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Paths of Glory Deluxe Edition
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Il meglio in 2 giocatori 86 voti su 97 Età consigliata dai giocatori: 14+ 21 voti su 36
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Paths of Glory Deluxe Edition

Un gioco da tavolo di Ted Raicer
Editore: GMT Games
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Paths of Glory Deluxe Edition
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Bustine per le carte in questo gioco Bustine per le carte in questo gioco
112 carte: 63.5mm di larghezza e 88.0mm di altezza (63.5x88.0)
2x (100 Pz) Ultra-Pro: 100 Bustine Premium Standard European (66.7 x 92.1 mm) (81385)
Disponibile
2x (100 Pz) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Disponibile
3x (50 Pz) Mayday Games: 50 Bustine Premium Standard (63.5 x 88 mm) (MDG7077)
Disponibile
2x (100 Pz) Mayday Games: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
Ordinabile
2x (100 Pz) Dragon Shield: 100 Bustine Standard (63.5 x 88 mm)
Ordinabile
2x (100 Pz) Ultra-Pro: 100 Bustine Standard Pro-Fit (64 x 89 mm) (82712)
Disponibile
3x (50 Pz) Ultra-Pro: 50 Bustine Standard Gaming (66 x 91 mm) (82667)
Disponibile
2x (100 Pz) Mayday Games: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
Disponibile
Descrizione Descrizione
(from GMT Games' website:) They called it the Great War. In over four years of titanic struggle, the ancient Europe of Kings and Emperors tore itself to pieces, giving birth to our own violent modern age. The bloody battles fought in the trenches of the Western Front, the icy plains of Poland, the mountains of the Balkans, and the deserts of Arabia, shaped the world we know today. We are all orphans of the Great War. Paths of Glory: The First World War, designed by six-time Charles S. Roberts awards winner, Ted Raicer, allows players to step into the shoes of the monarchs and marshals who triumphed and bungled from 1914 to 1918. As the Central Powers you must use the advantage of interior lines and the fighting skill of the Imperial German Army to win your rightful 'place in the sun.' As the Entente Powers (Allies) you must bring your greater numbers to bear to put an end to German militarism and ensure this is the war 'to end all wars.' Both players will find their generalship and strategic abilities put to the test as Paths of Glory's innovative game systems let you recreate all the dramatic events of World War I. Components: 316 full-color die-cut counters: 176 5/8” die cut counters 140 1/2” die cut counters One 22x34" full-color mapsheet showing most of Europe and the Near East 110 Strategy Cards 32-page Rule Book including sample game replay (21 pages of actual rules) Two Player Reference Cards DESIGNER: Ted Raicer DEVELOPER: Andy Lewis ART DIRECTOR: Rodger B. MacGowan MAP ART: Mark Simonitch CARDS & COUNTER ART: Mark Simonitch (BGG description:) Following in the footsteps of We the People, Hannibal: Rome vs. Carthage, Successors (2nd Edition), and For the People, Paths of Glory utilizes a similar card-driven system. The game covers WWI from its outbreak to American intervention and spans all of Europe and the Middle East. Not only is the game innovative, but it also plays fast, usually within just an evening. While the game itself has all of the normal expectations of a wargame, with various units, CRT charts and period chrome, at heart the game rests within the card play. Players are given a hand of cards to play out six sub-phases of a turn. Each sub-phase allows for the use of a card or a pass with a minimal movement of units. Each card has four possible uses: operational movement, strategic movement, special events, and replacement points. The cardplay forces players to constantly make tough decsions as they feel that they need to do a little bit of everything but they can only do one thing at a time. How you play your cards will decide to a large degree the outcome of the war. Classification details Scope Level - Strategic Europe + Near East Timeline - World War I Game length 1 Turn = 3 months Campaign - 20 Turns / Scenarios - between 3 and 10 Turns Map Point-to-Point map Map style - Historical Battle area - Europe + Near East Construction - Paper map Table area (22" x 34" + place for reference sheets and counters) Counters Unit size range - Armies, Corps Counter size - 5/8", 1/2" Rules Rules length - Medium (21 pages of core rules) Rules complexity - Medium Combat resolution system - Dice with a CRT table Programmed-instructions for learning - Shorter scenarios available Team-play per side - No
Ulteriori Informazioni Ulteriori Informazioni
Meccaniche: Campagna/Battaglia guidata dalla carte Lancio di dadi Di simulazione
Categorie: Guerra
Nomi alternativi: Paths of Glory Ścieżki chwały 光荣之路 (光榮之路) Paths of Glory Ścieżki chwały Senderos de Gloria Пути Славы 光荣之路 (光榮之路) 패스 오브 글로리
