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War Stories: Red Storm
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Il meglio in 2 giocatori 5 voti su 6 Età consigliata dai giocatori: 8+ 3 voti su 5
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War Stories: Red Storm

Un gioco da tavolo di Dirk Knemeyer Michael W. Tan
Editore: Conquest Gaming LLC
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War Stories: Red Storm
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Bustine per le carte in questo gioco Bustine per le carte in questo gioco
54 carte: 63.0mm di larghezza e 88.0mm di altezza (63.0x88.0)
1x (100 Pz) Ultra-Pro: 100 Bustine Premium Standard European (66.7 x 92.1 mm) (81385)
Disponibile
1x (100 Pz) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Disponibile
2x (50 Pz) Mayday Games: 50 Bustine Premium Standard (63.5 x 88 mm) (MDG7077)
Disponibile
1x (100 Pz) Mayday Games: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
Ordinabile
1x (100 Pz) Dragon Shield: 100 Bustine Standard (63.5 x 88 mm)
Poce copie
1x (100 Pz) Ultra-Pro: 100 Bustine Standard Pro-Fit (64 x 89 mm) (82712)
Disponibile
2x (50 Pz) Ultra-Pro: 50 Bustine Standard Gaming (66 x 91 mm) (82667)
Disponibile
1x (100 Pz) Mayday Games: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
Disponibile
Descrizione Descrizione
War Stories: Red Storm puts you in command of German and Soviet tanks and platoons of vehicles in World War 2, 1942-43. The action is fast and realistic; the system is easy-to-learn. In War Stories you are the commander issuing orders to infantry squads and armored fighting vehicles. Each game presents a scenario using modular map with different terrain that regulates movement and impacts combat in a unique system that does not require charts or endless modifiers. Players receive a secret set of instructions with hidden deployment and objectives. Unit blocks have a variety of information that regulates their ability to move, fight and remain cool under fire. War Stories also offers "rule breaking" asset and event cards. These enable War Stories to have additional complexity with minimal rules weight: the rules and effects are on the cards themselves. Assets are special equipment, troops, and abilities that a player has access to during the battle, such as machine guns, infiltration units, and the ability to lay mines. Events are random things that happen and create memorable moments on the battlefield such as reinforcements arriving, a gust of wind that starts a wildfire, or a damaged vehicle suddenly brewing up. ages 14+ 1-2 players 60 minutes GAME COMPONENTS: - 5 double-sided mapboards - 23 double-sided terrain overlays - 75 painted wooden blocks & stickers to represent vehicles & infantry - 109 counters (vehicle damage, battlefield damage, fog of war, unit, order and ambush markers) - 33 asset cards - 21 event cards - 24 combat chips and 1 cloth drawbag - 2 16-page scenario booklets (one German and one Soviet) - 2 player screens/aids - 1 20-page rule book
Ulteriori Informazioni Ulteriori Informazioni
Meccaniche: Movimento sul territorio Campagna/Battaglia guidata dalla carte Tabelloni modulari A schieramento segreto Ordine variabile delle fasi
Categorie: Miniature Guerra
Nomi alternativi: Pocket Armies: Red Storm War Stories: Red Storm Pocket Armies: Red Storm War Stories: Red Storm
BARCODE: 857120003066
È stato visto 12872 volte
Descrizione Descrizione
War Stories: Red Storm puts you in command of German and Soviet tanks and platoons of vehicles in World War 2, 1942-43. The action is fast and realistic; the system is easy-to-learn. In War Stories you are the commander issuing orders to infantry squads and armored fighting vehicles. Each game presents a scenario using modular map with different terrain that regulates movement and impacts combat in a unique system that does not require charts or endless modifiers. Players receive a secret set of instructions with hidden deployment and objectives. Unit blocks have a variety of information that regulates their ability to move, fight and remain cool under fire. War Stories also offers "rule breaking" asset and event cards. These enable War Stories to have additional complexity with minimal rules weight: the rules and effects are on the cards themselves. Assets are special equipment, troops, and abilities that a player has access to during the battle, such as machine guns, infiltration units, and the ability to lay mines. Events are random things that happen and create memorable moments on the battlefield such as reinforcements arriving, a gust of wind that starts a wildfire, or a damaged vehicle suddenly brewing up. ages 14+ 1-2 players 60 minutes GAME COMPONENTS: - 5 double-sided mapboards - 23 double-sided terrain overlays - 75 painted wooden blocks & stickers to represent vehicles & infantry - 109 counters (vehicle damage, battlefield damage, fog of war, unit, order and ambush markers) - 33 asset cards - 21 event cards - 24 combat chips and 1 cloth drawbag - 2 16-page scenario booklets (one German and one Soviet) - 2 player screens/aids - 1 20-page rule book
Bustine per le carte in questo gioco Bustine per le carte in questo gioco
54 carte: 63.0mm di larghezza e 88.0mm di altezza (63.0x88.0)
1x (100 Pz) Ultra-Pro: 100 Bustine Premium Standard European (66.7 x 92.1 mm) (81385)
Disponibile
1x (100 Pz) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Disponibile
2x (50 Pz) Mayday Games: 50 Bustine Premium Standard (63.5 x 88 mm) (MDG7077)
Disponibile
1x (100 Pz) Mayday Games: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
Ordinabile
1x (100 Pz) Dragon Shield: 100 Bustine Standard (63.5 x 88 mm)
Poce copie
1x (100 Pz) Ultra-Pro: 100 Bustine Standard Pro-Fit (64 x 89 mm) (82712)
Disponibile
2x (50 Pz) Ultra-Pro: 50 Bustine Standard Gaming (66 x 91 mm) (82667)
Disponibile
1x (100 Pz) Mayday Games: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
Disponibile
Ulteriori Informazioni Ulteriori Informazioni
Meccaniche: Movimento sul territorio Campagna/Battaglia guidata dalla carte Tabelloni modulari A schieramento segreto Ordine variabile delle fasi
Categorie: Miniature Guerra
Nomi alternativi: Pocket Armies: Red Storm War Stories: Red Storm Pocket Armies: Red Storm War Stories: Red Storm
BARCODE: 857120003066
È stato visto 12872 volte

Cosa dicono i giocatori

Con quanti giocatori rende di più · 6 voti su BoardGameGeek

  • 1 0 0 lo indicano come il meglio, 1 lo consigliano, 3 lo sconsigliano
  • 2 5 5 lo indicano come il meglio, 1 lo consigliano, 0 lo sconsigliano
  • 2+ 0 0 lo indicano come il meglio, 1 lo consigliano, 2 lo sconsigliano

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