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W1815

Un jeu de société de Hannu Uusitalo
Éditeur: U&P Games
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W1815
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Descriptif Descriptif
W1815 is a simple strategy game that simulates the key events of the battle of Waterloo in 15 minutes. The French side can try a number of different strategies in an attempt to crush the Anglo-Allied army before the Prussians arrive. Meanwhile, the Anglo-Allied player must focus on keeping his army in the battle by using reserves in right situations until the Prussians get into the action. The game contains a battlefield map which is used to record casualties and the current strength of the participating armies. The cards are setup around the battlefield map with each card representing a corps. Players take it in turns to activate one corps and carry out an action. The rules for each individual corps action are described on the cards. The results of these actions are then recorded on the battlefield map. The game ends when either army fails a rout test or the time marker is moved to the night square.
Informations supplémentaires Informations supplémentaires
Mécanique: Lancer les dés Simulations Pouvoirs variables des joueurs
Catégories: Historique Guerre
Noms alternatifs:
BARCODE: NOEAN_17034
Dans 9__PH_1__ listes de souhaits Dans les collections 2__PH_1__ Cela a été vu 7172__PH_1__ fois
Descriptif Descriptif
W1815 is a simple strategy game that simulates the key events of the battle of Waterloo in 15 minutes. The French side can try a number of different strategies in an attempt to crush the Anglo-Allied army before the Prussians arrive. Meanwhile, the Anglo-Allied player must focus on keeping his army in the battle by using reserves in right situations until the Prussians get into the action. The game contains a battlefield map which is used to record casualties and the current strength of the participating armies. The cards are setup around the battlefield map with each card representing a corps. Players take it in turns to activate one corps and carry out an action. The rules for each individual corps action are described on the cards. The results of these actions are then recorded on the battlefield map. The game ends when either army fails a rout test or the time marker is moved to the night square.
Informations supplémentaires Informations supplémentaires
Mécanique: Lancer les dés Simulations Pouvoirs variables des joueurs
Catégories: Historique Guerre
Noms alternatifs:
BARCODE: NOEAN_17034
Dans 9__PH_1__ listes de souhaits Dans les collections 2__PH_1__ Cela a été vu 7172__PH_1__ fois
Fréquemment achetés ensemble Fréquemment achetés ensemble