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Carcassonne: Expansion 9 – Hills & Sheep
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Carcassonne: Expansion 9 – Hills & Sheep

Un gioco da tavolo di Klaus-Jürgen Wrede
Editore: Hans Im Gluck
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Carcassonne: Expansion 9 – Hills & Sheep
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Bustine per le carte in questo gioco Bustine per le carte in questo gioco
18 carte: 46.0mm di larghezza e 46.0mm di altezza (46.0x46.0)
1x (110 Pz) Mayday Games: 110 Bustine Standard (52 x 52 mm)
Disponibile
1x (55 Pz) Sleeve Kings: 55 Bustine Standard (52 x 52 mm)
Ordinabile
1x (100 Pz) Mayday Games: 100 Bustine Standard (52 x 52 mm)
Disponibile
1x (50 Pz) Mayday Games: 50 Bustine Premium (52 x 52 mm)
Ordinabile
Descrizione Descrizione
Carcassonne: Hills & Sheep is the ninth numbered expansion for the Carcassonne base game, and now players get to be shepherds on the hills in addition to the usual thieves, knights, monks and farmers. By placing the tiles in this expansion, players build hills and vineyards, trying to plan ahead to claim the sweetest meadows for points — bringing sheep and shepherds while keeping watch for the wolf that waits to be drawn among the tiles... Whenever a tile featuring a hill icon is added to the playing area, it is placed on top of another randomly drawn tile, elevating it above the playing surface and creating a hill. Hill tiles act as tie-breakers: if two or more players occupy the same feature equally (a "shared majority"), but one of the tied players has a follower standing on a hill tile, that player will have an advantage over the others, and will score all the points for that feature. Vineyards are designed to increase the importance of monasteries. Each vineyard tile placed around a monastery adds three points to that monastery's score. However, these bonus points only count if the monastery is completed, so players are more likely to sabotage their opponents' monasteries in order to prevent them from being finished. Shepherds are new pieces that can only be placed in fields. Each time a player expands the field occupied by his or her shepherd, that player has two options: 1. Draw a sheep token out of a bag, placing it near their shepherd; or 2. Trade in all their accumulated sheep for points. Each sheep token is worth 1-4 points, depending on the number of sheep depicted. However, hidden among the sheep tokens are two wolf tokens, and if a player draws one of these, all of their sheep are lost and placed back into the bag. This introduces a push-your-luck aspect to Carcassonne, as players can choose to either "cash-in" the sheep they have, or try to add more sheep and risk losing them all. The goal of Hills & Sheep remains the same as in basic Carcassonne: claim the most points to win the game. Part of the Carcassonne series.
Ulteriori Informazioni Ulteriori Informazioni
Meccaniche: Piazzamento tessere
Categorie: Espansione per gioco base Medievale Esplorazione
Nomi alternativi: Carcassonne: Colinas y Ovejas Carcassonne: Die 9. Erweiterung – Schafe und Hügel Carcassonne: Expansion 9 – Hills & Sheep Carcassonne: Extensia 9 – Oi şi dealuri Carcassonne: Extension 09 – Moutons et Collines Carcassonne: Extension 9 – Moutons et Collines Carcassonne: Juhok és dombok Carcassonne: Moutons et collines Carcassonne: Ovce a kopce Carcassonne: Owce i Wzgórza Carcassonne: Pecore e Colline Carcassonne: Pedot ja Paimenet Carcassonne: Schapen en Heuvels Carcassonne: Uitbreiding 9 – Schapen en Heuvels Каркасон: Стада и Хълмове Каркассон: Холмы и овцы 卡卡頌2.0 綿羊與山丘擴充
BARCODE: 7350065323594
È stato visto 1510 volte
Descrizione Descrizione
Carcassonne: Hills & Sheep is the ninth numbered expansion for the Carcassonne base game, and now players get to be shepherds on the hills in addition to the usual thieves, knights, monks and farmers. By placing the tiles in this expansion, players build hills and vineyards, trying to plan ahead to claim the sweetest meadows for points — bringing sheep and shepherds while keeping watch for the wolf that waits to be drawn among the tiles... Whenever a tile featuring a hill icon is added to the playing area, it is placed on top of another randomly drawn tile, elevating it above the playing surface and creating a hill. Hill tiles act as tie-breakers: if two or more players occupy the same feature equally (a "shared majority"), but one of the tied players has a follower standing on a hill tile, that player will have an advantage over the others, and will score all the points for that feature. Vineyards are designed to increase the importance of monasteries. Each vineyard tile placed around a monastery adds three points to that monastery's score. However, these bonus points only count if the monastery is completed, so players are more likely to sabotage their opponents' monasteries in order to prevent them from being finished. Shepherds are new pieces that can only be placed in fields. Each time a player expands the field occupied by his or her shepherd, that player has two options: 1. Draw a sheep token out of a bag, placing it near their shepherd; or 2. Trade in all their accumulated sheep for points. Each sheep token is worth 1-4 points, depending on the number of sheep depicted. However, hidden among the sheep tokens are two wolf tokens, and if a player draws one of these, all of their sheep are lost and placed back into the bag. This introduces a push-your-luck aspect to Carcassonne, as players can choose to either "cash-in" the sheep they have, or try to add more sheep and risk losing them all. The goal of Hills & Sheep remains the same as in basic Carcassonne: claim the most points to win the game. Part of the Carcassonne series.
Bustine per le carte in questo gioco Bustine per le carte in questo gioco
18 carte: 46.0mm di larghezza e 46.0mm di altezza (46.0x46.0)
1x (110 Pz) Mayday Games: 110 Bustine Standard (52 x 52 mm)
Disponibile
1x (55 Pz) Sleeve Kings: 55 Bustine Standard (52 x 52 mm)
Ordinabile
1x (100 Pz) Mayday Games: 100 Bustine Standard (52 x 52 mm)
Disponibile
1x (50 Pz) Mayday Games: 50 Bustine Premium (52 x 52 mm)
Ordinabile
Ulteriori Informazioni Ulteriori Informazioni
Meccaniche: Piazzamento tessere
Categorie: Espansione per gioco base Medievale Esplorazione
Nomi alternativi: Carcassonne: Colinas y Ovejas Carcassonne: Die 9. Erweiterung – Schafe und Hügel Carcassonne: Expansion 9 – Hills & Sheep Carcassonne: Extensia 9 – Oi şi dealuri Carcassonne: Extension 09 – Moutons et Collines Carcassonne: Extension 9 – Moutons et Collines Carcassonne: Juhok és dombok Carcassonne: Moutons et collines Carcassonne: Ovce a kopce Carcassonne: Owce i Wzgórza Carcassonne: Pecore e Colline Carcassonne: Pedot ja Paimenet Carcassonne: Schapen en Heuvels Carcassonne: Uitbreiding 9 – Schapen en Heuvels Каркасон: Стада и Хълмове Каркассон: Холмы и овцы 卡卡頌2.0 綿羊與山丘擴充
BARCODE: 7350065323594
È stato visto 1510 volte

