Interesting twist on a fantastic concept. Was very fun to play even though I'm not used to these types of games!
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CODENAMES: Critical Role Adventures
In einem externen Lager verfügbar.Versand in etwa 10/21 Tagen
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| BARCODE: | 8594156311483 |
| Obejrzano go 1452__TOK_1__ razy | |
| Mechanika: | |
| Kategorie: | |
| Alternatywne nazwy: | |
| BARCODE: | 8594156311483 |
| Obejrzano go 1452__TOK_1__ razy | |
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I love this game as I'm much more verbally talented than mathematically. And seeing how all of our minds work so differently is a hoot. The powers make for a bit of individual decision-making and creativity to the cooperative experience. For me, they give a whole new dimension that delights my brain. For people who struggle enough with the word associations, the powers are an unnecessary layer. PS It's a bummer to play it with non-DnD friends though. I had Healer and Druid on the board, and nobody got my clue of "Halsin." Come on...
I’ve had an amazing time with this game, it is extremely fun! If you like Codenames, you will definitely love this version. Great story mixed with an interesting twist on the classic.
Such a fun take on Codenames. Played 2 out of the 3 campaigns so far and the first one was a nice little introduction that wasn't too bad. The second campaign was much harder but we still won with only 2 losses. You really need to think about your words more than normal Codenames because if you hit a red square, it makes the game way harder. All of the words are Critical Role themed but 95% or more are standard RPG words that anyone will know. Oh and I have never watched a single episode of either show or the actual DnD campaigns from Critical Role.
I do really like Codenames, but this version takes it to a new level for me. I have played through 2 of the 3 missions and I have used all 6 characters in the box and can truly say that this game is the best version of Codenames for sure. The variation in each mission keeps it fresh from game to game.
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