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9.01
BGG Vote: BGG Stats
LANGUAGE-UK
1-5
30'
14
Extensive use of text

DerrocAr: The Five Presidents Weeks

A board game by Bruss Brussco
Publisher: Ion Game Design
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DerrocAr: The Five Presidents Weeks
Available in an external warehouse.
Shipping in about 3/15 days
38,90€
IT 4,49€
Description Description

Are you ready to take a role in some of the most peculiar weeks in political history? Be one of the provincial governors trying to reach the presidency of Argentina in the middle of the political and economic crisis of 2001. The rounds are divided in two phases: First you have to choose one of the options on the board (propose a Laws, Decrees, Debt Payment, Embezzlement Fund, etc) and then buy cards from the Market. At the next phase, you play a set of cards from your hand (Make Operations, Lobby, create conflict with the Establishment, create bad campaigns with the press, etc). Meanwhile you handle your economy, the events (Lootings, Floods, a Bush's call, more) and negotiate short alliances. To win, you must be the player with the most Support when the game ends because other players are full of conflicts. The game comes with a modular system that allows the players to choose the complexity level that best suits their taste.

Additional information Additional information
Mechanics: Hand Management Variable Player Powers
Categories: Card Games Political/Negotiation
Alternative names:
BARCODE: 7350142350093
This was seen 396 times
Description Description

Are you ready to take a role in some of the most peculiar weeks in political history? Be one of the provincial governors trying to reach the presidency of Argentina in the middle of the political and economic crisis of 2001. The rounds are divided in two phases: First you have to choose one of the options on the board (propose a Laws, Decrees, Debt Payment, Embezzlement Fund, etc) and then buy cards from the Market. At the next phase, you play a set of cards from your hand (Make Operations, Lobby, create conflict with the Establishment, create bad campaigns with the press, etc). Meanwhile you handle your economy, the events (Lootings, Floods, a Bush's call, more) and negotiate short alliances. To win, you must be the player with the most Support when the game ends because other players are full of conflicts. The game comes with a modular system that allows the players to choose the complexity level that best suits their taste.

Additional information Additional information
Mechanics: Hand Management Variable Player Powers
Categories: Card Games Political/Negotiation
Alternative names:
BARCODE: 7350142350093
This was seen 396 times
Other versions Other versions