phone (+39) 320 073 4588
email CONTACT US VIA EMAIL
Promo Banner
Main Pic
5.99
BGG Vote: BGG Stats
LANGUAGE-UK
2-6
45'
18
Extensive use of text

Coma Ward

A board game by Danny Lott
Publisher: Everything Epic Games
video thumbnail
utrade Do you want to sell your copy of this game?
utradestar
Use our marketplace utrade!
Coma Ward
The item is not available, you can use the alert to be notified when it will be back in stock.
Bustine per le carte in questo gioco Card sleeves in this game
365 cards of 63.5mm width and 88.0mm of height
4x (100 Pcs) Mayday: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
To Order
4x (100 Pcs) 100 Bustine Arcane Standard Size (63 x 88 mm)
Available
4x (100 Pcs) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
To Order
8x (50 Pcs) FFG: 50 Bustine Protettive - Game of Thrones: House Lannister (HBO) (63,5x88 mm)
To Order
4x (100 Pcs) Sapphire: 100 Bustine Stardard (63.5 x 88 mm) (Green)
To Order
4x (100 Pcs) uplay.it edizioni: 100 Bustine Standard (63.5 x 88 mm) (UPL-7041)
Available
5x (75 Pcs) uplay.it edizioni: 75 Bustine Superior (63.5 x 88 mm) (UPL-GREEN)
Available
8x (50 Pcs) Honu Moana: 50 Bustine Premium (63.5 x 88 mm) (HMN-7077)
Available
5x (75 Pcs) Honu Moana: 75 Bustine Superior (63.5 x 88 mm) (HMN-GREEN)
Available
4x (100 Pcs) Honu Moana: 100 Bustine Standard (63.5 x 88 mm) (HMN-7041)
Available
4x (100 Pcs) Sapphire: 100 Bustine Perfect size (63.5 x 88 mm) (DarkGreen)
Available
10 cards of 44.5mm width and 63.5mm of height
There are no available sleeves matching this card size
48 cards of 70.0mm width and 110.0mm of height
1x (100 Pcs) Mayday: 100 Bustine Magnum Ultra-fit per Lost Cities (70 x 110 mm) Size 2 (MDG7103)
Available
1x (50 Pcs) Mayday: 50 Bustine Magnum Ultra-fit Premium per Lost Cities (70 x 110 mm) (MDG7144)
Available
1x (50 Pcs) uplay.it edizioni: 50 Bustine Premium Magnum L (70 x 110 mm) (UPL-7144)
Available
1x (100 Pcs) uplay.it edizioni: 100 Bustine Standard Magnum L (70 x 110 mm) (UPL-7103)
Available
1x (100 Pcs) Sapphire: 100 Bustine Protettive (70 x 110 mm) (Lime)
Available
1x (110 Pcs) Sleeve Kings Magnum Lost Cities Card Sleeves (70x110mm) 110 Pack 60 Microns
To Order
1x (75 Pcs) uplay.it edizioni: 75 Bustine Superior Magnum L (70 x 110 mm) (UPL-LIME)
Available
1x (50 Pcs) Honu Moana: 50 Bustine Premium Magnum L (70 x 110 mm) (HMN-7144)
Available
1x (75 Pcs) Honu Moana: 75 Bustine Superior Magnum L (70 x 110 mm) (HMN-LIME)
Available
1x (100 Pcs) Honu Moana: 100 Bustine Standard Magnum L (70 x 110 mm) (HMN-7103)
Available
34 cards of 80.0mm width and 80.0mm of height
1x (100 Pcs) Mayday: 100 Bustine Square (80 x 80 mm) (MDG7125)
Few copies
1x (50 Pcs) uplay.it edizioni: 50 Bustine Premium Square Big (80 x 80 mm) (UPL-7145)
Available
1x (100 Pcs) uplay.it edizioni: 100 Bustine Standard Square Big (80 x 80 mm) (UPL-7125)
Available
1x (110 Pcs) Sleeve Kings Medium Square Card Sleeves (80x80mm) 110 Pack 60 Microns
To Order
1x (75 Pcs) uplay.it edizioni: 75 Bustine Superior Square Big (80 x 80 mm) (UPL-CARAMEL)
Available
1x (50 Pcs) Honu Moana: 50 Bustine Premium Square Big (80 x 80 mm) (HMN-7145)
Available
1x (75 Pcs) Honu Moana: 75 Bustine Superior Square Big (80 x 80 mm) (HMN-CARAMEL)
Available
Description Description

