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Mathe Würfel
Publisher: Thinkfun
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Mathe Würfel
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MathDice: The Fast Fun Game of Mental Math
To play:
1. Roll two 12-sided dice. Multiply the two numbers together. That is the TARGET NUMBER.
2. Roll three 6-sided dice.
3. The winner is the first player to combine the three d6 in any way to match - or come closest to - the TARGET NUMBER. You can use each dice only once in the equation.
Game includes the five dice, cloth bag, and an instruction booklet with these practice tables: addition/subtraction, multiplication, division, powers, and roots.
This game was invented by a sixth-grader as a "Design a Game" math workshop project. Recommended for elementary age through adult.
To play:
1. Roll two 12-sided dice. Multiply the two numbers together. That is the TARGET NUMBER.
2. Roll three 6-sided dice.
3. The winner is the first player to combine the three d6 in any way to match - or come closest to - the TARGET NUMBER. You can use each dice only once in the equation.
Game includes the five dice, cloth bag, and an instruction booklet with these practice tables: addition/subtraction, multiplication, division, powers, and roots.
This game was invented by a sixth-grader as a "Design a Game" math workshop project. Recommended for elementary age through adult.
| Mechanics: | Dice Rolling |
| Categories: | Educational Strategy |
| Alternative names: | Math Dice Math Dice Jr. Math Dice Tournament Kit Mathe Würfel Mathe Würfel Jr. Math Dice Math Dice Jr. Math Dice Tournament Kit Mathe Würfel Mathe Würfel Jr. |
| BARCODE: | 4018928111674 |
| In 2 collections This was seen 7341 times | |
MathDice: The Fast Fun Game of Mental Math
To play:
1. Roll two 12-sided dice. Multiply the two numbers together. That is the TARGET NUMBER.
2. Roll three 6-sided dice.
3. The winner is the first player to combine the three d6 in any way to match - or come closest to - the TARGET NUMBER. You can use each dice only once in the equation.
Game includes the five dice, cloth bag, and an instruction booklet with these practice tables: addition/subtraction, multiplication, division, powers, and roots.
This game was invented by a sixth-grader as a "Design a Game" math workshop project. Recommended for elementary age through adult.
To play:
1. Roll two 12-sided dice. Multiply the two numbers together. That is the TARGET NUMBER.
2. Roll three 6-sided dice.
3. The winner is the first player to combine the three d6 in any way to match - or come closest to - the TARGET NUMBER. You can use each dice only once in the equation.
Game includes the five dice, cloth bag, and an instruction booklet with these practice tables: addition/subtraction, multiplication, division, powers, and roots.
This game was invented by a sixth-grader as a "Design a Game" math workshop project. Recommended for elementary age through adult.
| Mechanics: | Dice Rolling |
| Categories: | Educational Strategy |
| Alternative names: | Math Dice Math Dice Jr. Math Dice Tournament Kit Mathe Würfel Mathe Würfel Jr. Math Dice Math Dice Jr. Math Dice Tournament Kit Mathe Würfel Mathe Würfel Jr. |
| BARCODE: | 4018928111674 |
| In 2 collections This was seen 7341 times | |