Legendary: A Marvel Deck Building Game
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IT
Gratis
Paquete con mangas
Cartas en el juego:
-
500__PH_1__ tarjetas (63.5mm__PH_3__x__PH_4__88.0mm__PH_5__)
STANDARD paquete de mangas 10% de descuento
+1x
+5x
=
75,59€
Precio completo
38,99€
SUPERIOR paquete de mangas 10% de descuento
+1x
+7x
=
80,63€
Precio completo
44,59€
PREMIUM paquete de mangas 10% de descuento
+1x
+10x
=
88,19€
Precio completo
52,99€
Fundas de cartas en este juego.
500 tarjetas de 63.5mm de ancho y 88.0mm de alto
10x
(50 PC)
5x
(100 PC)
5x
(100 PC)
5x
(100 PC)
5x
(100 PC)
5x
(100 PC)
5x
(110 PC)
7x
(75 PC)
10x
(50 PC)
7x
(75 PC)
5x
(100 PC)
5x
(100 PC)
Descripción
Legendary is a deck-building game set in the Marvel Comics universe. To set up the game, players choose a number of hero decks – Spiderman, Hulk, Cyclops, Wolverine, etc. – and shuffle them together; since players use only a handful of hero decks out of the fifteen included, the hero deck can vary widely in terms of what's available. Players then choose a mastermind villain (Magneto, Loki, Dr. Doom, etc.), stack that particular villain's attack cards underneath it, then modify the villain deck as needed based on that villain's particular scheme.
Over the course of the game, players will recruit powerful hero cards to add to their deck in order to build a stronger and more resourceful deck. Players need to build both their recruitment powers (to enlist more heroes) and their fighting ability (to combat the villains who keep popping up to cause trouble). Players recruit heroes from an array of six cards, with empty slots refilled as needed. At the start of a player's turn, he reveals a villain and adds it to the row of villains. This row has a limited number of spaces, and if it fills up, the earliest villain to arrive escapes, possibly punishing the heroes in some way. Some villains also take an action when showing up for the first time, such as kidnapping an innocent bystander. The villain deck also contains "master strike" cards, and whenever one of these shows up, the mastermind villain (controlled by the game) takes a bonus action.
As players fight and defeat villains, they collect those cards, which will be worth points at game's end. Players can also fight the mastermind; if a player has enough fighting power, he claims one of the attack cards beneath the mastermind, which has a particular effect on the game. If all of these cards are claimed, the game ends and players tally their points to see who wins. If the mastermind completes his scheme, however – having a certain number of villains escape, for example, or imposing a certain number of wounds on the heroes – then the players all lose.
Información adicional
| mecanica: |
Juego cooperativo |
| Categorías: |
Juegos de cartas
|
| Nombres alternativos: |
|
| BARCODE: |
053334803663 |
|
El artículo está en el carrito 1__PH_1__
En 32__PH_1__ listas de deseos
En colecciones 22__PH_1__
Esto fue visto 20196__PH_1__ veces
|
Paquete con mangas
Cartas en el juego:
-
500__PH_1__ tarjetas (63.5mm__PH_3__x__PH_4__88.0mm__PH_5__)
STANDARD paquete de mangas 10% de descuento
+1x
+5x
=
75,59€
Precio completo
38,99€
SUPERIOR paquete de mangas 10% de descuento
+1x
+7x
=
80,63€
Precio completo
44,59€
PREMIUM paquete de mangas 10% de descuento
+1x
+10x
=
88,19€
Precio completo
52,99€
Descripción
Legendary is a deck-building game set in the Marvel Comics universe. To set up the game, players choose a number of hero decks – Spiderman, Hulk, Cyclops, Wolverine, etc. – and shuffle them together; since players use only a handful of hero decks out of the fifteen included, the hero deck can vary widely in terms of what's available. Players then choose a mastermind villain (Magneto, Loki, Dr. Doom, etc.), stack that particular villain's attack cards underneath it, then modify the villain deck as needed based on that villain's particular scheme.
Over the course of the game, players will recruit powerful hero cards to add to their deck in order to build a stronger and more resourceful deck. Players need to build both their recruitment powers (to enlist more heroes) and their fighting ability (to combat the villains who keep popping up to cause trouble). Players recruit heroes from an array of six cards, with empty slots refilled as needed. At the start of a player's turn, he reveals a villain and adds it to the row of villains. This row has a limited number of spaces, and if it fills up, the earliest villain to arrive escapes, possibly punishing the heroes in some way. Some villains also take an action when showing up for the first time, such as kidnapping an innocent bystander. The villain deck also contains "master strike" cards, and whenever one of these shows up, the mastermind villain (controlled by the game) takes a bonus action.
As players fight and defeat villains, they collect those cards, which will be worth points at game's end. Players can also fight the mastermind; if a player has enough fighting power, he claims one of the attack cards beneath the mastermind, which has a particular effect on the game. If all of these cards are claimed, the game ends and players tally their points to see who wins. If the mastermind completes his scheme, however – having a certain number of villains escape, for example, or imposing a certain number of wounds on the heroes – then the players all lose.
Fundas de cartas en este juego.
500 tarjetas de 63.5mm de ancho y 88.0mm de alto
10x
(50 PC)
5x
(100 PC)
5x
(100 PC)
5x
(100 PC)
5x
(100 PC)
5x
(100 PC)
5x
(110 PC)
7x
(75 PC)
10x
(50 PC)
7x
(75 PC)
5x
(100 PC)
5x
(100 PC)
Información adicional
| mecanica: |
Juego cooperativo |
| Categorías: |
Juegos de cartas
|
| Nombres alternativos: |
|
| BARCODE: |
053334803663 |
|
El artículo está en el carrito 1__PH_1__
En 32__PH_1__ listas de deseos
En colecciones 22__PH_1__
Esto fue visto 20196__PH_1__ veces
|