Sterile, blinding whiteness — coupled with deafening, repetitious beeps — shocks you awake. Your heart rate slows and your breathing steadies as you realize you are in a hospital. You glance around, finding your room empty. You read your identifying armband to see a name you don't recognize. As your bare feet smack to the cold tile floor and you steady your wobbling body, you feel the foreign presence of absence. You are alone… In Coma Ward, players are patients who have awoken in an abandoned, yet still functioning hospital with no memory and no idea of what is happening. Patients must search the hospital for clues and necessities. In their search, patients may find unspeakably terrifying things. Each time you play, you explore an ever-changing hospital as you search for the clues to your identity and the cause of the environment's unsettling emptiness. Balance your ever worsening terror and neurosis while monitoring your health and physical attributes. Remember to stay close to those who awoke with you because the shadows of the empty hospital can destroy your already fragile psyche. Once all the clues have been discovered, the true horror begins. Players discover what is actually happening and find out who they can trust — if anyone — and how to win. Each playing is a unique phenomenon that introduces diverse and dynamic rules. Coma Ward is a mature game with themes of violence, absolution, distrust, gore, and traumatic incidence. Player discretion is advised. Coma Ward plays in two parts: The Prologue: Patients will move through the Hospital discovering new Tiles that represent rooms. Some Tiles will affect a Patient’s Health or Terror. Other Tiles will impact the game in other unpredictable ways. While they explore and search, Patients will discover items that will help them in their frantic search for answers. Items like Clothing and makeshift Weapons will defend you from unseen forces or even other hostile Patients. While Medicine and Food can restore your Health and Focus. Ultimately, Patients are searching for the horrific Clues to what has happened in this hospital. Once all of the Clues have been revealed, the true game objective unfolds… The Phenomenon: Upon uncovering the final Clue, the Phenomenon is triggered. Players will then withdraw and open the specified sealed envelope from the box revealing its secret contents telling the story of what is happening and how to win the game. Some Phenomenon are cooperative, with players racing to escape the hospital or defeat cruel forces. While other Phenomenon will pit players against each other in secret alliances or an all out fight for survival. Each Phenomenon can lead to multiple endings. So, even if Players reveal the same Phenomenon multiple times, they will always have a unique experience. Some Phenomenon are physical, real, threats inspired by classic horror tropes; others explore metaphysical and psychological themes… Are you ready to open your eyes and experience the phenomenal horror of Coma Ward?

Additional information Additional information
Mechanics: Action Point Allowance System Co-operative Play Partnerships Variable Phase Order
Categories: Dice Exploration Horror
Alternative names:
BARCODE: 724752982758
In 7 wishlists In 2 collections This was seen 3135 times
Description Description

Sterile, blinding whiteness — coupled with deafening, repetitious beeps — shocks you awake. Your heart rate slows and your breathing steadies as you realize you are in a hospital. You glance around, finding your room empty. You read your identifying armband to see a name you don't recognize. As your bare feet smack to the cold tile floor and you steady your wobbling body, you feel the foreign presence of absence. You are alone… In Coma Ward, players are patients who have awoken in an abandoned, yet still functioning hospital with no memory and no idea of what is happening. Patients must search the hospital for clues and necessities. In their search, patients may find unspeakably terrifying things. Each time you play, you explore an ever-changing hospital as you search for the clues to your identity and the cause of the environment's unsettling emptiness. Balance your ever worsening terror and neurosis while monitoring your health and physical attributes. Remember to stay close to those who awoke with you because the shadows of the empty hospital can destroy your already fragile psyche. Once all the clues have been discovered, the true horror begins. Players discover what is actually happening and find out who they can trust — if anyone — and how to win. Each playing is a unique phenomenon that introduces diverse and dynamic rules. Coma Ward is a mature game with themes of violence, absolution, distrust, gore, and traumatic incidence. Player discretion is advised. Coma Ward plays in two parts: The Prologue: Patients will move through the Hospital discovering new Tiles that represent rooms. Some Tiles will affect a Patient’s Health or Terror. Other Tiles will impact the game in other unpredictable ways. While they explore and search, Patients will discover items that will help them in their frantic search for answers. Items like Clothing and makeshift Weapons will defend you from unseen forces or even other hostile Patients. While Medicine and Food can restore your Health and Focus. Ultimately, Patients are searching for the horrific Clues to what has happened in this hospital. Once all of the Clues have been revealed, the true game objective unfolds… The Phenomenon: Upon uncovering the final Clue, the Phenomenon is triggered. Players will then withdraw and open the specified sealed envelope from the box revealing its secret contents telling the story of what is happening and how to win the game. Some Phenomenon are cooperative, with players racing to escape the hospital or defeat cruel forces. While other Phenomenon will pit players against each other in secret alliances or an all out fight for survival. Each Phenomenon can lead to multiple endings. So, even if Players reveal the same Phenomenon multiple times, they will always have a unique experience. Some Phenomenon are physical, real, threats inspired by classic horror tropes; others explore metaphysical and psychological themes… Are you ready to open your eyes and experience the phenomenal horror of Coma Ward?

