phone (+39) 320 073 4588
email CONTACTEZ-NOUS PAR EMAIL
Promo Banner Promo Banner
Main Pic
add-wishlist
add-collection
add-alert
5.87
Vote BGG : BGG Stats
LANGUAGE-UK LANGUAGE-DE
2-4
15'
8
Aucun texte nécessaire dans le jeu

Undercover

Un jeu de société de Daniel Danzer Doris Danzer
Éditeur: Frosted Games
utrade Voulez-vous vendre votre copie de ce jeu ?
utradestar
Utilisez notre marché utrade !
Undercover
L'article n'est pas disponible, vous pouvez utiliser l'alerte pour être averti lorsqu'il sera de nouveau en stock.
add-alert
Descriptif Descriptif
The late 1960's: During the "Cold War", secret services pull the strings, and agents are sent around the world exchanging information at top secret meetings. Despite the fact that they represent one of the big powers of espionage, the players manipulate agents of all countries – only the ones of the direct opposite are out of their control. The aim of the game is to guide the agents in such a way that all countries get the same amount of information. Only this guarantees the global balance of power. However, agents tend to live a double life; aside from their official identity, they also work for another country – undercover. In Undercover, the countries are represented by the six colors of the color circle: Red, Orange, Yellow, Green, Blue and Purple. During the game, players place and replace the agents adjacently to others with matching colors — the same or one of the two neighbored colors on the color circle. Tiles can be flipped before being replaced, and later flipped again and again. Since the tiles show different colors on the sides - again two colors neighbored on the color wheel - there is a strong deduction element in the game (while younger kids rather will play it using their memory). For the highest score you need to score for all colors more or less equally. The player who coordinated the meetings of agents of all countries in the most clever way wins the game.
Informations supplémentaires Informations supplémentaires
Mécanique: Mémoire Reconnaissance de formes Placement des tuiles
Catégories: Déduction Action et dextérité Thème
Noms alternatifs:
BARCODE: 719896462679
Dans 2__PH_1__ listes de souhaits Cela a été vu 10863__PH_1__ fois
Descriptif Descriptif
The late 1960's: During the "Cold War", secret services pull the strings, and agents are sent around the world exchanging information at top secret meetings. Despite the fact that they represent one of the big powers of espionage, the players manipulate agents of all countries – only the ones of the direct opposite are out of their control. The aim of the game is to guide the agents in such a way that all countries get the same amount of information. Only this guarantees the global balance of power. However, agents tend to live a double life; aside from their official identity, they also work for another country – undercover. In Undercover, the countries are represented by the six colors of the color circle: Red, Orange, Yellow, Green, Blue and Purple. During the game, players place and replace the agents adjacently to others with matching colors — the same or one of the two neighbored colors on the color circle. Tiles can be flipped before being replaced, and later flipped again and again. Since the tiles show different colors on the sides - again two colors neighbored on the color wheel - there is a strong deduction element in the game (while younger kids rather will play it using their memory). For the highest score you need to score for all colors more or less equally. The player who coordinated the meetings of agents of all countries in the most clever way wins the game.
Informations supplémentaires Informations supplémentaires
Mécanique: Mémoire Reconnaissance de formes Placement des tuiles
Catégories: Déduction Action et dextérité Thème
Noms alternatifs:
BARCODE: 719896462679
Dans 2__PH_1__ listes de souhaits Cela a été vu 10863__PH_1__ fois