Bundle avec manches
Cartes dans le jeu:
-
Cartes 84__PH_1__ (56.0mm__PH_3__x__PH_4__87.0mm__PH_5__)
Lot de pochettes STANDARD 10% de réduction
+1x
+1x
=
30,53€
Plein tarif
35,75€
Lot de pochettes SUPERIOR 10% de réduction
+1x
+2x
=
33,05€
Plein tarif
38,55€
Lot de pochettes PREMIUM 10% de réduction
+1x
+2x
=
33,05€
Plein tarif
38,55€
Pochettes de cartes dans ce jeu
84 cartes de 56.0mm de largeur et 87.0mm de hauteur
2x
(50 Pièces)
2x
(50 Pièces)
2x
(50 Pièces)
1x
(100 Pièces)
1x
(100 Pièces)
1x
(100 Pièces)
1x
(100 Pièces)
1x
(100 Pièces)
1x
(100 Pièces)
1x
(100 Pièces)
1x
(110 Pièces)
1x
(110 Pièces)
2x
(55 Pièces)
1x
(120 Pièces)
2x
(75 Pièces)
2x
(75 Pièces)
2x
(50 Pièces)
2x
(75 Pièces)
1x
(100 Pièces)
2x
(50 Pièces)
2x
(75 Pièces)
1x
(100 Pièces)
Descriptif
In the card game Stalag 17, each player represents one of five countries, and he tries to help his three countrymen escape a prison camp in WWII before the other players can do the same.
To escape, a prisoner needs to acquire the objects that match his escape plan, which can change from turn to turn – but he needs to be careful as to when and how he leaves as once he flies the coop, the guards become more vigilant, searching the barracks and exercising more oversight on the prisoners from that country who remain to make flight harder for them. In some cases, you'll be better off letting someone else escape ahead of you so that the guards scrutiny falls on them, which can make it easier for you to find a way out.
The first player to help his three prisoners escape wins.
Informations supplémentaires
Bundle avec manches
Cartes dans le jeu:
-
Cartes 84__PH_1__ (56.0mm__PH_3__x__PH_4__87.0mm__PH_5__)
Lot de pochettes STANDARD 10% de réduction
+1x
+1x
=
30,53€
Plein tarif
35,75€
Lot de pochettes SUPERIOR 10% de réduction
+1x
+2x
=
33,05€
Plein tarif
38,55€
Lot de pochettes PREMIUM 10% de réduction
+1x
+2x
=
33,05€
Plein tarif
38,55€
Descriptif
In the card game Stalag 17, each player represents one of five countries, and he tries to help his three countrymen escape a prison camp in WWII before the other players can do the same.
To escape, a prisoner needs to acquire the objects that match his escape plan, which can change from turn to turn – but he needs to be careful as to when and how he leaves as once he flies the coop, the guards become more vigilant, searching the barracks and exercising more oversight on the prisoners from that country who remain to make flight harder for them. In some cases, you'll be better off letting someone else escape ahead of you so that the guards scrutiny falls on them, which can make it easier for you to find a way out.
The first player to help his three prisoners escape wins.
Pochettes de cartes dans ce jeu
84 cartes de 56.0mm de largeur et 87.0mm de hauteur
2x
(50 Pièces)
2x
(50 Pièces)
2x
(50 Pièces)
1x
(100 Pièces)
1x
(100 Pièces)
1x
(100 Pièces)
1x
(100 Pièces)
1x
(100 Pièces)
1x
(100 Pièces)
1x
(100 Pièces)
1x
(110 Pièces)
1x
(110 Pièces)
2x
(55 Pièces)
1x
(120 Pièces)
2x
(75 Pièces)
2x
(75 Pièces)
2x
(50 Pièces)
2x
(75 Pièces)
1x
(100 Pièces)
2x
(50 Pièces)
2x
(75 Pièces)
1x
(100 Pièces)
Informations supplémentaires