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3-6
135'
15
Niezależny od języka
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Cerebria: The Inside World – Forces of Balance
Wydawca: Mindclash Games
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Cerebria: The Inside World – Forces of Balance
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Dostępne w magazynie zewnętrznym.Wysyłka w ciągu około 3/5 dni
-15%
38,24€
Cena promocyjna
IT
4,49€
ZDJĘCIA NA BGG
bggpicszastrzeżenie
- rękawy [karty sugerowane przez użytkowników ichiruishu__TOK_1__]
- rękawy [karty sugerowane przez użytkowników zandalus__TOK_1__]
=
43,64€
Cena bez rabatów
50,99€
=
43,64€
Cena bez rabatów
50,99€
=
43,64€
Cena bez rabatów
50,99€
Karty 8: 45.0mm szerokie i 68.0mm wysokie (45.0x68.0)
As Bliss and Gloom struggle for control of the Inside World, a new force enters the fray. Neither judge nor spectator, Balance is an active participant, striving to ensure that no side achieves dominance. Both Bliss and Gloom are important for the health of Cerebria, and Balance seeks a way for them to coexist in harmony.
The Forces of Balance expansion extends the world of Cerebria by adding a third side to the game with two new Spirits; unpredictable Intuition and wise Reason. The Balance game mode makes it possible for six players to play at once, and it also works for fewer numbers of players.
The Balance side has also some new mechanics. Their Emotions, the way they Invoke Emotions, gain Essence or Fortify are all uniquely tied to the playstyle of Balance.
Balance players have their own method to gather final scores during the game. They do not compete for the Common Aspiration. Instead, they have a Hidden Aspiration with two equivalent conditions. Just like Bliss and Gloom, Balance wins by having the most points at the end of the game from Identity Fragments and the Wheel of Intentions.
The Forces of Balance expansion extends the world of Cerebria by adding a third side to the game with two new Spirits; unpredictable Intuition and wise Reason. The Balance game mode makes it possible for six players to play at once, and it also works for fewer numbers of players.
The Balance side has also some new mechanics. Their Emotions, the way they Invoke Emotions, gain Essence or Fortify are all uniquely tied to the playstyle of Balance.
Balance players have their own method to gather final scores during the game. They do not compete for the Common Aspiration. Instead, they have a Hidden Aspiration with two equivalent conditions. Just like Bliss and Gloom, Balance wins by having the most points at the end of the game from Identity Fragments and the Wheel of Intentions.
| Mechanika: | Ograniczona liczba akcji Kontrola terytorium Ręczne zarządzanie kartami Ruch od punktu do punktu Gracze o zmiennych cechach i mocach |
| Kategorie: | Rozszerzenie do gry podstawowej Fantazja |
| Alternatywne nazwy: | Cerebria: Le monde intérieur – L'équilbre des forces Cerebria: The Inside World – Forces of Balance |
| BARCODE: | 752830414280 |
| wNcart W kolekcjach 1__TOK_1__ Obejrzano go 3793__TOK_1__ razy | |
- rękawy [karty sugerowane przez użytkowników ichiruishu__TOK_1__]
- rękawy [karty sugerowane przez użytkowników zandalus__TOK_1__]
=
43,64€
Cena bez rabatów
50,99€
=
43,64€
Cena bez rabatów
50,99€
=
43,64€
Cena bez rabatów
50,99€
As Bliss and Gloom struggle for control of the Inside World, a new force enters the fray. Neither judge nor spectator, Balance is an active participant, striving to ensure that no side achieves dominance. Both Bliss and Gloom are important for the health of Cerebria, and Balance seeks a way for them to coexist in harmony.
The Forces of Balance expansion extends the world of Cerebria by adding a third side to the game with two new Spirits; unpredictable Intuition and wise Reason. The Balance game mode makes it possible for six players to play at once, and it also works for fewer numbers of players.
The Balance side has also some new mechanics. Their Emotions, the way they Invoke Emotions, gain Essence or Fortify are all uniquely tied to the playstyle of Balance.
Balance players have their own method to gather final scores during the game. They do not compete for the Common Aspiration. Instead, they have a Hidden Aspiration with two equivalent conditions. Just like Bliss and Gloom, Balance wins by having the most points at the end of the game from Identity Fragments and the Wheel of Intentions.
The Forces of Balance expansion extends the world of Cerebria by adding a third side to the game with two new Spirits; unpredictable Intuition and wise Reason. The Balance game mode makes it possible for six players to play at once, and it also works for fewer numbers of players.
The Balance side has also some new mechanics. Their Emotions, the way they Invoke Emotions, gain Essence or Fortify are all uniquely tied to the playstyle of Balance.
Balance players have their own method to gather final scores during the game. They do not compete for the Common Aspiration. Instead, they have a Hidden Aspiration with two equivalent conditions. Just like Bliss and Gloom, Balance wins by having the most points at the end of the game from Identity Fragments and the Wheel of Intentions.
Karty 8: 45.0mm szerokie i 68.0mm wysokie (45.0x68.0)
| Mechanika: | Ograniczona liczba akcji Kontrola terytorium Ręczne zarządzanie kartami Ruch od punktu do punktu Gracze o zmiennych cechach i mocach |
| Kategorie: | Rozszerzenie do gry podstawowej Fantazja |
| Alternatywne nazwy: | Cerebria: Le monde intérieur – L'équilbre des forces Cerebria: The Inside World – Forces of Balance |
| BARCODE: | 752830414280 |
| wNcart W kolekcjach 1__TOK_1__ Obejrzano go 3793__TOK_1__ razy | |
