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Langue: Anglais
Boîte de Vietnam: 1965-1975 (Gmt Edition) — jeu de société stratégique édité par GMT Games pour 2 joueurs
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Vietnam: 1965-1975 (Gmt Edition)

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Vietnam: 1965-1975 (Gmt Edition) est un jeu de société stratégique pour 2 joueurs à partir de 12 ans, simulant le conflit du Vietnam avec des mécaniques d'opérations militaires et de gestion des ressources.

Un jeu de société de Nick Karp
Éditeur: GMT Games
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Vietnam: 1965-1975 (Gmt Edition)
Gra znajduje się w magazynie wysyłkowym, ale dostępnych jest tylko kilka egzemplarzy Gra znajduje się w magazynie wysyłkowym, ale dostępnych jest tylko kilka egzemplarzy
-20%
79,99€

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IT Gratuit
Descriptif Descriptif
An updated reimplementation of the Victory Games' classic. There are several small scenarios and a couple of campaign games. Each year is divided into four seasons (Spring, Summer, Fall, and Winter), and each season has two turns (so, roughly 6 weeks per turn). The map scale is roughly 6 miles per hex and units are, generally, battalions or regiments. During the operational phase, players take turns (who gets to operate is determined by the NLF player) conducting operations with their units to destroy the enemy, clear the roads, take towns and cities, or just reposition units. In the Campaign Game, during Seasonal Interphases, each player decides whether and how many additional units and/or resources to bring in to the fight. The game features hidden VC units, airmobility, riverines, national morale, pacification, ARVN effectiveness, and many other nuances that allow the player to grasp the some of the experience of what it might have been like to conduct the war in Vietnam. This simulation game re-creates the longest, most complex, and least understood conflict in US history in all of its military and political aspects. The rules include detailed treatment of movement, terrain, search and destroy operations, special operations, firepower, airmobility, riverines, brigade-level formations, limited intelligence, and auxiliary units in each scenario. This edition changes some of the rules as well as clarifications. Components will also be upgraded from the original printing. COMPONENTS 3" box 3 22"x34" maps (approx. 66"x40" total map area) Rulebook Playbook 8 x 8.5 x 11 player aid cards 2 x 11x17 Seasonal Interphase 2 x 11x17 folding Operations Player Aid Card 4 sheets 9/16" counters 2 sheets 1/2" counters
Informations supplémentaires Informations supplémentaires
Mécanique: Simulations
Catégories: Guerre Guerre
Noms alternatifs:
BARCODE: 817054012329
Dans les collections 2 Cela a été vu 3581 fois
Descriptif Descriptif
An updated reimplementation of the Victory Games' classic. There are several small scenarios and a couple of campaign games. Each year is divided into four seasons (Spring, Summer, Fall, and Winter), and each season has two turns (so, roughly 6 weeks per turn). The map scale is roughly 6 miles per hex and units are, generally, battalions or regiments. During the operational phase, players take turns (who gets to operate is determined by the NLF player) conducting operations with their units to destroy the enemy, clear the roads, take towns and cities, or just reposition units. In the Campaign Game, during Seasonal Interphases, each player decides whether and how many additional units and/or resources to bring in to the fight. The game features hidden VC units, airmobility, riverines, national morale, pacification, ARVN effectiveness, and many other nuances that allow the player to grasp the some of the experience of what it might have been like to conduct the war in Vietnam. This simulation game re-creates the longest, most complex, and least understood conflict in US history in all of its military and political aspects. The rules include detailed treatment of movement, terrain, search and destroy operations, special operations, firepower, airmobility, riverines, brigade-level formations, limited intelligence, and auxiliary units in each scenario. This edition changes some of the rules as well as clarifications. Components will also be upgraded from the original printing. COMPONENTS 3" box 3 22"x34" maps (approx. 66"x40" total map area) Rulebook Playbook 8 x 8.5 x 11 player aid cards 2 x 11x17 Seasonal Interphase 2 x 11x17 folding Operations Player Aid Card 4 sheets 9/16" counters 2 sheets 1/2" counters
Informations supplémentaires Informations supplémentaires
Mécanique: Simulations
Catégories: Guerre Guerre
Noms alternatifs:
BARCODE: 817054012329
Dans les collections 2 Cela a été vu 3581 fois

Ce que disent les joueurs

Avis des utilisateurs uplay: Aucun avis uplay publié. Soyez le premier !

Une sélection d'avis notés 8 ou plus. BoardGameGeek. Les notes BGG ne sont pas incluses dans la moyenne uplay.

elvilalta Utilisateur BGG
10.0/10

It is a complex game, but brilliant. If you like tactical games with some strategic impact this is for you.

HawkSpeed Utilisateur BGG
10.0/10

Outstanding game. Combat is very fluid with both sides able to move around quickly. The real magic of the game is in either of the campaigns. While the record keeping was difficult to get my head around I created a JavaScript enabled Google Sheet version to aid in this https://docs.google.com/spreadsheets/d/1Q4Eg-fg0WsfU6UFZz_ovyaGnbsftpl3PScNQ-57jd4M/copy

Lucio_Voreno Utilisateur BGG
10.0/10

Tenía la antigua edición de este juego y le he cambiado la calificación a 9.5 porque esta de GMT la mejora en componentes y se lleva mi único 10

mtngrown Utilisateur BGG
9.5/10

Game 3. Operation Starlite 2. Redid the example playthrough from the Playbook for the second time. I'm ready for another actual play of the game. Also, I'm recording total plays regardless of edition.

RogerDHyman Utilisateur BGG
9.0/10

The definitive game on the Vietnam War. A true "desert-island game". If only my gaming time were unlimited I would devote the necessary time to the Campaign Game. Still, a worthy addition to the genre.

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