Viandanti a Sud del Tigri
The game game is in stock but only few copies are available
IT
4,49€
Bundle with sleeves
Cards in the game:
-
166 cards (54.0mmx86.0mm)
STANDARD sleeves bundle 10% discount
+1x
+2x
SUPERIOR sleeves bundle 10% discount
+1x
+3x
PREMIUM sleeves bundle 10% discount
+1x
+4x
Card sleeves in this game
166 cards of 54.0mm width and 86.0mm of height
4x
(50 Pcs)
2x
(100 Pcs)
2x
(100 Pcs)
2x
(100 Pcs)
2x
(110 Pcs)
2x
(110 Pcs)
2x
(120 Pcs)
3x
(75 Pcs)
4x
(50 Pcs)
3x
(75 Pcs)
2x
(100 Pcs)
Description
Wayfarers of the South Tigris is set during the height of the Abbasid Caliphate, circa 820 AD. As brave explorers, cartographers and astronomers, players set off from Baghdad to map the surrounding land, waterways, and heavens above. Players must carefully manage their caravan of workers and equipment, while reporting back regularly to journal their findings at the House of Wisdom. Will you succeed in impressing the Caliph, or lose your way and succumb to the wilderness?
The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration. As they make discoveries, players will want to quickly journal their progress. The game ends once one player’s marker has reached the far right column of the journal track.
—description from the publisher
Additional information
Bundle with sleeves
Cards in the game:
-
166 cards (54.0mmx86.0mm)
STANDARD sleeves bundle 10% discount
+1x
+2x
SUPERIOR sleeves bundle 10% discount
+1x
+3x
PREMIUM sleeves bundle 10% discount
+1x
+4x
Description
Wayfarers of the South Tigris is set during the height of the Abbasid Caliphate, circa 820 AD. As brave explorers, cartographers and astronomers, players set off from Baghdad to map the surrounding land, waterways, and heavens above. Players must carefully manage their caravan of workers and equipment, while reporting back regularly to journal their findings at the House of Wisdom. Will you succeed in impressing the Caliph, or lose your way and succumb to the wilderness?
The aim of Wayfarers of the South Tigris is to be the player with the most victory points (VP) at the game's end. Points are primarily gained by mapping the land, water, and sky. Players can also gain points from upgrading their caravans, by gaining inspiration from nobles, and by influencing the three guilds of science, trade and exploration. As they make discoveries, players will want to quickly journal their progress. The game ends once one player’s marker has reached the far right column of the journal track.
—description from the publisher
Card sleeves in this game
166 cards of 54.0mm width and 86.0mm of height
4x
(50 Pcs)
2x
(100 Pcs)
2x
(100 Pcs)
2x
(100 Pcs)
2x
(110 Pcs)
2x
(110 Pcs)
2x
(120 Pcs)
3x
(75 Pcs)
4x
(50 Pcs)
3x
(75 Pcs)
2x
(100 Pcs)
Additional information