Riftwalker: A Storm Hollow Card Game
In einem externen Lager verfügbar.
Versand in etwa 3/7 Tagen
IT
4,49€
Bundle mit Ärmeln
Karten im Spiel:
-
75__PH_1__ Karten (63.0mm__PH_3__x__PH_4__88.0mm__PH_5__)
STANDARD Ärmelbündel 10 % Rabatt
+1x
+1x
=
13,42€
Voller Preis
2,80€
SUPERIOR Ärmelbündel 10 % Rabatt
+1x
+1x
=
13,42€
Voller Preis
2,80€
PREMIUM Ärmelbündel 10 % Rabatt
+1x
+2x
=
15,94€
Voller Preis
5,60€
Kartenhüllen in diesem Spiel
75 Karten mit einer Breite von 63.0mm und einer Höhe von 88.0mm
2x
(50 Stk)
1x
(100 Stk)
1x
(100 Stk)
1x
(100 Stk)
1x
(100 Stk)
1x
(100 Stk)
1x
(110 Stk)
1x
(75 Stk)
2x
(50 Stk)
1x
(75 Stk)
1x
(100 Stk)
1x
(100 Stk)
Beschreibung
Explore the rifts of Storm Hollow, build an array of amazing powers, and trigger burst of magical energy to score big in this strategy card game for 2-4 players that plays in 30-45 minutes. In Riftwalker, players use a central grid of elements composed of earth, wind, fire, water, storm, and life to play rift cards from their hand or shift rifts they already have in play.
Shifting a Rift is a Riftwalker's magical ability to change the nature of a place by calling on and altering the elements. Shifting turns a card sideways and increases its point value. Every time a rift card is played or shifted, it activates a special power that alters a player's cards or the central grid in a useful way. As the game progresses, players will build up a unique set of abilities.
Earth rifts empower shifted rifts while fire burns them down for points. Water rifts spread more rifts across the land and life rifts grow them to great value. Storm rifts control the element grid and wind rifts play all kinds of tricks. However, a rift can only be shifted twice, so no power lasts forever. Eventually, players must create lines of elements on the grid to score their rifts. Some cards give bonus points for scoring the right kind of rifts. In the end, the player with the greatest rifts and the most points wins the game!
Zusätzliche Informationen
Bundle mit Ärmeln
Karten im Spiel:
-
75__PH_1__ Karten (63.0mm__PH_3__x__PH_4__88.0mm__PH_5__)
STANDARD Ärmelbündel 10 % Rabatt
+1x
+1x
=
13,42€
Voller Preis
2,80€
SUPERIOR Ärmelbündel 10 % Rabatt
+1x
+1x
=
13,42€
Voller Preis
2,80€
PREMIUM Ärmelbündel 10 % Rabatt
+1x
+2x
=
15,94€
Voller Preis
5,60€
Beschreibung
Explore the rifts of Storm Hollow, build an array of amazing powers, and trigger burst of magical energy to score big in this strategy card game for 2-4 players that plays in 30-45 minutes. In Riftwalker, players use a central grid of elements composed of earth, wind, fire, water, storm, and life to play rift cards from their hand or shift rifts they already have in play.
Shifting a Rift is a Riftwalker's magical ability to change the nature of a place by calling on and altering the elements. Shifting turns a card sideways and increases its point value. Every time a rift card is played or shifted, it activates a special power that alters a player's cards or the central grid in a useful way. As the game progresses, players will build up a unique set of abilities.
Earth rifts empower shifted rifts while fire burns them down for points. Water rifts spread more rifts across the land and life rifts grow them to great value. Storm rifts control the element grid and wind rifts play all kinds of tricks. However, a rift can only be shifted twice, so no power lasts forever. Eventually, players must create lines of elements on the grid to score their rifts. Some cards give bonus points for scoring the right kind of rifts. In the end, the player with the greatest rifts and the most points wins the game!
Kartenhüllen in diesem Spiel
75 Karten mit einer Breite von 63.0mm und einer Höhe von 88.0mm
2x
(50 Stk)
1x
(100 Stk)
1x
(100 Stk)
1x
(100 Stk)
1x
(100 Stk)
1x
(100 Stk)
1x
(110 Stk)
1x
(75 Stk)
2x
(50 Stk)
1x
(75 Stk)
1x
(100 Stk)
1x
(100 Stk)
Zusätzliche Informationen