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Giving a book to someone who loves games: a story, a mystery or a new world?

A reader who loves fantasy might want a story to follow, a mystery to solve or a rulebook to help them organise a campaign. These are three different gifts. Let’s start with what they will do with the book, with two suggestions for keen investigators and those who plan mech adventures.

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Delta Green Jack Frost (GDR)

Delta Green Jack Frost (GDR)

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Edition: English

A rural valley in northern Alabama has always been prone to severe cold snaps. Like the Blue Northers of Texas, Alabama's Jack Frost descends suddenly and then is gone. On December 22, 1998, the worst Jack Frost storm in...

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Runequest Starter Set (GDR)

Runequest Starter Set (GDR)

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Edition: English

The RuneQuest Starter Set contains everything you need to play the world’s best roleplaying game of gods, cults, magic, family, and fantasy! In RuneQuest, everyone uses spells and anyone can be a warrior. The gods provid...

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Fleet 19 ABDA Striking Force 1942

Fleet 19 ABDA Striking Force 1942

Expected release: October 2026

Edition: English

In January 1942, following the Japanese attack, the Allies established the ABDA Command, the first joint command of the war, tasked with defending the Malay Barrier. Naval historian Angus Konstam retraces the brief but i...

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Book and game series: when volume 1 really is the beginning

A first instalment can mark the start of a story, be a magazine of expansion material or begin a new story arc. To build a small gaming library, it helps to distinguish reading order from the tools you need: Shadowdark and Cursed Scroll show clearly why two numbers on the covers are not enough to go on.

Choosing a book edition: text, rules and reading comfort

Hardback, new translation, reprint and new edition describe different kinds of change. For rulebooks and gaming books, first check the version of the text, then the language and finally the format: a book you consult at the table has different requirements from one you read while travelling.

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Giving a book to someone who loves games: a story, a mystery or a new world?

A reader who loves fantasy might want a story to follow, a mystery to solve or a rulebook to help them organise a campaign. These are three different gifts. Let’s start with what they will do with the book, with two suggestions for keen investigators and those who plan mech adventures.

Read the guide

Book and game series: when volume 1 really is the beginning

A first instalment can mark the start of a story, be a magazine of expansion material or begin a new story arc. To build a small gaming library, it helps to distinguish reading order from the tools you need: Shadowdark and Cursed Scroll show clearly why two numbers on the covers are not enough to go on.

Read the guide

Choosing a book edition: text, rules and reading comfort

Hardback, new translation, reprint and new edition describe different kinds of change. For rulebooks and gaming books, first check the version of the text, then the language and finally the format: a book you consult at the table has different requirements from one you read while travelling.

Read the guide