PH_5__)
  • Cartes 8__PH_1__ (44.0mm__PH_3__x__PH_4__67.0mm__PH_5__)
Lot de pochettes STANDARD 10% de réduction Lot de pochettes SUPERIOR 10% de réduction Lot de pochettes PREMIUM 10% de réduction
Descriptif Descriptif
"Everything happened because of a single cat. It had to get on board during our rendezvous with the Adrastea science vessel, orbiting the DB-198 protoplanet. Soon after, we took samples from DB-198 and made our jump back with everyone tucked away safely in their stasis pods. Everyone, except the cat. Even its nine lives couldn't save it. As the ship accelerated up to 1000G, poor critter turned into a four-kilogram projectile that smashed several sample canisters and turned into a thin layer of protein soup on the bulkhead door. Nothing too bad, right? Well, it turns out something weird was hidden in the damaged samples. A voracious, parasitic form of XNA that could attach itself to many different genetic molecules, including DNA, and rewrite them to grow carrier organisms. This strange virus recombined the cat’s remains. Then, it went through all the biomass in our kitchen supplies. Finally, it found us, locked away in our stasis pods; pieces of canned flesh waiting to be opened. Soon, all hell broke loose. We tried to fight these things, but the more we bled and the more of us died, the stronger and larger they became. The last of us now plan to destroy the ship, but the road to control room is blocked by the original carrier, now a lumbering hulk of flesh that still has a disfigured cat’s head. I volunteered to fight it with a jerry-rigged flamethrower. I know it’s irrational, but this damn animal has to pay for everything that happened to my crew!" Rules: Now lets get some more detail on the rules. Again, this is just a general idea, that we will be developing hard in the upcoming time! But we hope it will give you enough feel to give you decision to get it or not ;) Larvae (Metagorgers): Biggest change will be larvae stage - at the begging of the game this will be the ONLY thing that will be in the alien bag (no other stronger aliens), but whenever you will happen to get one, you will roll a die to determine how many there will come (probably 2-4). They will be able to only give you light wound, but if they do, they will try to run (with the part that they have bitten off and your DNA). So if at the end of the round they will not be killed, you take them off the board and put one Shambler token into the alien bag (so Metagorger escaped, evolved and now is somewhere in the ship). Shamblers: Shamblers will be much stronger opponent and be able to hit you pretty strong. In addition they will try to find and eat whole body to evolve into next stage. We are thinking about giving players possibility to burn bodies to prevent this from happening. Fleshbeasts: Evolved Shambler. They will be the strongest opponents in the game - stronger then Intruder Queen - they can come into being only after eating whole corpse so there can be more of them on the ship at the same time. Generally, they will be designed in a way to create amazing pressure on players to do everything they can not to make Flashbeast creation possible, or they will be really screwed. Butcher: With the pass of time, one of the shambler can eat another and Butcher is created - it is also really strong opponent, but there can be only 1 Butcher in time at the Board. Overall combat: As you probably can tell, combat will be very different from Core Box. It will force players to take much more active approach - you need to make sure that whatever will be on this ship will not evolve beyond its current state. It will still not be a combat game, but a survival one, but the feeling will be very different. You will want to fight and make sure to kill (and then double kill just to be sure), instead of mostly run. Mutation cards: Infection cards will be changed into mutation and once again they will