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8.24
2858 404
BGG Vote: BGG Stats
LANGUAGE-UK
2-4
90'
12
Moderate in-game text

The Devil's Cauldron: The Battles for Arnhem and Nijmegen

A board game by Adam Starkweather
Publisher: Multi-Man Publishing
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The Devil's Cauldron: The Battles for Arnhem and Nijmegen
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Description Description

Devil's Cauldron is a company level simulation of the Northern two drop zones in Operation Market Garden. It is loosely based on an old Victory Games game called Panzer Command. Command and control is emphasized in this system and the game includes extensive documentation and historical background. Components include 4 linking maps (for the grand campaign) and three smaller gamettes (on Arnhem, the Island and Groesbeek Heights - each with its own rules and map). 1600 counters (of which roughly 700 are actual combat units) and attendant documentation. Play time for the various games range from one hour all the way up to 50 or so for the grand campaign.

Additional information Additional information
Mechanics: Chit-Pull System Hex-and-Counter
Categories: War
Alternative names:
In 1 wishlist In 1 collection This was seen 5298 times
Description Description

Devil's Cauldron is a company level simulation of the Northern two drop zones in Operation Market Garden. It is loosely based on an old Victory Games game called Panzer Command. Command and control is emphasized in this system and the game includes extensive documentation and historical background. Components include 4 linking maps (for the grand campaign) and three smaller gamettes (on Arnhem, the Island and Groesbeek Heights - each with its own rules and map). 1600 counters (of which roughly 700 are actual combat units) and attendant documentation. Play time for the various games range from one hour all the way up to 50 or so for the grand campaign.

Additional information Additional information
Mechanics: Chit-Pull System Hex-and-Counter
Categories: War
Alternative names:
In 1 wishlist In 1 collection This was seen 5298 times