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Shafausa

Un jeu de société de Christophe Borgeat
Éditeur: HELVETIA Games Sàrl
Shafausa
Disponible dans un entrepôt externe.
Expédition sous environ 3/7 jours
-15%
59,46€

Prix de vente

IT Gratuit
bundle con bustine Bundle avec manches
Cartes dans le jeu:
  • Cartes 30__PH_1__ (43.5mm__PH_3__x__PH_4__67.5mm__PH_5__)
Lot de pochettes STANDARD 10% de réduction
+1x
Shafausa
59,46€
69,95€
=
61,71€
Plein tarif
72,45€
Lot de pochettes SUPERIOR 10% de réduction
+1x
Shafausa
59,46€
69,95€
=
61,71€
Plein tarif
72,45€
Lot de pochettes PREMIUM 10% de réduction
+1x
Shafausa
59,46€
69,95€
=
61,71€
Plein tarif
72,45€
Pochettes de cartes dans ce jeu Pochettes de cartes dans ce jeu
30 cartes de 43.5mm de largeur et 67.5mm de hauteur
1x (50 Pièces) Mayday: 50 Bustine Premium Mini EURO (45 x 68 mm) (MDG7080)
Disponible
1x (100 Pièces) Mayday: 100 Bustine Mini EURO (45 x 68 mm) (MDG7035)
Disponible
1x (100 Pièces) 100 Bustine Arcane Euro Small (44 x 68 mm)
Pour commander
1x (50 Pièces) 50 Bustine Ultra-Pro: Mini Euro Size (44x68 mm) (82661)
Disponible
1x (100 Pièces) Sapphire: 100 Bustine Mini Euro (45 x 68 mm) (Azure)
Disponible
1x (50 Pièces) uplay.it edizioni: 50 Bustine Premium Mini EURO (45 x 68 mm) (UPL-7080)
Disponible
1x (110 Pièces) Sleeve Kings Mini Euro Card Sleeves (45x68mm) 110 Pack 60 Microns
Pour commander
1x (55 Pièces) Sleeve Kings Mini Euro Card Sleeves (57x89mm) 55 Pack 90 Microns
Quelques exemplaires
1x (75 Pièces) uplay.it edizioni: 75 Bustine Superior Mini EURO (45 x 68 mm) (UPL-AZURE)
Disponible
1x (50 Pièces) Honu Moana: 50 Bustine Premium Mini EURO (45 x 68 mm) (HMN-7080)
Disponible
1x (75 Pièces) Honu Moana: 75 Bustine Superior Mini EURO (45 x 68 mm) (HMN-AZURE)
Disponible
1x (100 Pièces) Honu Moana: 100 Bustine Standard Mini EURO (45 x 68 mm) (HMN-7035)
Disponible
Descriptif Descriptif
While digging on the slopes of Mount Ego, the Dwarves of Shafausa discovered a secret passage under the falls of the river Rain. From there they gained access into a subterranean world of obscure galleries and gigantic caves, full of immeasurable wealth. The exploitation of this area rapidly assured the small tribe a lifestyle far superior to anything previously known in Helvetia. Their neighbours, the Vampires of Zugriga, immediately realised the fantastic commercial potential of these discoveries. Thanks to a clever stock exchange system, they implicated the other Helvetian tribes in their dealings, for the joy and well-being of all – or so they claimed.

But wealth doesn't just fall from the sky, and it takes a good dose of know-how to be able to rival with the skill of a vampire...

In Shafausa, each player represents a Helvetian tribe that has come to propose a new monetary system based on an exchange of resources. Each round players can make purchases (buildings, mines, warehouses) and exchange currency – and through these transactions influence the stock market for the prosperity of their region. Each player holds three Power cards with special actions, but can use only one during the game as the other two are then removed from play. The game lasts a number of rounds, with each round having seven phases:

  • Extraction: Mines and certain buildings produce resources, with some buildings affecting how many resources something produces.
  • Order of Play: Players bid for turn order; as players drop from the bidding, they place their marker in line relative to those who have previously dropped out, so whoever stays in the longest can get the position he wants.
  • Buying and Constructing: In turn order, players buy at most one available building and construct two warehouses; alternatively, a player can pay to remove a building in order to make space for new buildings next round.
  • Management: Players can build mines, add miners to their workforce, construct purchased buildings, buy and sell resources, and construct new towns.
  • Administration: Players pay for buildings in reserve and check their resource limits; resource costs are adjusted based on past sales.
  • Speculation: In turn order, players pay to adjust the prices of various resources, with each price marker being adjustable only once.
  • End of Game Check: If one of a player's towns or warehouses has been filled, the game ends. Players then score points for their towns, mines, buildings, and so on, and the player with the most points wins.
In addition to this "Geek" version of the rules, Shafausa includes a "Colonial" version in which players draft start-up tiles (instead of starting with pre-determined characters who come with specific buildings, funds, etc.) and a "Family" version that removes the "Speculation" phase, simplifies turn order, and otherwise makes the game less involved.

