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Hill of Doves: The First Anglo-Boer War
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Hill of Doves: The First Anglo-Boer War

Un gioco da tavolo di Godfrey Bailey
Editore: Legion Wargames LLC
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Hill of Doves: The First Anglo-Boer War
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Bustine per le carte in questo gioco Bustine per le carte in questo gioco
96 carte: 63.5mm di larghezza e 89.0mm di altezza (63.5x89.0)
1x (100 Pz) Ultra-Pro: 100 Bustine Premium Standard European (66.7 x 92.1 mm) (81385)
Ordinabile
1x (100 Pz) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Disponibile
1x (100 Pz) Gamegenic: 100 Bustine Soft (67 x 94 mm) (6571)
Poce copie
1x (100 Pz) Just Sleeves: 100 Bustine Soft (67 x 94 mm) (6757)
Disponibile
1x (100 Pz) Tcglab: 100 Bustine Premium Oversize Fit (66.7 x 92.1 mm) (117565)
Ordinabile
Descrizione Descrizione
Strategic Situation: HILL OF DOVES is a solitaire boardgame in which the player controls an Imperial British Army at war with a programmed non-player Transvaal Republican Army in 1881. The British army’s aim is to win the war by controlling the area known as Laing’s Nek which lies on the border between Natal and the Transvaal. The British army has up to twelve weeks to achieve this, failing which, the Boers will win the war. Programmed System: HILL OF DOVES is played using a programmed system whereby the player follows the instructions on the Game Sequence Chart aided by the Step Marker and the Quick Reference Card. If any battles are to be fought the player will be referred to the Assault Chart or the Ambush Chart to resolve the battle and then the player will be prompted to return to the Game Sequence Chart to continue the war. Time Phases: HILL OF DOVES is played at a strategic, operational and tactical level simultaneously. There are three phases to the game. The Operational Phase is the heart of the game and represents a seven-day cycle, with a Strategic Phase being referred to at the end of each Operational Phase to resolve situations occurring during the week just passed and a Tactical Phase representing a variable number of hours being referred to each time the British carry out an assault. Game Boards: HILL OF DOVES is played on three boards simultaneously. These are the Strategic Board, Operational Board and Tactical Board. Game information is recorded on these boards and British strategic, operational and tactical columns are maneuvered on the maps located on these boards.
Ulteriori Informazioni Ulteriori Informazioni
Meccaniche: Campagna/Battaglia guidata dalla carte Lancio di dadi Movimento su griglia Movimento da punto a punto Di simulazione
Categorie: Guerra
Nomi alternativi:
BARCODE: ?????????
In 2 wishlist È stato visto 2499 volte
Descrizione Descrizione
Strategic Situation: HILL OF DOVES is a solitaire boardgame in which the player controls an Imperial British Army at war with a programmed non-player Transvaal Republican Army in 1881. The British army’s aim is to win the war by controlling the area known as Laing’s Nek which lies on the border between Natal and the Transvaal. The British army has up to twelve weeks to achieve this, failing which, the Boers will win the war. Programmed System: HILL OF DOVES is played using a programmed system whereby the player follows the instructions on the Game Sequence Chart aided by the Step Marker and the Quick Reference Card. If any battles are to be fought the player will be referred to the Assault Chart or the Ambush Chart to resolve the battle and then the player will be prompted to return to the Game Sequence Chart to continue the war. Time Phases: HILL OF DOVES is played at a strategic, operational and tactical level simultaneously. There are three phases to the game. The Operational Phase is the heart of the game and represents a seven-day cycle, with a Strategic Phase being referred to at the end of each Operational Phase to resolve situations occurring during the week just passed and a Tactical Phase representing a variable number of hours being referred to each time the British carry out an assault. Game Boards: HILL OF DOVES is played on three boards simultaneously. These are the Strategic Board, Operational Board and Tactical Board. Game information is recorded on these boards and British strategic, operational and tactical columns are maneuvered on the maps located on these boards.
Bustine per le carte in questo gioco Bustine per le carte in questo gioco
96 carte: 63.5mm di larghezza e 89.0mm di altezza (63.5x89.0)
1x (100 Pz) Ultra-Pro: 100 Bustine Premium Standard European (66.7 x 92.1 mm) (81385)
Ordinabile
1x (100 Pz) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Disponibile
1x (100 Pz) Gamegenic: 100 Bustine Soft (67 x 94 mm) (6571)
Poce copie
1x (100 Pz) Just Sleeves: 100 Bustine Soft (67 x 94 mm) (6757)
Disponibile
1x (100 Pz) Tcglab: 100 Bustine Premium Oversize Fit (66.7 x 92.1 mm) (117565)
Ordinabile
Ulteriori Informazioni Ulteriori Informazioni
Meccaniche: Campagna/Battaglia guidata dalla carte Lancio di dadi Movimento su griglia Movimento da punto a punto Di simulazione
Categorie: Guerra
Nomi alternativi:
BARCODE: ?????????
In 2 wishlist È stato visto 2499 volte

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