BARCODE: 817054011605
L'articolo è in 11 carrelli In 31 wishlist In 18 collezioni È stato visto 19205 volte
Descrizione Descrizione
(from GMT Games' website:) They called it the Great War. In over four years of titanic struggle, the ancient Europe of Kings and Emperors tore itself to pieces, giving birth to our own violent modern age. The bloody battles fought in the trenches of the Western Front, the icy plains of Poland, the mountains of the Balkans, and the deserts of Arabia, shaped the world we know today. We are all orphans of the Great War. Paths of Glory: The First World War, designed by six-time Charles S. Roberts awards winner, Ted Raicer, allows players to step into the shoes of the monarchs and marshals who triumphed and bungled from 1914 to 1918. As the Central Powers you must use the advantage of interior lines and the fighting skill of the Imperial German Army to win your rightful 'place in the sun.' As the Entente Powers (Allies) you must bring your greater numbers to bear to put an end to German militarism and ensure this is the war 'to end all wars.' Both players will find their generalship and strategic abilities put to the test as Paths of Glory's innovative game systems let you recreate all the dramatic events of World War I. Components: 316 full-color die-cut counters: 176 5/8” die cut counters 140 1/2” die cut counters One 22x34" full-color mapsheet showing most of Europe and the Near East 110 Strategy Cards 32-page Rule Book including sample game replay (21 pages of actual rules) Two Player Reference Cards DESIGNER: Ted Raicer DEVELOPER: Andy Lewis ART DIRECTOR: Rodger B. MacGowan MAP ART: Mark Simonitch CARDS & COUNTER ART: Mark Simonitch (BGG description:) Following in the footsteps of We the People, Hannibal: Rome vs. Carthage, Successors (2nd Edition), and For the People, Paths of Glory utilizes a similar card-driven system. The game covers WWI from its outbreak to American intervention and spans all of Europe and the Middle East. Not only is the game innovative, but it also plays fast, usually within just an evening. While the game itself has all of the normal expectations of a wargame, with various units, CRT charts and period chrome, at heart the game rests within the card play. Players are given a hand of cards to play out six sub-phases of a turn. Each sub-phase allows for the use of a card or a pass with a minimal movement of units. Each card has four possible uses: operational movement, strategic movement, special events, and replacement points. The cardplay forces players to constantly make tough decsions as they feel that they need to do a little bit of everything but they can only do one thing at a time. How you play your cards will decide to a large degree the outcome of the war. Classification details Scope Level - Strategic Europe + Near East Timeline - World War I Game length 1 Turn = 3 months Campaign - 20 Turns / Scenarios - between 3 and 10 Turns Map Point-to-Point map Map style - Historical Battle area - Europe + Near East Construction - Paper map Table area (22" x 34" + place for reference sheets and counters) Counters Unit size range - Armies, Corps Counter size - 5/8", 1/2" Rules Rules length - Medium (21 pages of core rules) Rules complexity - Medium Combat resolution system - Dice with a CRT table Programmed-instructions for learning - Shorter scenarios available Team-play per side - No
Bustine per le carte in questo gioco Bustine per le carte in questo gioco
112 carte: 63.5mm di larghezza e 88.0mm di altezza (63.5x88.0)
2x (100 Pz) Ultra-Pro: 100 Bustine Premium Standard European (66.7 x 92.1 mm) (81385)
Disponibile
2x (100 Pz) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Disponibile
3x (50 Pz) Mayday Games: 50 Bustine Premium Standard (63.5 x 88 mm) (MDG7077)
Disponibile
2x (100 Pz) Mayday Games: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
Ordinabile
2x (100 Pz) Dragon Shield: 100 Bustine Standard (63.5 x 88 mm)
Ordinabile
2x (100 Pz) Ultra-Pro: 100 Bustine Standard Pro-Fit (64 x 89 mm) (82712)
Disponibile
3x (50 Pz) Ultra-Pro: 50 Bustine Standard Gaming (66 x 91 mm) (82667)
Disponibile
2x (100 Pz) Mayday Games: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
Disponibile
Ulteriori Informazioni Ulteriori Informazioni
Meccaniche: Campagna/Battaglia guidata dalla carte Lancio di dadi Di simulazione
Categorie: Guerra
Nomi alternativi: Paths of Glory Ścieżki chwały 光荣之路 (光榮之路) Paths of Glory Ścieżki chwały Senderos de Gloria Пути Славы 光荣之路 (光榮之路) 패스 오브 글로리
BARCODE: 817054011605
L'articolo è in 11 carrelli In 31 wishlist In 18 collezioni È stato visto 19205 volte

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Con quanti giocatori rende di più · 97 voti su BoardGameGeek

  • 1 0 0 lo indicano come il meglio, 30 lo consigliano, 44 lo sconsigliano
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