Informations supplémentaires Informations supplémentaires
Mécanique: Détention d'actions Commerce
Catégories: Économique Fantaisie Industrie/Fabrication
Noms alternatifs:
BARCODE: 7629999014961
Dans 10__PH_1__ listes de souhaits Dans la collection 1__PH_1__ Cela a été vu 16373__PH_1__ fois
bundle con bustine Bundle avec manches
Cartes dans le jeu:
  • Cartes 30__PH_1__ (43.5mm__PH_3__x__PH_4__67.5mm__PH_5__)
Lot de pochettes STANDARD 10% de réduction
+1x
Shafausa
59,46€
69,95€
=
61,71€
Plein tarif
72,45€
Lot de pochettes SUPERIOR 10% de réduction
+1x
Shafausa
59,46€
69,95€
=
61,71€
Plein tarif
72,45€
Lot de pochettes PREMIUM 10% de réduction
+1x
Shafausa
59,46€
69,95€
=
61,71€
Plein tarif
72,45€
Descriptif Descriptif
While digging on the slopes of Mount Ego, the Dwarves of Shafausa discovered a secret passage under the falls of the river Rain. From there they gained access into a subterranean world of obscure galleries and gigantic caves, full of immeasurable wealth. The exploitation of this area rapidly assured the small tribe a lifestyle far superior to anything previously known in Helvetia. Their neighbours, the Vampires of Zugriga, immediately realised the fantastic commercial potential of these discoveries. Thanks to a clever stock exchange system, they implicated the other Helvetian tribes in their dealings, for the joy and well-being of all – or so they claimed.

But wealth doesn't just fall from the sky, and it takes a good dose of know-how to be able to rival with the skill of a vampire...

In Shafausa, each player represents a Helvetian tribe that has come to propose a new monetary system based on an exchange of resources. Each round players can make purchases (buildings, mines, warehouses) and exchange currency – and through these transactions influence the stock market for the prosperity of their region. Each player holds three Power cards with special actions, but can use only one during the game as the other two are then removed from play. The game lasts a number of rounds, with each round having seven phases:

  • Extraction: Mines and certain buildings produce resources, with some buildings affecting how many resources something produces.
  • Order of Play: Players bid for turn order; as players drop from the bidding, they place their marker in line relative to those who have previously dropped out, so whoever stays in the longest can get the position he wants.
  • Buying and Constructing: In turn order, players buy at most one available building and construct two warehouses; alternatively, a player can pay to remove a building in order to make space for new buildings next round.
  • Management: Players can build mines, add miners to their workforce, construct purchased buildings, buy and sell resources, and construct new towns.
  • Administration: Players pay for buildings in reserve and check their resource limits; resource costs are adjusted based on past sales.
  • Speculation: In turn order, players pay to adjust the prices of various resources, with each price marker being adjustable only once.
  • End of Game Check: If one of a player's towns or warehouses has been filled, the game ends. Players then score points for their towns, mines, buildings, and so on, and the player with the most points wins.
In addition to this "Geek" version of the rules, Shafausa includes a "Colonial" version in which players draft start-up tiles (instead of starting with pre-determined characters who come with specific buildings, funds, etc.) and a "Family" version that removes the "Speculation" phase, simplifies turn order, and otherwise makes the game less involved.

Pochettes de cartes dans ce jeu Pochettes de cartes dans ce jeu
30 cartes de 43.5mm de largeur et 67.5mm de hauteur
1x (50 Pièces) Mayday: 50 Bustine Premium Mini EURO (45 x 68 mm) (MDG7080)
Disponible
1x (100 Pièces) Mayday: 100 Bustine Mini EURO (45 x 68 mm) (MDG7035)
Disponible
1x (100 Pièces) 100 Bustine Arcane Euro Small (44 x 68 mm)
Pour commander
1x (50 Pièces) 50 Bustine Ultra-Pro: Mini Euro Size (44x68 mm) (82661)
Disponible
1x (100 Pièces) Sapphire: 100 Bustine Mini Euro (45 x 68 mm) (Azure)
Disponible
1x (50 Pièces) uplay.it edizioni: 50 Bustine Premium Mini EURO (45 x 68 mm) (UPL-7080)
Disponible
1x (110 Pièces) Sleeve Kings Mini Euro Card Sleeves (45x68mm) 110 Pack 60 Microns
Pour commander
1x (55 Pièces) Sleeve Kings Mini Euro Card Sleeves (57x89mm) 55 Pack 90 Microns
Quelques exemplaires
1x (75 Pièces) uplay.it edizioni: 75 Bustine Superior Mini EURO (45 x 68 mm) (UPL-AZURE)
Disponible
1x (50 Pièces) Honu Moana: 50 Bustine Premium Mini EURO (45 x 68 mm) (HMN-7080)
Disponible
1x (75 Pièces) Honu Moana: 75 Bustine Superior Mini EURO (45 x 68 mm) (HMN-AZURE)
Disponible
1x (100 Pièces) Honu Moana: 100 Bustine Standard Mini EURO (45 x 68 mm) (HMN-7035)
Disponible
Informations supplémentaires Informations supplémentaires
Mécanique: Détention d'actions Commerce
Catégories: Économique Fantaisie Industrie/Fabrication
Noms alternatifs:
BARCODE: 7629999014961
Dans 10__PH_1__ listes de souhaits Dans la collection 1__PH_1__ Cela a été vu 16373__PH_1__ fois

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