Commands & Colors: Medieval
In einem externen Lager verfügbar.
Versand in etwa 3/7 Tagen
IT
Kostenlos
Bundle mit Ärmeln
Karten im Spiel:
-
65__PH_1__ Karten (63.5mm__PH_3__x__PH_4__88.0mm__PH_5__)
STANDARD Ärmelbündel 10 % Rabatt
+1x
+1x
=
92,58€
Voller Preis
108,75€
SUPERIOR Ärmelbündel 10 % Rabatt
+1x
+1x
=
92,58€
Voller Preis
108,75€
PREMIUM Ärmelbündel 10 % Rabatt
+1x
+2x
=
95,10€
Voller Preis
111,55€
Kartenhüllen in diesem Spiel
65 Karten mit einer Breite von 63.5mm und einer Höhe von 88.0mm
2x
(50 Stk)
1x
(100 Stk)
1x
(100 Stk)
1x
(100 Stk)
1x
(100 Stk)
1x
(100 Stk)
1x
(110 Stk)
1x
(75 Stk)
2x
(50 Stk)
1x
(75 Stk)
1x
(100 Stk)
1x
(100 Stk)
Beschreibung
Game description from the designer:
Commands & Colors: Medieval is based on the highly successful Commands & Colors game system and by design is not overly complex. The Medieval game introduces many new game concepts to the Commands & Colors system, which add historical depth and flavor. Some of the new concepts are:
Superior armor and status when battling
Cavalry units increase to 4 blocks
Heavy infantry battle dice are reduced from 5 dice down to 4
Light Bow Cavalry units can employ the Parthian Shot when they evade
Still, some Commands & Colors game mechanics remain familiar to players of other games in the system, like the deck of Medieval Command cards that drive movement while creating a “fog of war,” and the battle dice that will resolve combat quickly and efficiently. The stylized battlefield scenario maps emphasize the important terrain features and highlight the historical deployment of forces in scale with the game system. The scale of the game is flexible, and varies from battle to battle. For some scenarios, a unit may represent a Chiliarchy of soldiers, while in other scenarios a unit may represent just a few brave warriors. The battlefield tactics, however, that you will need to execute to gain victory conform remarkably well to the strengths and limitations of the various medieval unit types, their weapons, the terrain, and history.
Although the Byzantine army fought on other frontiers, against a multitude of opponents, Visigoths, Vandals, Ostrogoths, Franks, Alemanni, those conflicts are beyond the scope and space of this one package. Additional expansion modules that address those battles will be forthcoming.
I truly believe, that the Commands & Colors: Medieval game will provide even the most veteran Commands & Colors players many new challenges and experiences.
Zusätzliche Informationen
| Mechanik: |
Kampagnen-/Kampfkartengesteuert |
| Kategorien: |
Mittelalterlich Krieg
|
| Alternative Namen: |
|
| BARCODE: |
817054011674 |
|
Der Artikel befindet sich in 7__PH_1__ Warenkörben
In 7__PH_1__ Wunschlisten
In der Sammlung 1__PH_1__
Dies wurde 10305__PH_1__ Mal gesehen
|
Bundle mit Ärmeln
Karten im Spiel:
-
65__PH_1__ Karten (63.5mm__PH_3__x__PH_4__88.0mm__PH_5__)
STANDARD Ärmelbündel 10 % Rabatt
+1x
+1x
=
92,58€
Voller Preis
108,75€
SUPERIOR Ärmelbündel 10 % Rabatt
+1x
+1x
=
92,58€
Voller Preis
108,75€
PREMIUM Ärmelbündel 10 % Rabatt
+1x
+2x
=
95,10€
Voller Preis
111,55€
Beschreibung
Game description from the designer:
Commands & Colors: Medieval is based on the highly successful Commands & Colors game system and by design is not overly complex. The Medieval game introduces many new game concepts to the Commands & Colors system, which add historical depth and flavor. Some of the new concepts are:
Superior armor and status when battling
Cavalry units increase to 4 blocks
Heavy infantry battle dice are reduced from 5 dice down to 4
Light Bow Cavalry units can employ the Parthian Shot when they evade
Still, some Commands & Colors game mechanics remain familiar to players of other games in the system, like the deck of Medieval Command cards that drive movement while creating a “fog of war,” and the battle dice that will resolve combat quickly and efficiently. The stylized battlefield scenario maps emphasize the important terrain features and highlight the historical deployment of forces in scale with the game system. The scale of the game is flexible, and varies from battle to battle. For some scenarios, a unit may represent a Chiliarchy of soldiers, while in other scenarios a unit may represent just a few brave warriors. The battlefield tactics, however, that you will need to execute to gain victory conform remarkably well to the strengths and limitations of the various medieval unit types, their weapons, the terrain, and history.
Although the Byzantine army fought on other frontiers, against a multitude of opponents, Visigoths, Vandals, Ostrogoths, Franks, Alemanni, those conflicts are beyond the scope and space of this one package. Additional expansion modules that address those battles will be forthcoming.
I truly believe, that the Commands & Colors: Medieval game will provide even the most veteran Commands & Colors players many new challenges and experiences.
Kartenhüllen in diesem Spiel
65 Karten mit einer Breite von 63.5mm und einer Höhe von 88.0mm
2x
(50 Stk)
1x
(100 Stk)
1x
(100 Stk)
1x
(100 Stk)
1x
(100 Stk)
1x
(100 Stk)
1x
(110 Stk)
1x
(75 Stk)
2x
(50 Stk)
1x
(75 Stk)
1x
(100 Stk)
1x
(100 Stk)
Zusätzliche Informationen
| Mechanik: |
Kampagnen-/Kampfkartengesteuert |
| Kategorien: |
Mittelalterlich Krieg
|
| Alternative Namen: |
|
| BARCODE: |
817054011674 |
|
Der Artikel befindet sich in 7__PH_1__ Warenkörben
In 7__PH_1__ Wunschlisten
In der Sammlung 1__PH_1__
Dies wurde 10305__PH_1__ Mal gesehen
|