come with some serious disadvantages. They might be instant one-time thing or they might be a permanent setback. What can also happen, that with some major disadvantage, you can get some small buff (for example you will not be able to hold any weapon, but you will be a little bit better in close combat). We will try to keep mutation in very cinematic fashion. Corpes: We will also probably want to add heavy impact at corpses left on the ship and introduce more then just one starting and you will discover them during ship exploration. You will either waste resources and time to burn them (but meanwhile you can also burn very important parts of the ship) or ignore them, but it will fire back at you. All in all this expansion will be designed in a way to give you constant pressure between trying to meet your goal and managing Carnomorphs on the ship. —description from the publisher
Pochettes de cartes dans ce jeu Pochettes de cartes dans ce jeu
57 cartes de 63.0mm de largeur et 88.0mm de hauteur
2x (50 Pièces) Mayday: 50 Bustine Premium Standard (63,5 x 88 mm) (MDG7077)
Disponible
1x (100 Pièces) Mayday: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
Disponible
1x (100 Pièces) 100 Bustine Arcane Standard Size (63 x 88 mm)
Pour commander
1x (100 Pièces) 100 Bustine Protettive Dragon Shield - Misura Standard - Trasparente
Pour commander
1x (100 Pièces) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
Quelques exemplaires
1x (100 Pièces) Sapphire: 100 Bustine Stardard (63.5 x 88 mm) (Green)
Pour commander
1x (100 Pièces) uplay.it edizioni: 100 Bustine Standard (63.5 x 88 mm) (UPL-7041)
Disponible
1x (110 Pièces) Sleeve Kings Card Game Card Sleeves (63.5x88mm) 110 Pack 60 Microns
Pour commander
1x (75 Pièces) uplay.it edizioni: 75 Bustine Superior (63.5 x 88 mm) (UPL-GREEN)
Disponible
2x (50 Pièces) Honu Moana: 50 Bustine Premium (63.5 x 88 mm) (HMN-7077)
Disponible
1x (75 Pièces) Honu Moana: 75 Bustine Superior (63.5 x 88 mm) (HMN-GREEN)
Disponible
1x (100 Pièces) Honu Moana: 100 Bustine Standard (63.5 x 88 mm) (HMN-7041)
Disponible
1x (100 Pièces) Sapphire: 100 Bustine Perfect size (63.5 x 88 mm) (DarkGreen)
Disponible
8 cartes de 44.0mm de largeur et 67.0mm de hauteur
1x (50 Pièces) Mayday: 50 Bustine Premium Mini EURO (45 x 68 mm) (MDG7080)
Disponible
1x (100 Pièces) Mayday: 100 Bustine Mini EURO (45 x 68 mm) (MDG7035)
Disponible
1x (100 Pièces) 100 Bustine Arcane Euro Small (44 x 68 mm)
Pour commander
1x (50 Pièces) 50 Bustine Ultra-Pro: Mini Euro Size (44x68 mm) (82661)
Disponible
1x (100 Pièces) Sapphire: 100 Bustine Mini Euro (45 x 68 mm) (Azure)
Disponible
1x (50 Pièces) uplay.it edizioni: 50 Bustine Premium Mini EURO (45 x 68 mm) (UPL-7080)
Disponible
1x (110 Pièces) Sleeve Kings Mini Euro Card Sleeves (45x68mm) 110 Pack 60 Microns
Pour commander
1x (55 Pièces) Sleeve Kings Mini Euro Card Sleeves (57x89mm) 55 Pack 90 Microns
Quelques exemplaires
1x (75 Pièces) uplay.it edizioni: 75 Bustine Superior Mini EURO (45 x 68 mm) (UPL-AZURE)
Disponible
1x (50 Pièces) Honu Moana: 50 Bustine Premium Mini EURO (45 x 68 mm) (HMN-7080)
Disponible
1x (75 Pièces) Honu Moana: 75 Bustine Superior Mini EURO (45 x 68 mm) (HMN-AZURE)
Disponible
1x (100 Pièces) Honu Moana: 100 Bustine Standard Mini EURO (45 x 68 mm) (HMN-7035)
Disponible
Informations supplémentaires Informations supplémentaires
Mécanique: Campagne/carte de combat pilotée Lancer les dés Tableau modulaire
Catégories: Aventure Extension pour le jeu de base Horreur Miniatures Science-fiction
Noms alternatifs: Nemesis: Carnomorphs Nemesis: Karnomorfok Nemesis: Karnomorfové Nemesis: Karnomorfy Немезида: Карноморфы 复仇女神号:吞噬者 네메시스: 카르노모프
BARCODE: 5907222999226
L'article se trouve dans 4__PH_1__ paniers Dans la liste de souhaits 1__PH_1__ Dans les collections 2__PH_1__ Cela a été vu 6442__PH_1__ fois
Fréquemment achetés ensemble Fréquemment achetés ensemble

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