phone (+39) 320 073 4588
email CONTACTEZ-NOUS PAR EMAIL
Promo Banner Promo Banner
Main Pic
add-wishlist
add-collection
add-alert
LANGUAGE-UK
Injouable dans une autre langue

Sin Rpg (10206) (GDR)

Éditeur: Rowan, Rook and Decard
utrade Voulez-vous vendre votre copie de ce jeu ?
utradestar
Utilisez notre marché utrade !
Sin Rpg (10206) (GDR)
Actuellement épuisé. Commandable.
Prix de détail: 39,95€ 35,95€
IT 4,49€
Descriptif Descriptif

Sin expands on the world described in Spire: The City Must Fall and delves deeper into three different facets of life within the crumbling walls: Crime, Religion and Order. Extensive sections on each provide setting info, plot hooks, optional rules and new enemies to fight. Learn about the portable shrines to Rob, the God of Mugging and his unwilling benefactors; discover the latest pyrrhic trends in high elf military fashion; attend the raucous funeral-parties of the Crimson Vigil; take a look at the inner workings of the Hive, Spire’s premier prison; and form your own gang of Knights who are definitely ordained by the goddess and not just hustling passersby for cash. Two new classes – the divine con artist Gutter Cleric and the necromantic bureaucrat Mortician Executioner – allow players to hustle gods for their metaphysical loose change or declare someone living legally dead then correct the inaccuracy at the point of a sword. Three adventures send Ministers into some of the most dangerous places in the city. Fight off reborn gods (and maybe work out how to kill them), settle disputes between warring factions of religious zealots, and get involved in a plot powered by film noir murder magic so powerful it threatens to collapse Spire itself.

Informations supplémentaires Informations supplémentaires
Mécanique:
Catégories:
Noms alternatifs:
BARCODE: 9781913032210
Cela a été vu 196__PH_1__ fois
Descriptif Descriptif

Sin expands on the world described in Spire: The City Must Fall and delves deeper into three different facets of life within the crumbling walls: Crime, Religion and Order. Extensive sections on each provide setting info, plot hooks, optional rules and new enemies to fight. Learn about the portable shrines to Rob, the God of Mugging and his unwilling benefactors; discover the latest pyrrhic trends in high elf military fashion; attend the raucous funeral-parties of the Crimson Vigil; take a look at the inner workings of the Hive, Spire’s premier prison; and form your own gang of Knights who are definitely ordained by the goddess and not just hustling passersby for cash. Two new classes – the divine con artist Gutter Cleric and the necromantic bureaucrat Mortician Executioner – allow players to hustle gods for their metaphysical loose change or declare someone living legally dead then correct the inaccuracy at the point of a sword. Three adventures send Ministers into some of the most dangerous places in the city. Fight off reborn gods (and maybe work out how to kill them), settle disputes between warring factions of religious zealots, and get involved in a plot powered by film noir murder magic so powerful it threatens to collapse Spire itself.

Informations supplémentaires Informations supplémentaires
Mécanique:
Catégories:
Noms alternatifs:
BARCODE: 9781913032210
Cela a été vu 196__PH_1__ fois