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2-4
120'
12
No necessary in-game text
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Arkwright: Noblesse Oblige
In Arkwright: Noblesse Oblige, players manage the luxury goods market, aiming to maximize their reputation. A strategic game for 2-4 players, with games lasting about 120 minutes, suitable for those who enjoy management and strategy challenges.
Publisher: Spielworxx
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Arkwright: Noblesse Oblige
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The game game is in consignmentStock but only few copies are available
Retail price:
77,99€
8,99€
IT
4,49€
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Contained in Brettspiel Adventskalender 2016 for Day 13.
Includes 1 luxury goods market mat and 4 purveyor development tiles (1 per type of good)
Additional Rules:
At the beginning of the a round, one good cube is placed on each space in the luxury goods market of the current and all previous technology levels (no luxury good of food in stage 1)
In the production and sale phase, just before the domestic selling step, players will have the opportunity to sell in the luxury goods market for the active goods.
Player with the highest reputation goes first. The sale is voluntary. Those who do not sell when it is their turn must pass for the remainder of this step completely and places the machine token from their price track back into the supply
| Mechanics: | Commodity Speculation Simulation Stock Holding Variable Phase Order Worker Placement |
| Categories: | Economic Expansion for base-game Industry/Manufacturing |
| Alternative names: | |
| BARCODE: | ????????? |
| This was seen 3576 times | |
Contained in Brettspiel Adventskalender 2016 for Day 13.
Includes 1 luxury goods market mat and 4 purveyor development tiles (1 per type of good)
Additional Rules:
At the beginning of the a round, one good cube is placed on each space in the luxury goods market of the current and all previous technology levels (no luxury good of food in stage 1)
In the production and sale phase, just before the domestic selling step, players will have the opportunity to sell in the luxury goods market for the active goods.
Player with the highest reputation goes first. The sale is voluntary. Those who do not sell when it is their turn must pass for the remainder of this step completely and places the machine token from their price track back into the supply
| Mechanics: | Commodity Speculation Simulation Stock Holding Variable Phase Order Worker Placement |
| Categories: | Economic Expansion for base-game Industry/Manufacturing |
| Alternative names: | |
| BARCODE: | ????????? |
| This was seen 3576 times | |