Cosa dicono i giocatori · dati e recensioni pubblicati dagli utenti di BoardGameGeek

Con quanti giocatori rende di più · 18 voti su BoardGameGeek

  • 1 0 0 lo indicano come il meglio, 0 lo consigliano, 14 lo sconsigliano
  • 2 16 16 lo indicano come il meglio, 2 lo consigliano, 0 lo sconsigliano
  • 3 10 10 lo indicano come il meglio, 7 lo consigliano, 0 lo sconsigliano
  • 4 9 9 lo indicano come il meglio, 7 lo consigliano, 2 lo sconsigliano
  • 5 4 4 lo indicano come il meglio, 6 lo consigliano, 4 lo sconsigliano
  • 6 3 3 lo indicano come il meglio, 5 lo consigliano, 5 lo sconsigliano
  • 6+ 0 0 lo indicano come il meglio, 2 lo consigliano, 8 lo sconsigliano

Il meglio Consigliato Sconsigliato

Una selezione delle recensioni con voto 8 o superiore.

DrBrooks 10.0/10

New art/German Version. Self printed English manual. Review after first play: OMG! Yes.

HarryPouncer 10.0/10

In Carcassonne Bin. We play this BIG. I have 2 base games and every expansion I could get my hands on. Even sent away to Germany for a Spielbox Magazine with the Plague expansion. WE LOVE THIS GAME!! We move furniture and play on the floor. We play all of it at the same time. ALL OF IT. We have a knapsack that we toss all the tiles into. We sprawl the map all over the place. Full games can take hours and scoring the farms at the end is a total headache but we LOVE THIS GAME!! We don't bother separating the expansions afterwards because we know we are going to play the whole thing the next time anyway.

Jerard 10.0/10

My favorite expansion to Carcassonne. I try to get this in every game and use the rules. (minus the hill)

marsalien4 9.5/10

This push your luck expansion is one we play in almost every game of Carcassonne. It's excellent--fun, daring, and most of all, adorable.

PrinceKalender 9.3/10

My second favourite expansion. Gives a competitive spirit and strategic way that it doesn't have many expansions before. All of those mechanics are great. Any negative point with this expansion.