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Warforged: First Contact

Un jeu de société de Andy Chambers Tuomas Pirinen
Éditeur: Ninja Division
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Warforged: First Contact
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Descriptif Descriptif
Description from the publisher: Warforged: First Contact is a skirmish-level exploration game where the Iron Legionaries of the Terran Authority investigate a dimension-spanning shrine-portal of the alien Mantra. The Iron Legion will need to use tight coordination and clever tactics to overcome the limitless hordes of the Mantra and battle their way to the heart of the shrine-portal. 2+ Players using Iron Legion versus the Mantra (additional players take command of separate Iron Legion squads; the Mantra player acts as "dungeon master"). 20-60 minutes play time depending on the scenario. Unique and accessible command card activation system. A wide selection of friends and enemies to use from lowly expendables to mighty heroes. Traps, alien conditions and reinforcements shift the odds through a game. Victory is rarely assured and games remain exciting to the last throw of the dice.
Informations supplémentaires Informations supplémentaires
Mécanique: Campagne/carte de combat pilotée Lancer les dés Tableau modulaire Pouvoirs variables des joueurs
Catégories: Miniatures Science-fiction Guerre
Noms alternatifs:
BARCODE: ?????????
Cela a été vu 1907__PH_1__ fois
Descriptif Descriptif
Description from the publisher: Warforged: First Contact is a skirmish-level exploration game where the Iron Legionaries of the Terran Authority investigate a dimension-spanning shrine-portal of the alien Mantra. The Iron Legion will need to use tight coordination and clever tactics to overcome the limitless hordes of the Mantra and battle their way to the heart of the shrine-portal. 2+ Players using Iron Legion versus the Mantra (additional players take command of separate Iron Legion squads; the Mantra player acts as "dungeon master"). 20-60 minutes play time depending on the scenario. Unique and accessible command card activation system. A wide selection of friends and enemies to use from lowly expendables to mighty heroes. Traps, alien conditions and reinforcements shift the odds through a game. Victory is rarely assured and games remain exciting to the last throw of the dice.
Informations supplémentaires Informations supplémentaires
Mécanique: Campagne/carte de combat pilotée Lancer les dés Tableau modulaire Pouvoirs variables des joueurs
Catégories: Miniatures Science-fiction Guerre
Noms alternatifs:
BARCODE: ?????????
Cela a été vu 1907__PH_1__ fois