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The Spill

Un jeu de société de Andy Kim
Éditeur: Smirk & Dagger Games
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The Spill
Disponible dans un entrepôt externe.
Expédition sous environ 3/7 jours
-15%
54,39€

Prix de vente

IT Gratuit
Pochettes de cartes dans ce jeu Pochettes de cartes dans ce jeu
24 cartes de 63.5mm de largeur et 88.9mm de hauteur
1x (50 Pièces) Mayday: 50 Bustine Premium Standard (63,5 x 88 mm) (MDG7077)
Disponible
1x (100 Pièces) 100 Bustine Arcane Standard Size (63 x 88 mm)
Pour commander
1x (100 Pièces) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
Quelques exemplaires
8 cartes de 127.0mm de largeur et 127.0mm de hauteur
Il n'y a pas de pochettes disponibles correspondant à cette taille de carte
Descriptif Descriptif
Offshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste. Contain the oil flowing from the rig Remove what oil you can from the waters Rescue the marine animals The world is watching. The fate of the coast is in your hands! This fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life. Communal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures. Weather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations. It takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game. If the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions. Contain the Oil. Save the Sea Life. —description from the publisher
Informations supplémentaires Informations supplémentaires
Mécanique: Pouvoirs variables des joueurs
Catégories: Aventure Animaux Dés Éducatif Industrie/Fabrication Nautique
Noms alternatifs:
BARCODE: 894769000230
L'article se trouve dans 2__PH_1__ paniers Dans la liste de souhaits 1__PH_1__ Cela a été vu 944__PH_1__ fois
Descriptif Descriptif
Offshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ecological disaster, one which threatens to contaminate marine life and devastate the ecosystem. The situation is dire and escalating by the minute, so there is no time to waste. Contain the oil flowing from the rig Remove what oil you can from the waters Rescue the marine animals The world is watching. The fate of the coast is in your hands! This fully cooperative game, for 1-4 players, features a 4-way dice tower as the oil rig, which randomly drops oil dice onto the four quadrants of the game board. In this respect, the game is a reverse tower defense game, as players sail the perimeter trying to push back and contain the oil, remove dice from the water and save the sea life. Communal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures. Weather dice complicate matters adding new challenges for the round that restrict movement, drop more dice or increase the cost of operations. It takes coordination and teamwork to win, as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game. If the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions. Contain the Oil. Save the Sea Life. —description from the publisher
Pochettes de cartes dans ce jeu Pochettes de cartes dans ce jeu
24 cartes de 63.5mm de largeur et 88.9mm de hauteur
1x (50 Pièces) Mayday: 50 Bustine Premium Standard (63,5 x 88 mm) (MDG7077)
Disponible
1x (100 Pièces) 100 Bustine Arcane Standard Size (63 x 88 mm)
Pour commander
1x (100 Pièces) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
Quelques exemplaires
8 cartes de 127.0mm de largeur et 127.0mm de hauteur
Il n'y a pas de pochettes disponibles correspondant à cette taille de carte
Informations supplémentaires Informations supplémentaires
Mécanique: Pouvoirs variables des joueurs
Catégories: Aventure Animaux Dés Éducatif Industrie/Fabrication Nautique
Noms alternatifs:
BARCODE: 894769000230
L'article se trouve dans 2__PH_1__ paniers Dans la liste de souhaits 1__PH_1__ Cela a été vu 944__PH_1__ fois
Fréquemment achetés ensemble Fréquemment achetés ensemble