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7.33
Ocena BGG: BGG Stats
LANGUAGE-UK
3-6
120'
12
Niezależny od języka

Approaching Dawn: The Witching Hour

Gra planszowa pt Kenneth C. Shannon, III
Wydawca: WizKids
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Approaching Dawn: The Witching Hour
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Opis Opis
Description from the publisher: Enter a brand-new world of witches and demons. In Approaching Dawn: The Witching Hour, players are coven members who are blood bound, meaning that what one witch does affects another member of the coven. Black magic begets corruption, which is given to other members; conversely, White magic can heal your own corruption. But both types of magic are used to bind and banish the demons, imps, fey, possessed animals, and warlocks entering our world. Each witch starts with spells that they know, but throughout the game can gain corruption to learn new spells and get familiars and artifacts. But how they choose to use these new cards each hour — whether as Black or White magic — will determine the successful completion of the scene (mission). In this cooperative card game, each scene (mission) determines the goal of the game. If the scenes are played in order, they form a story arc, but you can play any scene in any order.
Dalsze informacje Dalsze informacje
Mechanika: Gra kooperacyjna
Kategorie: Gry karciane Fantazja
Alternatywne nazwy:
BARCODE: 634482729328
Na liście życzeń 2__TOK_1__ Obejrzano go 3282__TOK_1__ razy
Opis Opis
Description from the publisher: Enter a brand-new world of witches and demons. In Approaching Dawn: The Witching Hour, players are coven members who are blood bound, meaning that what one witch does affects another member of the coven. Black magic begets corruption, which is given to other members; conversely, White magic can heal your own corruption. But both types of magic are used to bind and banish the demons, imps, fey, possessed animals, and warlocks entering our world. Each witch starts with spells that they know, but throughout the game can gain corruption to learn new spells and get familiars and artifacts. But how they choose to use these new cards each hour — whether as Black or White magic — will determine the successful completion of the scene (mission). In this cooperative card game, each scene (mission) determines the goal of the game. If the scenes are played in order, they form a story arc, but you can play any scene in any order.
Dalsze informacje Dalsze informacje
Mechanika: Gra kooperacyjna
Kategorie: Gry karciane Fantazja
Alternatywne nazwy:
BARCODE: 634482729328
Na liście życzeń 2__TOK_1__ Obejrzano go 3282__TOK_1__ razy