Promo Banner
Language: English
Hill of Doves: The First Anglo-Boer War
add-wishlist
add-collection
8.09
BGG Vote: BGG Stats
Best with 1 players 4 of 4 votes Player-recommended age: 16+ 3 of 3 votes
1
180'
13
Extensive use of text

Hill of Doves: The First Anglo-Boer War

A board game by Godfrey Bailey
Publisher: Legion Wargames LLC
video thumbnail
utrade Do you want to sell your copy of this game?
utradestar
Use our marketplace utrade!
Hill of Doves: The First Anglo-Boer War
The item is not available, you can use the alert to be notified when it will be back in stock.
Card sleeves in this game Card sleeves in this game
96 cards of 63.5mm width and 89.0mm of height
1x (100 Pcs) Ultra-Pro: 100 Bustine Premium Standard European (66.7 x 92.1 mm) (81385)
To Order
1x (100 Pcs) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Available
1x (100 Pcs) Gamegenic: 100 Bustine Soft (67 x 94 mm) (6571)
Few copies
1x (100 Pcs) Just Sleeves: 100 Bustine Soft (67 x 94 mm) (6757)
Available
1x (100 Pcs) Tcglab: 100 Bustine Premium Oversize Fit (66.7 x 92.1 mm) (117565)
To Order
Description Description
HILL OF DOVES is a solitaire boardgame in which the player controls an Imperial British Army at war with a programmed non-player Transvaal Republican Army in 1881. The British army’s aim is to win the war by controlling the area known as Laing’s Nek which lies on the border between Natal and the Transvaal. The British army has up to twelve weeks to achieve this, failing which, the Boers will win the war. HILL OF DOVES is played using a programmed system whereby the player follows the instructions on the Game Sequence Chart aided by the Step Marker and the Quick Reference Card. If any battles are to be fought the player will be referred to the Assault Chart or the Ambush Chart to resolve the battle and then the player will be prompted to return to the Game Sequence Chart to continue the war. HILL OF DOVES is played at a strategic, operational and tactical level simultaneously. There are three phases to the game. The Operational Phase is the heart of the game and represents a seven-day cycle, with a Strategic Phase being referred to at the end of each Operational Phase to resolve situations occurring during the week just passed and a Tactical Phase representing a variable number of hours being referred to each time the British carry out an assault. HILL OF DOVES is played on three boards simultaneously. These are the Strategic Board, Operational Board and Tactical Board. Game information is recorded on these boards and British strategic, operational and tactical columns are maneuvered on the maps located on these boards.
Additional information Additional information
Mechanics: Campaign/Battle Card Driven Dice Rolling Grid Movement Point to Point Movement Simulation
Categories: War
Alternative names:
BARCODE: ?????????
In 2 wishlists This was seen 2507 times
Description Description
HILL OF DOVES is a solitaire boardgame in which the player controls an Imperial British Army at war with a programmed non-player Transvaal Republican Army in 1881. The British army’s aim is to win the war by controlling the area known as Laing’s Nek which lies on the border between Natal and the Transvaal. The British army has up to twelve weeks to achieve this, failing which, the Boers will win the war. HILL OF DOVES is played using a programmed system whereby the player follows the instructions on the Game Sequence Chart aided by the Step Marker and the Quick Reference Card. If any battles are to be fought the player will be referred to the Assault Chart or the Ambush Chart to resolve the battle and then the player will be prompted to return to the Game Sequence Chart to continue the war. HILL OF DOVES is played at a strategic, operational and tactical level simultaneously. There are three phases to the game. The Operational Phase is the heart of the game and represents a seven-day cycle, with a Strategic Phase being referred to at the end of each Operational Phase to resolve situations occurring during the week just passed and a Tactical Phase representing a variable number of hours being referred to each time the British carry out an assault. HILL OF DOVES is played on three boards simultaneously. These are the Strategic Board, Operational Board and Tactical Board. Game information is recorded on these boards and British strategic, operational and tactical columns are maneuvered on the maps located on these boards.
Card sleeves in this game Card sleeves in this game
96 cards of 63.5mm width and 89.0mm of height
1x (100 Pcs) Ultra-Pro: 100 Bustine Premium Standard European (66.7 x 92.1 mm) (81385)
To Order
1x (100 Pcs) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Available
1x (100 Pcs) Gamegenic: 100 Bustine Soft (67 x 94 mm) (6571)
Few copies
1x (100 Pcs) Just Sleeves: 100 Bustine Soft (67 x 94 mm) (6757)
Available
1x (100 Pcs) Tcglab: 100 Bustine Premium Oversize Fit (66.7 x 92.1 mm) (117565)
To Order
Additional information Additional information
Mechanics: Campaign/Battle Card Driven Dice Rolling Grid Movement Point to Point Movement Simulation
Categories: War
Alternative names:
BARCODE: ?????????
In 2 wishlists This was seen 2507 times

What players say

How many players it plays best with · 4 votes on BoardGameGeek

  • 1 4 4 say it plays best, 0 recommend it, 0 do not recommend it
  • 1+ 0 0 say it plays best, 3 recommend it, 1 do not recommend it

Best Suggested Not recommended

uplay user ratings: No uplay reviews yet. Be the first!

Your review

Comments are moderated before publication: no links, insults or unrelated content. Respectful negative opinions are welcome.

Sign in to review