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This War Without an Enemy

Un jeu de société de Scott H. Moore
Éditeur: Nuts! Publishing
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This War Without an Enemy
Disponible dans un entrepôt externe.
Expédition sous environ 10/21 jours
68,99€
IT Gratuit
Pochettes de cartes dans ce jeu Pochettes de cartes dans ce jeu
52 cartes de 63.0mm de largeur et 89.0mm de hauteur
2x (50 Pièces) Mayday: 50 Bustine Premium Standard (63,5 x 88 mm) (MDG7077)
Disponible
1x (100 Pièces) 100 Bustine Protettive Dragon Shield - Misura Standard - Trasparente
Pour commander
1x (100 Pièces) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
Quelques exemplaires
1x (100 Pièces) Mayday: 100 Bustine Custom per Police Precinct (63.5 x 92 mm) (MDG7128)
Disponible
Descriptif Descriptif
Description from the publisher: This War Without an Enemy is a 2-player strategic block wargame, funding for which will be launched on Kickstarter on 21st January 2020. The game centres on the First English Civil War, when the Royalist forces fighting for King Charles I were opposed by the English Parliamentarian troops and their Scottish allies, the Covenanters, in a struggle for political, economic and religious control of England. The game engine will be familiar to anyone who has played a card-driven block wargame, but it adds a number of innovations in order to faithfully simulate both the warfare of the mid-17th century and the unique nature of this conflict that engulfed not only England but also Scotland and Ireland. The game features individual cards deck for each side, two thirds of which contain events. The card decks are adjusted from year to year to reflect the historical progression of the war. The regional nature of much of the conflict is recreated using a system of Leader and Regional blocks as well as rules for regionally-based recruitment. The usual block game mechanics for field battles have been modified with special rules for artillery, cavalry and infantry, while a completely new system has been designed for storming and sieges. The object of the game is to acquire Victory Points through the capture of cities held by the opponent. In addition, the Parliamentarians can move closer to victory by capturing the King, represented by his own block. Five scenarios are included: The Full War: up to 26 turns. The Early War: an introductory scenario of 8 turns. The Mid-to-Late War: up to 18 turns. The Mid War: an introductory scenario of 6 turns. Prelude to War: up to 27 turns.
Informations supplémentaires Informations supplémentaires
Mécanique: Mouvement de zone Campagne/carte de combat pilotée Lancer les dés Déploiement d'unités secrètes Simulations
Catégories: Guerre Renaissance Guerre
Noms alternatifs:
BARCODE: 3770009354295
Dans 2__PH_1__ listes de souhaits Cela a été vu 2937__PH_1__ fois
Descriptif Descriptif
Description from the publisher: This War Without an Enemy is a 2-player strategic block wargame, funding for which will be launched on Kickstarter on 21st January 2020. The game centres on the First English Civil War, when the Royalist forces fighting for King Charles I were opposed by the English Parliamentarian troops and their Scottish allies, the Covenanters, in a struggle for political, economic and religious control of England. The game engine will be familiar to anyone who has played a card-driven block wargame, but it adds a number of innovations in order to faithfully simulate both the warfare of the mid-17th century and the unique nature of this conflict that engulfed not only England but also Scotland and Ireland. The game features individual cards deck for each side, two thirds of which contain events. The card decks are adjusted from year to year to reflect the historical progression of the war. The regional nature of much of the conflict is recreated using a system of Leader and Regional blocks as well as rules for regionally-based recruitment. The usual block game mechanics for field battles have been modified with special rules for artillery, cavalry and infantry, while a completely new system has been designed for storming and sieges. The object of the game is to acquire Victory Points through the capture of cities held by the opponent. In addition, the Parliamentarians can move closer to victory by capturing the King, represented by his own block. Five scenarios are included: The Full War: up to 26 turns. The Early War: an introductory scenario of 8 turns. The Mid-to-Late War: up to 18 turns. The Mid War: an introductory scenario of 6 turns. Prelude to War: up to 27 turns.
Pochettes de cartes dans ce jeu Pochettes de cartes dans ce jeu
52 cartes de 63.0mm de largeur et 89.0mm de hauteur
2x (50 Pièces) Mayday: 50 Bustine Premium Standard (63,5 x 88 mm) (MDG7077)
Disponible
1x (100 Pièces) 100 Bustine Protettive Dragon Shield - Misura Standard - Trasparente
Pour commander
1x (100 Pièces) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
Quelques exemplaires
1x (100 Pièces) Mayday: 100 Bustine Custom per Police Precinct (63.5 x 92 mm) (MDG7128)
Disponible
Informations supplémentaires Informations supplémentaires
Mécanique: Mouvement de zone Campagne/carte de combat pilotée Lancer les dés Déploiement d'unités secrètes Simulations
Catégories: Guerre Renaissance Guerre
Noms alternatifs:
BARCODE: 3770009354295
Dans 2__PH_1__ listes de souhaits Cela a été vu 2937__PH_1__ fois