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3-4
90'
10
No necessary in-game text
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Medina
Publisher: 999 Games
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This could have been the fifth title in the much-misnamed Reiner Knizia tile-laying trilogy, after Samurai, Tigris & Euphrates, Through the Desert, and Rheinländer. But it's not by Reiner Knizia...
Stefan Dorra has created a tense waiting game. Each turn you can place two pieces on the board, either augment an existing building or start a new one if the current building of that color is as finished as it will ever be. Each player will claim one building of each of the four colors by the end of the game, giving one point per wooden piece attached to said building. Plus, if you own the largest building of a particular color you get a little bonus based on the color you dominate in. Lastly, there are bonuses similar to the color-type for the player who most recently connected one of their buildings to the walls, which grow from the four corners of the city.
Stefan Dorra has created a tense waiting game. Each turn you can place two pieces on the board, either augment an existing building or start a new one if the current building of that color is as finished as it will ever be. Each player will claim one building of each of the four colors by the end of the game, giving one point per wooden piece attached to said building. Plus, if you own the largest building of a particular color you get a little bonus based on the color you dominate in. Lastly, there are bonuses similar to the color-type for the player who most recently connected one of their buildings to the walls, which grow from the four corners of the city.
| Mechanics: | Tile Placement |
| Categories: | Strategy Themed City Building |
| Alternative names: | |
| BARCODE: | 4001504481278 |
| In 2 wishlists In 5 collections This was seen 12563 times | |
This could have been the fifth title in the much-misnamed Reiner Knizia tile-laying trilogy, after Samurai, Tigris & Euphrates, Through the Desert, and Rheinländer. But it's not by Reiner Knizia...
Stefan Dorra has created a tense waiting game. Each turn you can place two pieces on the board, either augment an existing building or start a new one if the current building of that color is as finished as it will ever be. Each player will claim one building of each of the four colors by the end of the game, giving one point per wooden piece attached to said building. Plus, if you own the largest building of a particular color you get a little bonus based on the color you dominate in. Lastly, there are bonuses similar to the color-type for the player who most recently connected one of their buildings to the walls, which grow from the four corners of the city.
Stefan Dorra has created a tense waiting game. Each turn you can place two pieces on the board, either augment an existing building or start a new one if the current building of that color is as finished as it will ever be. Each player will claim one building of each of the four colors by the end of the game, giving one point per wooden piece attached to said building. Plus, if you own the largest building of a particular color you get a little bonus based on the color you dominate in. Lastly, there are bonuses similar to the color-type for the player who most recently connected one of their buildings to the walls, which grow from the four corners of the city.
| Mechanics: | Tile Placement |
| Categories: | Strategy Themed City Building |
| Alternative names: | |
| BARCODE: | 4001504481278 |
| In 2 wishlists In 5 collections This was seen 12563 times | |