Such a clean, fun, card management game. Ton of player interaction but it's positive. Quick gameplay. Love that you only play with some of the factions, so the different combinations will make future plays different, and the solo mods is such a clean system. Very unique game from them, but another slam dunk. 10/10
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1-6
40'
13
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Spirited
Disponível num armazém externo.Envio em cerca de 3/7 dias
Prix de vente
- Cartes 153 (54.0mmx86.0mm)
| Mécanique: | Gestion des mains Multi-Use Cards Tenta la fortuna Ensemble de collecte Solo / Gioco del solitario Pouvoirs variables des joueurs |
| Catégories: | Antichi Animaux Jeux de cartes Civilisation Médiéval |
| Noms alternatifs: | |
| BARCODE: | 810011729872 |
| Cela a été vu 591 fois | |
- Cartes 153 (54.0mmx86.0mm)
| Mécanique: | Gestion des mains Multi-Use Cards Tenta la fortuna Ensemble de collecte Solo / Gioco del solitario Pouvoirs variables des joueurs |
| Catégories: | Antichi Animaux Jeux de cartes Civilisation Médiéval |
| Noms alternatifs: | |
| BARCODE: | 810011729872 |
| Cela a été vu 591 fois | |
Ce que disent les joueurs
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Une sélection d'avis notés 8 ou plus. BoardGameGeek. Les notes BGG ne sont pas incluses dans la moyenne uplay.
I’ve played this game dozens of times, both solo and turn-based, and I really enjoy it. There is quite a bit of strategy, and a little press-your-luck, and the end result is a very enjoyable game.
Very addictive. Have been playing solo on BGA and I just keep pressing play again.
Clever little push your luck game that is way different than anything Garphill has put out so far. I love the clever decisions you can make to manipulate other players tableaus to your advantage and how that forces you to figure out how to defend your own tableau to accomplish what you need to. The pain of deciding to leave two cards of the same clan only to get overrun is just enough to keep you humble without feeling like you’ve lost all hope. Can’t wait for this one to launch on Kickstarter, its a day one back for me
Do not sleep on this game! Garphill are trying something different with this one, and why shouldn't they? I think it's great to see designers push the boat out and explore different mechanics. Like a lot of other games, it may take a few plays for it to 'click'. But when it does it's a great, fast-playing card game with a lot of replayability and a bit of push-your-luck! I'm excited to see what other clans they cook up!
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