Bustine per le carte in questo gioco Card sleeves in this game
365 cards of 63.5mm width and 88.0mm of height
4x (100 Pcs) Mayday: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
To Order
4x (100 Pcs) 100 Bustine Arcane Standard Size (63 x 88 mm)
Available
4x (100 Pcs) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
To Order
8x (50 Pcs) FFG: 50 Bustine Protettive - Game of Thrones: House Lannister (HBO) (63,5x88 mm)
To Order
4x (100 Pcs) Sapphire: 100 Bustine Stardard (63.5 x 88 mm) (Green)
To Order
4x (100 Pcs) uplay.it edizioni: 100 Bustine Standard (63.5 x 88 mm) (UPL-7041)
Available
5x (75 Pcs) uplay.it edizioni: 75 Bustine Superior (63.5 x 88 mm) (UPL-GREEN)
Available
8x (50 Pcs) Honu Moana: 50 Bustine Premium (63.5 x 88 mm) (HMN-7077)
Available
5x (75 Pcs) Honu Moana: 75 Bustine Superior (63.5 x 88 mm) (HMN-GREEN)
Available
4x (100 Pcs) Honu Moana: 100 Bustine Standard (63.5 x 88 mm) (HMN-7041)
Available
4x (100 Pcs) Sapphire: 100 Bustine Perfect size (63.5 x 88 mm) (DarkGreen)
Available
10 cards of 44.5mm width and 63.5mm of height
There are no available sleeves matching this card size
48 cards of 70.0mm width and 110.0mm of height
1x (100 Pcs) Mayday: 100 Bustine Magnum Ultra-fit per Lost Cities (70 x 110 mm) Size 2 (MDG7103)
Available
1x (50 Pcs) Mayday: 50 Bustine Magnum Ultra-fit Premium per Lost Cities (70 x 110 mm) (MDG7144)
Available
1x (50 Pcs) uplay.it edizioni: 50 Bustine Premium Magnum L (70 x 110 mm) (UPL-7144)
Available
1x (100 Pcs) uplay.it edizioni: 100 Bustine Standard Magnum L (70 x 110 mm) (UPL-7103)
Available
1x (100 Pcs) Sapphire: 100 Bustine Protettive (70 x 110 mm) (Lime)
Available
1x (110 Pcs) Sleeve Kings Magnum Lost Cities Card Sleeves (70x110mm) 110 Pack 60 Microns
To Order
1x (75 Pcs) uplay.it edizioni: 75 Bustine Superior Magnum L (70 x 110 mm) (UPL-LIME)
Available
1x (50 Pcs) Honu Moana: 50 Bustine Premium Magnum L (70 x 110 mm) (HMN-7144)
Available
1x (75 Pcs) Honu Moana: 75 Bustine Superior Magnum L (70 x 110 mm) (HMN-LIME)
Available
1x (100 Pcs) Honu Moana: 100 Bustine Standard Magnum L (70 x 110 mm) (HMN-7103)
Available
34 cards of 80.0mm width and 80.0mm of height
1x (100 Pcs) Mayday: 100 Bustine Square (80 x 80 mm) (MDG7125)
Few copies
1x (50 Pcs) uplay.it edizioni: 50 Bustine Premium Square Big (80 x 80 mm) (UPL-7145)
Available
1x (100 Pcs) uplay.it edizioni: 100 Bustine Standard Square Big (80 x 80 mm) (UPL-7125)
Available
1x (110 Pcs) Sleeve Kings Medium Square Card Sleeves (80x80mm) 110 Pack 60 Microns
To Order
1x (75 Pcs) uplay.it edizioni: 75 Bustine Superior Square Big (80 x 80 mm) (UPL-CARAMEL)
Available
1x (50 Pcs) Honu Moana: 50 Bustine Premium Square Big (80 x 80 mm) (HMN-7145)
Available
1x (75 Pcs) Honu Moana: 75 Bustine Superior Square Big (80 x 80 mm) (HMN-CARAMEL)
Available
Additional information Additional information
Mechanics: Action Point Allowance System Co-operative Play Partnerships Variable Phase Order
Categories: Dice Exploration Horror
Alternative names:
BARCODE: 724752982758
In 7 wishlists In 2 collections This was seen 3135 times
Frequently bought together