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7.54
BGG Vote: BGG Stats
LANGUAGE-UK
3-6
180'
13
Extensive use of text

Cutthroat Caverns Adventures: B1 - Savage Arena / B2 - Errand of Evil

A board game by Curt Covert
Publisher: Smirk and Dagger Games
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Cutthroat Caverns Adventures: B1 - Savage Arena / B2 - Errand of Evil
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Card sleeves in this game Card sleeves in this game
2 cards of 88.0mm width and 125.0mm of height
1x (100 Pcs) Mayday: 100 Bustine Tiny Epic Kingdoms (88 x 125 mm) (MDG7129)
Available
1x (110 Pcs) Sleeve Kings Tiny Epic Compatible Sleeves (88x125mm) 110 Pack 60 Microns
Available
1x (50 Pcs) Mayday: 50 Bustine Tiny Epic Kingdoms (88 x 125 mm) (MDG7148)
Few copies
Description Description

This is a second Adventure Module for Cutthroat Caverns that uses a 'choose-your-own-path' style book to overlay an exciting new dimension to the game. The first such book was introduced in the boxed expansion, Tombs and Tomes, and features a fun narrative in which characters have to make real decisions that will effect the outcome of the story, solve riddles, overcome traps, encounter familiar creatures in a whole new way -- and, importantly, will face new winning and/or losing conditions. The result is a slightly longer, but richer gaming experience. The book comes with two all new Encounter Cards exclusive to this adventure, but fully usable in the core game as well. The Encounters are new 'Boss' type encounters that, when discovered in the core game's Encounter deck, will do something 'bad' to the party before being placed at the bottom of the stack to be faced as the final encounter. The Adventures: Savage Arena... You and your party of adventurers are chained, neck to neck, as prisoners of Big Boss Gronkk. You must work together to survive a lethal coliseum of traps and monsters before the strongest among you earns the right to win your freedom. Errand of Evil... Your mysterious employer sends you to the stronghold of his rival to steal everything you can, for among his treasures is the one relic that can restore his misshaped body. The relic can change form, so you need to bring all you find -- but will his secret be your undoing? (NOTE: If you can avoid it, don't read the Encounter card before the end of this book - for maximum fun and impact!!) The book utilizes materials from the base game as well as Tombs and Tomes and Relics and Ruins. All materials are provided in the book if you do not own those expansions. (Copy the cards before playing - especially for Errand of Evil)

Additional information Additional information
Mechanics: Co-operative Play Hand Management
Categories: Adventure Book Card Games Fantasy Fighting
Alternative names:
BARCODE: 894769000131
In 3 wishlists In 1 collection This was seen 12195 times
Description Description

This is a second Adventure Module for Cutthroat Caverns that uses a 'choose-your-own-path' style book to overlay an exciting new dimension to the game. The first such book was introduced in the boxed expansion, Tombs and Tomes, and features a fun narrative in which characters have to make real decisions that will effect the outcome of the story, solve riddles, overcome traps, encounter familiar creatures in a whole new way -- and, importantly, will face new winning and/or losing conditions. The result is a slightly longer, but richer gaming experience. The book comes with two all new Encounter Cards exclusive to this adventure, but fully usable in the core game as well. The Encounters are new 'Boss' type encounters that, when discovered in the core game's Encounter deck, will do something 'bad' to the party before being placed at the bottom of the stack to be faced as the final encounter. The Adventures: Savage Arena... You and your party of adventurers are chained, neck to neck, as prisoners of Big Boss Gronkk. You must work together to survive a lethal coliseum of traps and monsters before the strongest among you earns the right to win your freedom. Errand of Evil... Your mysterious employer sends you to the stronghold of his rival to steal everything you can, for among his treasures is the one relic that can restore his misshaped body. The relic can change form, so you need to bring all you find -- but will his secret be your undoing? (NOTE: If you can avoid it, don't read the Encounter card before the end of this book - for maximum fun and impact!!) The book utilizes materials from the base game as well as Tombs and Tomes and Relics and Ruins. All materials are provided in the book if you do not own those expansions. (Copy the cards before playing - especially for Errand of Evil)

Card sleeves in this game Card sleeves in this game
2 cards of 88.0mm width and 125.0mm of height
1x (100 Pcs) Mayday: 100 Bustine Tiny Epic Kingdoms (88 x 125 mm) (MDG7129)
Available
1x (110 Pcs) Sleeve Kings Tiny Epic Compatible Sleeves (88x125mm) 110 Pack 60 Microns
Available
1x (50 Pcs) Mayday: 50 Bustine Tiny Epic Kingdoms (88 x 125 mm) (MDG7148)
Few copies
Additional information Additional information
Mechanics: Co-operative Play Hand Management
Categories: Adventure Book Card Games Fantasy Fighting
Alternative names:
BARCODE: 894769000131
In 3 wishlists In 1 collection This was seen 12195 times
Frequently bought together Frequently bought together